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Trait Keyword Victory
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Player Encounter Quest
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6 Results Found

The Sands of Harad (x1)
(5)

Surge.  
Each Orc enemy in the staging area gets -5 engagement cost. Each Orc enemy engaged with a player gets +1 Threat.

The Sands of Harad (x1)
(50) 4 5 3 6
Orc.   Uruk.  
Cannot have player card attachments or be optionally engaged. While the engaged player is engaged with another Orc enemy, Uruk Chieftain cannot take damage. Forced: At the end of the encounter phase, Uruk Chieftain engages the player engaged with the most non-unique Orc enemies.

The Sands of Harad (x3)
(35) 2 4 2 4
Orc.   Uruk.  
Each ally with less Willpower than Uruk of Mordor's Threat cannot defend against Uruk of Mordor.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if its Threat is greater than the defending character's Willpower.

The Sands of Harad (x2/x1)
(40) 3 3 1 5
Orc.   Uruk.  
Uruk Warg-Rider gets +X Attack while attacking a character with less Willpower than Uruk Warg-rider's Threat. X is the difference.

Shadow: Return attacking enemy to the staging area after this attack.

The Sands of Harad (x2/x1)
(20) 2 2 2 2
Creature.  
When Revealed: Attach to an Orc enemy and return that enemy to the staging area. Limit 1 per enemy. (Counts as a Mount attachment with the text: "Attached enemy gets +2 Threat, +2 Attack, +2 Defense and +2 hit points. Forced: When attached enemy leaves play, add Mordor Warg to the staging area."

The Sands of Harad (x2/x1)

When Revealed: Each ally in play gets -1 Willpower, -1 Attack, and -1 Defense until the end of the round.

Shadow: If attacking enemy's Threat is greater than the defending character's Willpower, it makes an additional attack after this one.