

1
2
2
Goblin Axeman gets +1
for each Cave location in play.

Shadow: Defending character gets -1![]()


2
0
2
Goblin Miners gets +1
for each Cave location in play.

Shadow: attacking enemy gets +1 ![]()


3
1
2

Shadow: attacking enemy makes an additional attack immediately after this one. (Deal a new shadow card for that attack.)


2
2
3
When Revealed: The first player exhausts 1 character he controls.

Shadow: Defending player exhausts 1 character he controls.


While The Goblins' Caves is the active location, Goblin enemies get +1 ![]()

Shadow: Defending player raises his threat by X. X is the number of Goblin enemies engaged with him.


When Revealed: Starting with the first player, each player must choose 1 Goblin enemy from the discard pile and add it to the staging area.

Shadow: Defending player deals damage among characters he controls equal to the number of Goblin enemies engaged with him.