Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.
But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers
Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring
Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.
"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring
Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)
But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
–The Return of the King
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers
Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +X where X is the chosen enemy's printed
While you are engaged with at least 1 enemy, Amarthiúl gains the resource icon.
While you are engaged with at least 2 enemies, add 1 additional resource to Amarthiúl's resource pool when you collect resources during the resource phase.
"The heirs of Elendil do not forget all things past..."
–Aragorn, The Return of the King
While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.
You may optionally engage 1 additional enemy during the encounter phase.
"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King
Each enemy engaged with you gets -1 .
Response: After Aragorn participates in an attack that destroys an enemy, choose an enemy not engaged with you and engage that enemy.
"I serve no man," said Aragorn; "but the servants of Sauron I pursue into whatever land they may go." –The Two Towers
Guardian of Arnor gets +1 for each enemy engaged with you.
"Travellers scowl at us, and countrymen give us scornful names."
–Aragorn, The Fellowship of the Ring
Forced: After Dúnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard Dúnedain Hunter. Shuffle the encounter deck.
Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring
Warden of Annúminas gets +1 for each enemy engaged with you.
Rangers passed at times beyond the hills, but they were few and did not stay. –The Fellowship of the Ring
Response: After Berelind attacks and destroys an enemy, place 1 progress on a quest card in play.
A light fell about her, and her hair shone in the sunrise.
–The Lord of the Rings
Response: After Coruhaer defends an attack, spend 1 resource to deal 2 damage to the attacking enemy.
A dread fell on them, even as they passed between the lines of ancient stones.
–The Lord of the Rings
Response: After Laermuin commits to a quest, heal 1 damage from a character.
Ancient of days he seemed and yet in the flower of manhood; and wisdom sat upon his brow.
–The Lord of the Rings
Response: After Guardian of Ithilien enters play, return an enemy engaged with you to the staging area.
From such men the Lord Denethor chose his forayers.to harry the Orcs and other enemies that roamed between the Ephel Dúath and the River.
–The Two Towers
Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.
...they were brave and well–armed and even the Wargs dared not attack them if there were many together...
–The Hobbit
While there is at least 1 side quest in the victory display, ready Thalion at the beginning of the combat phase.
While there are at least 3 side quests in the victory display, Thalion loses the ally card type, gains the hero card type and the resource icons of each sphere on a side quest in the victory display.
The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.
Action: Spend 2 resources from Aragorn's resource pool to ready a hero.
"I am Aragorn son of Arathorn and am called Elessar, the Elfstone, Dunadan, the heir of Isildur Elendil’s son of Gondor."
–The Two Towers
Response: After an enemy is added to the staging area, exhaust Anborn to give that enemy +5 engagement cost until the end of the round. Then, deal 1 damage to that enemy.
"Now I have him at arrow–point." –The Two Towers
Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.
"But still we will not sit idle and let Him do all as He would." –The Two Towers
The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.
While Aragorn has an Artifact attached, he gains sentinel and does not exhaust to quest.
"I have no help to send, therefore I must go myself..."
-The Return of the King
Reduce the cost to play Halbarad by 1 for each enemy engaged with you.
Each enemy engaged with you gets
"Halbarad Dunadan, Ranger of the North I am..."
-The Return of the King
While Elrohir is in play, Elladan gets +2 Attack.
Response: After you optionally engage an Orc enemy, ready Elladan.
...they rode often far afield with the Rangers of the North, forgetting never their mother's torment in the dens of the Orcs.
-The Return of the King
While Elladan is in play, Elrohir gets +2 Defense.
Response: After you optionally engage an Orc enemy, ready Elrohir.
"From the North we came with this purpose, and from Elrond our father we brought this very counsel."
-The Return of the King
Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.
But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers
Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring
Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.
"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures."
–Mablung, The Two Towers
Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.
They forgot or ignored what little they had ever known of the Guardians...
–The Fellowship of the Ring
Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area
"But still we will not sit idle and let Him do all as He would."
–The Two Towers
They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were no few and rarely seen.
–The Fellowship of the Ring
Action: Exhaust Ithilien Tracker to lower the of the next enemy added to the staging area to 0 until the end of the phase.
Green gauntlets covered their hands, and their faces were hooded and masked with green, except for their eyes, which were very keen and bright. –The Two Towers
Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.