Hills of Dunland
The Dunland Trap
#20 (x4/x2)
2
(3)
While Hills of Dunland is in the staging area, it gains:
Forced: After a player draws any number of cards, discard the top card of the encounter deck. If the discarded card is a Dunland enemy, put it into play engaged with that player. This ability does not stack with other copies of Hills of Dunland.
Travel: Each player draws a card to travel here.
Illus.
Katy Grierson
Categories
While In Staging
Targets Each Player
Bring Enemies Into Play
Travel
Forced
While Engaged