Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
8 Results Found

Heirs of Númenor (x1)
1A-B (6)

Setup: Search the encounter deck for The Leaping Fish and Alcaron's Scroll. Make The Leaping Fish the active location and attach Alcaron's Scroll to a hero.

Battle. When Revealed: Each player must search the encounter deck for a copy of Harbor Thug and add it to the staging area. Shuffle the encounter deck.

Heirs of Númenor (x1)
2A-B (13)


Battle. When Revealed: Attach Alcaron's Scroll to the highest engagement cost enemy in play, if able. Otherwise, add Alcaron's Scroll to the staging area.

Heirs of Númenor (x1)
1A-B (15)

Setup: Add Celador to the staging area. Search the encounter deck for a copy of Ithilien Road and make it the active location. Each player must search the encounter deck for a copy of Southron Company and add it to the staging area. Shuffle the encounter deck.

Battle. If the players complete this stage with Celador in the staging area, advance to stage 3A (bypassing stage 2).

Heirs of Númenor (x1)
3A-B (7)


Battle. Forced: After the players quest unsuccessfully, instead of raising threat each player must choose and discard 1 character he controls.

The Blood of Gondor (x1)
2A-B (15)

When Revealed: Place Faramir and Lord Alcaron under Captured! (they are in play but players cannot gain control of them). Each player turns each of his hudden cards faceup.

Battle. At the beginning of the quest phase, each player takes 1 hidden card. If a player has 5 hidden cards, he must turn them faceup. If the players defeat this stage, they have won the game.

The Antlered Crown (x1)
1A-B (10)

Setup: The first player takes control of Chief Turch. Set Raven Chief and Raven Chief's Camp aside, out of play. Reveal 1 copy of Dunland Battlefield and make it the active location. Reveal 1 copy of Raven War-camp and add it to the staging area. Create the Raven deck (see insert) and set it next to the quest deck. Each player chooses 1 different enemy from the Raven deck and adds it to the staging area. Shuffle the encounter deck and Raven deck.

Time 3. Forced: After the last time counter is removed from this stage, remove 1 time counter from each location in play. Place 3 time counters on this stage.

The Battle of Carn Dûm (x1)
1A-B (15)

Setup: Add Thaurdir to the staging area, Captain side faceup. Add 1 copy of Carn Dûm garrison per player to the staging area. Search the encounter deck for 1 copy of Accursed Battlefield and make it the active location. Shuffle the encounter deck.

Thaurdir cannot leave the staging area and cannot take damage. At the end of the round, if Thaurdir is Champion side faceup, flip him. Do not discard unresolved shadow cards at the end of the combat phase. Forced: If there are 3 shadow cards dealt to Thaurdir, flip him.

The Hobbit: On the Doorstep (x1)
3A-B (8)


Players cannot advance from this stage unless stage 2 and stage 4 are complete. Forced: If there is no progress on this stage at the end of the round, the first player adds the topmost enemy in the discard pile to the staging area, if able.