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Results: 3 Cards
Ered Mithrin Campaign Expansion (x1)

You are playing campaign mode.

Setup: A player may search their deck for a unique boon ally and add it to their hand. If “Melanwar has given you guidance on traversing Wilderland,” search the encounter deck for 3 non-unique enemies not named Grey Mountain Giant and remove them from the game. The first player may put their trust in Urdug by placing a resource on him (from the token pool). If they don’t, shuffle a copy of the Urdug’s Cunning burden into the encounter deck. Flip this card over.

Forced: After the first player claims an objective, they may put their trust in Urdug by placing a resource on him (from the token pool). If they don’t, shuffle a copy of the Urdug’s Cunning burden into the encounter deck.

Ignore the deep keyword. Urdug gets +1 Willpower, +1 Threat, +1 Attack, and +1 Defense for each resource on him.


Resolution: If there are 3 or more resources on Urdug, each player adds a copy of Misplaced Trust to the campaign pool (and their deck). Otherwise, each player adds a copy of Urdug’s Cunning to the campaign pool.

Each player chooses a location in the staging area and adds a copy of it to the campaign pool. Players must choose different locations, if able.

“We have the key to the Goblin's door but it is still a long way to Mount Gundabad, and we are ill supplied for a such a journey,” said one of the heroes.

Ered Mithrin Campaign Expansion (x4)

Doomed 1. Surge.

When Revealed: Discard the top 5 cards of the encounter deck. For each enemy discarded this way, each player must deal 1 damage to a character they control.

Shadow: Attacking enemy gets +2 Defense this phase.

Ered Mithrin Campaign Expansion (x4)

Setup: Shuffle Misplaced Trust into your deck. (Do this after drawing your starting hand.)

Forced: After you draw this card, attach it to a hero you control. (Counts as a Condition attachment with the text: “Attached character cannot have player card attachments and is immune to player card effects.”)