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10 Results Found

Voyage Across Belegaer Nightmare (x1)

You are playing Nightmare mode.

Begin with the standard quest deck and encounter deck for the Voyage Across Belegaer scenario.\r\nRemove the following cards, in the specified quantities, from the standard encounter deck: 2x Southron Sailor 1x Starlit Sea 1x Fog Bank 2x Calm Waters 2x Thrown Off Course 1x Scouting Ship Then shuffle the encounter cards in this Nightmare Deck into the remainder of the standard Voyage Across Belegaer encounter deck. Finally, flip this setup card over and place it next to the quest deck. Its effect remains active throughout the game, which is now ready to begin. ☸*: Some Cards in the Grey Havens Nightmare Decks have Sailing Success symbols (☸) with an asterisk (*) next to them. This indicates that the card has a Forced effect which will trigger when the card is discarded during a sailing test.

Voyage Across Belegaer Nightmare (x1)
2A-B (-)

When Revealed: Search the encounter deck, discard pile and victory display for 1 copy of Corsair Warship and add it to the staging area. Shuffle the encounter deck.

Sailing. Forced: At the end of the quest phase, if there is no Corsair Warship in play, this stage is defeated. When this stage is defeated, if you are on course (☀), look at the top 2 stages of the quest deck and advance to one of your choice, placing the other on the bottom of the quest. Otherwise, advance to the top stage of the quest deck.

Voyage Across Belegaer Nightmare (x1)
2A-B (-)

When Revealed: Set your heading to the worst setting (⚡).

Sailing. Cancel the first ☸ symbol found during each Sailing test. Forced: At the end of the quest phase, if your heading is on-course (☀), this stage is defeated. When this stage is defeated, look at the top 3 stages of the quest deck and advance to one of your choice, placing the others on the bottom of the quest deck.

Voyage Across Belegaer Nightmare (x3)
(16) 3 3 4 3
Corsair.  
Forced: When the engaged player exhausts a Ship objective. Brash Corsair makes an immediate attack.

Voyage Across Belegaer Nightmare (x2)
(40) 3 7 3 8
Corsair.   Ship.  
Boarding 1. Cannot have attachments. Forced: At the end of the encounter phase, if Sahír's Pursuer is in the staging area, the first player must either engage it or shift your heading off-course.

Voyage Across Belegaer Nightmare (x2)
2 (6)
Ocean.  
While Open Waters is in the staging area, each Ship enemy gets -5 engagement cost and +1 Threat. Travel: One player must exhaust a Ship objective to travel here. ☸

Voyage Across Belegaer Nightmare (x2)
4 (4)
Ocean.  
While your heading is ⛅, Shattered Sea gets +2 Threat and +2 quest points. While your heading is Rainy, Shattered Sea gets +4 Threat and +4 quest points. While your heading is ⚡, Shattered Sea gets +6 Threat and +6 quest points. ☸

Voyage Across Belegaer Nightmare (x3)
Weather.  
When Revealed: Each player must either exhaust a Ship objective he controls or distribute 4 damage among characters he controls (6 damage instead if you are off course).

Shadow: Attacking enemy gets +1 Attack for each quest card in the victory display.

Voyage Across Belegaer Nightmare (x2)

When Revealed: Either set your heading to the worst setting (⚡) or exhaust all allies in play. ☸

Shadow: If you are off-coruse (Cloudy, Rainy, or Stormy), attacking enemy makes an additional attack after this one.

Voyage Across Belegaer Nightmare (x2)
Weather.  
Surge. *Forced: After Raging Squall is discarded from the encounter deck duirng a Sailing test, deal 1 damage to each character committed to that test. ☸*