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Scenario Encounter
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Resource Threat Engagement
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Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 24 Cards
Revised Core Set (x3)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Defenders of Gondor (x1)
4
2 
Condition.

Limit 1 per deck. Attach to a location.

Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!"
–Gandalf, The Fellowship of the Ring

Riders of Rohan (x3)
1
10 
Mathom.

Attach to a location.

Response: After attached location is explored, the first player draws 3 cards.

The Mathom-house it was called; for anything that Hobbits had no immediate use for, but were unwilling to throw away, they called a mathom. Their dwellings were apt to become rather crowded with mathoms... –The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
1
Item.

Attach to a location. Limit 1 per location.

Response: After attached location is explored, the first player adds 1 resource to each of his heroes’ resource pools.

"Rangers have been here lately. It is they who left the firewood behind."
–Aragorn, The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
1
Item.

Attach to a location. Limit 1 per location

Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.

He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
0
1 
Item.

Attach to a location in the staging area.

Progress from questing successfully may be placed on the attached location before it is placed on the current quest.

Dream-chaser Hero Expansion (x3)
0
6 
Condition.

Attach to a location.

Action: Exhaust a Ranger or Scout character to give attached location -2Threat until the end of the phase.

"In this high play you may see the two powers that are opposed to one another; and ever they strive now in thought..."
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
0
2 
Condition.

Attach to a location. Limit 1 per location.

Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.

Ered Mithrin Hero Expansion (x3)
1
2 
Condition.

Attach to a location with no progress tokens on it.

While attached location is the active location, reduce its quest point value to 1.

It was a path made by strong arms and heavy feet.
–The Fellowship of the Ring

The Fellowship of the Ring (x3)
1
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring

Core Set (x2)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1
10 
Mathom.

Attach to a location.

Response: After attached location is explored, the first player draws 3 cards.

...anything that Hobbits had no immediate use for, but were unwilling to throw away, they called mathom.
The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1
8 
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

A Journey to Rhosgobel (x3)
1
10 
Mathom.

Attach to a location.

Response: After attached location is explored, the first player draws 3 cards.

The Mathom-house it was called; for anything that Hobbits had no immediate use for, but were unwilling to throw away, they called a mathom. Their dwellings were apt to become rather crowded with mathoms... –The Fellowship of the Ring

Foundations of Stone (x3)
4
2 
Condition.

Limit 1 per deck. Attach to a location.

Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!"
–Gandalf, The Fellowship of the Ring

Across the Ettenmoors (x3)
1
2 
Item.

Attach to a location. Limit 1 per location.

Response: After attached location is explored, the first player adds 1 resource to each of his heroes’ resource pools.

"Rangers have been here lately. It is they who left the firewood behind."
–Aragorn, The Fellowship of the Ring

The Grey Havens (x3)
0
2 
Item.

Attach to a location in the staging area.

Progress from questing successfully may be placed on the attached location before it is placed on the current quest.

The Thing in the Depths (x3)
0
1 
Condition.

Attach to a location.

Action: Exhaust a Ranger or Scout character to give attached location -2Threat until the end of the phase.

"In this high play you may see the two powers that are opposed to one another; and ever they strive now in thought..."
–The Fellowship of the Ring

The Drowned Ruins (x3)
1
1 
Item.

Attach to a location. Limit 1 per location

Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.

He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring

The Withered Heath (x3)
0
3 
Condition.

Attach to a location. Limit 1 per location.

Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.

Roam Across Rhovanion (x3)
1
2 
Condition.

Attach to a location with no progress tokens on it.

While attached location is the active location, reduce its quest point value to 1.

It was a path made by strong arms and heavy feet.
–The Fellowship of the Ring

A Shadow in the East (x3)
1
1 
Condition.

Attach to the active location. Limit 1 per location.

Attached location gets +2 quest points.

Response: After attached location is explored, discard cards from the encounter deck until a location is discarded. Add that location to the staging area to choose an non-unique enemy in the staging area and shuffle it into the encounter deck.

The Hobbit: On the Doorstep (x3)
1
5 
Artifact. Item.

Attach to a hero.

Response: After a location is added to the staging area, attach Thrór’s Key to that location. While attached to a location, Thrór’s Key gains:

Treat attached location's printed text box as blank, except for traits.

"The key that went with the map! Try it now while there is still time!" –Bilbo, The Hobbit

The Black Riders (x3)
1
8 
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring