Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 851 - 900 of 1219 Cards
The Wizard's Quest (x1) 18
38 2 4 2 5
Orc. Goblin.

Cannot be optionally engaged.

Forced: At the end of the combat phase, easy player deals 1 damage to a hero he controls.

Shadow: Defending character does not count it'sDefense

The Wizard's Quest (x1) 19
21 2 2 1 2
Warg.

Forced: After Necromancer's Warg engages you, deal 1 damage to a character you control.

Shadow: If you are engaged with an Orc enemy and a Warg enemy, discard a character you control.

The Wizard's Quest (x1) 19
Weather.

When Revealed: Each player deals 1 damage to a questing character he controls. Until the end of the phase, each damaged character gets -1Willpower and cannot be healed.

Shadow: Deal 1 damage to the defending character.

The Wizard's Quest (x1) 20
35 3 5 2 6
Spider.

Forced: After Spider of Dol Guldur attacks and destroys an ally, return it to the staging area.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Wizard's Quest (x1) 20
4
4
Forest.

Forced: At the beginning of the staging step, discard Patch of Midnight and reveal the top card of the encounter deck.

Shadow: If this attack destroys a character, reveal the top card of the encounter deck.

The Wizard's Quest (x3) 20

When Revealed: The opposing team chooses a questing character controlled by each player. Ready each chosen character and remove them from the quest.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, raise each player's threat by 1.

The Wizard's Quest (x1) 21

When Revealed: The opposing team chooses any number of non-unique encounter cards in play. Discard the chosen cards and reveal an equal number of cards from the top of the encounter deck.

Shadow: Either reveal an encounter card, or treat this attack as undefended.

The Wizard's Quest (x2) 23

When Revealed: Return each engaged enemy to the staging area. If no enemies were returned this way, Restless Hunters gains surge.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, return attacking enemy to the staging area.

The Wizard's Quest (x2) 24
24 2 3 1 4
Orc.

When Revealed: Each player deals 1 damage to a character he controls.

Shadow: Defending character gets -1Defense for each damage on it.

The Wizard's Quest (x2) 24

When Revealed: Deal 1 damage to each exhausted character.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the defending character is damaged).

The Wizard's Quest (x1) 25
34 3 4 2 5
Spider.

Forced: After Ravenous Spider attacks and destroys a character, the defending player exhausts a character he controls.

Shadow: If this attack destroys a character, exhaust a character you control.

The Wizard's Quest (x2) 25
1
5
Forest.

Forest Gate gets +1 Threat for each enemy in the staging area.

Shadow: Attacking enemy gets +1 Attack for each enemy engaged with you.

The Wizard's Quest (x2) 26
28 2 3 2 4
Spider.

Forced: After Venomous Spider attacks and damages a character, that character cannot ready until the end of the round.

Shadow: Defending character cannot ready until the end of the round.

The Wizard's Quest (x2) 26
2
3
Forest.

While Pitch-dark Thicket is in the staging area, enemies in the staging area cannot take damage.

Shadow: If attacking enemy was engaged this round, it cannot take damage until the end of the round.

The Wizard's Quest (x1) 26

When Revealed: The opposing team searches the encounter deck and discard pile for one different 0 cost location per player (limit 2) and adds them to the staging area. Shuffle the encounter deck.

Shadow: If this attack destroys a character, return the active location to the staging area.

The Wizard's Quest (x2) 27
20 2 3 1 2
Creature.

Forced: After Dark Bats attacks and damages a character, reveal the top card of the encounter deck. Then, discard Dark Bats.

Shadow: Attacking enemy gets +1 Attack Deal it an additional shadow card.

The Wizard's Quest (x1) 27
Weather.

When Revealed: Until the end of the phase, each enemy and location in the staging area gets +2 Threat

Shadow: Each enemy engaged with you gets +1 Attack and +1 Defense until the end of the phase.

The Wizard's Quest (x3) 28
23 1 2 1 3
Warg.

When Revealed: Discard the top card of the encounter deck. If that card has the Warg trait, reveal it and add it to the staging area.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it has the the Warg trait).

The Wizard's Quest (x1) 28

When Revealed: Exhaust each character with an attachment. If no character is exhausted this way, Weighed Down gains surge.

Shadow: Discard an attachment from the defending character.

The Woodland Realm (x2) 1

When Revealed: Until the end of the round, treat each character's printed text box as if it were blank (except for Traits).

Shadow: Treat the defending character's text box as if it were blank until the end of the phase (except for Traits).

The Woodland Realm (x2) 2

When Revealed: Each player raises his threat by X, where X is 1 more than the stage number of the main quest.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if your threat is 35 or higher)

The Woodland Realm (x2) 3
13 1 2 1 3
Creature.

When Revealed: The opposing team chooses a questing character. Remove that character from the quest.

Shadow: Shuffle Black Forest Bats into the encounter deck.

The Woodland Realm (x2) 3

When Revealed: Each player exhausts a character he controls. Until the end of the round, characters cannot be readied by player card effects.

Shadow: Defending character cannot ready until the end of the round.

The Woodland Realm (x3) 4
22 2 2 1 2
Spider.

Forced: After Spiders of Mirkwood engages you, exhaust a character you control.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it has the Spider trait).

The Woodland Realm (x3) 5
23 2 2 2 2
Orc.

When Revealed: If there is another Orc enemy in the staging area, Wolf Rider gains surge.

Shadow: If attacking enemy is an Orc put Wolf Rider into play engaged with you.

The Woodland Realm (x1) 6
Weather.

When Revealed: Each player must choose: either choose 1 card from his hand and discard the rest, or assign X damage among characters he controls, where X is the number of cards in his hand.

Shadow: Discard 1 random card from your hand.

The Woodland Realm (x2) 7
30 3 3 2 5
Spider.

When Revealed: Each player exhausts a character he controls.

Shadow: Exhaust a character you control.

The Woodland Realm (x1) 7

Doomed 1.

When Revealed: The opposing team looks at each player's hand and discards 1 card from each.

Shadow: Attacking enemy gets +XAttack where X is the stage number of the current quest.

The Woodland Realm (x2) 8
34 3 4 3 5
Orc.

While Mirkwood Patrol is in the staging area, enemies cannot be optionally engaged.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it was engaged this round).

The Woodland Realm (x2) 8
2
4
Mountain.

While Mountains of Mirkwood is in the staging area, it gains:"Forced: At the end of the round, raise each player's threat by 2."

Shadow: Either raise your threat by 2, or the attacking enemy gets +2 Attack

The Woodland Realm (x1) 8

When Revealed: Each engaged enemy makes an immediate attack. If no attacks were made this way, Hatred Rekindled gains surge.

Shadow: Attacking enemy gets +1 Attack Deal it an additional shadow card. That card's shadow effects cannot be canceled.

The Woodland Realm (x2) 9
33 X 4 X 5
Creature.

X is 1 more than the stage number of the main quest.

Shadow: Attacking enemy gets +XDefense until the end of the phase, where X is the stage number of the main quest.

The Woodland Realm (x2) 9
2
3
Forest.

When Revealed: Until the end of the phase, each location in the staging area gets +1 Threat

Shadow: Each enemy engaged with you gets +1 Attack until the end of the phase.

The Woodland Realm (x1) 9

When Revealed: The opposing team searches the top 5 cards of the encounter deck for a card with cost equal to or less than the stage number of the main quest, sets it aside and shuffles the encounter deck. Then, reveal the set aside card.

Shadow: If this attack destroys a character, reveal the top card of the encounter deck.

The Woodland Realm (x2) 10
12 1 2 1 2
Creature.

Surge.

Shadow: Add Mirkwood Flock to the staging area.

The Woodland Realm (x1) 10

When Revealed: The opposing team searches the encounter deck and discard pile for one different 0 cost enemy per player (limit 2) and adds them to the staging area.

Shadow: If this attack destroys a character, attacking enemy makes an additional attack against you after this one.

The Woodland Realm (x2) 11
25 2 3 1 3
Warg.

Forced: After Wild Wargs is dealt a shadow card with no shadow effect, return it to the staging area.

Shadow: Return attacking enemy to the staging area after this attack.

The Woodland Realm (x2) 12

When Revealed: Each player reveals his hand and discards each ally card revealed this way.

Shadow: If this attack is undefended, discard an ally you control.

The Woodland Realm (x1) 13
34 2 4 2 4
Spider.

Forced: After Wicked Spider engages you, discard an exhausted character you control.

Shadow: Attacking enemy cannot take damage this phase.

The Woodland Realm (x2) 13

When Revealed: Each player must choose: either raise your threat by 1 for each questing character you control, or discard a questing character you control.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, raise each player's threat by 1.

The Woodland Realm (x1) 14
30 2 3 1 4
Orc.

When Revealed: Ambushing Orcs makes an immediate attack against the first player.

Shadow: Engaged the lowest engagement cost enemy in the staging area and deal it a shadow card.

The Woodland Realm (x2) 14

When Revealed: Each player discards each resource from each of his heroes' resource pools and raises his threat by 1 for each resource he discarded this way. If no resources were discarded this way, Wasted Provisions gains surge.

Shadow: Discard an attachment you control.

The Mines of Moria (x1) 1
32 3 5 2 6
Creature. Werewolf.

Forced: After Savage Werewolf is dealt a shadow card with no shadow effect, it makes an additional attack after this one. (Do not deal it a shadow card.)

Shadow: Attacking enemy makes an additional attack against you after this one.

The Mines of Moria (x3) 1
1
4
Underground.

Many-pillared Hall gets +1 Threat for each copy of Many-pillared Hall in the staging area.

Shadow: Discard an attachment from the defending character.

The Mines of Moria (x2) 2
23 2 3 2 3
Spider.

When Revealed: Return each engaged Spider enemy to the staging area.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it is a Spider).

The Mines of Moria (x1) 2

When Revealed: Until the end of the phase, add XThreat to the staging area, where X is the number of characters controlled by the player with the most characters.

Shadow: Assign X damage among characters you control, where X is the number of enemies engaged with you.

The Mines of Moria (x3) 3
18 2 2 1 2
Spider.

Forced: After Spider Broodling engages you, remove 2 progress from the main quest.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, remove 2 progress from the main quest.

The Mines of Moria (x1) 3

When Revealed: Remove X characters from the quest, where X is the number of Spider enemies in play. If there are no Spider enemies in play, Grabbed by Spiders gains surge.

Shadow: Defending character cannot ready until the end of the round.

The Mines of Moria (x2) 4
13 1 3 1 3
Creature.

Surge.

Shadow: Shuffle Moria Bats into the enocunter deck.

The Mines of Moria (x2) 5

When Revealed: Return the active location to the staging area. Each player assigns X damage among characters he controls, where X is theThreat of that location. If no location is returned to the staging area this way, Cave In gains surge.

Shadow: If this attack destroys a character, return the active location to the staging area.