Cannot be optionally engaged.
Forced: At the end of the combat phase, easy player deals 1 damage to a hero he controls.
Shadow: Defending character does not count it's
Forced: After Necromancer's Warg engages you, deal 1 damage to a character you control.
Shadow: If you are engaged with an Orc enemy and a Warg enemy, discard a character you control.
Forced: After Dol Guldur Beastmaster engages you, the opposing team searches the encounter deck and discard pile for a Necromancer's Warg and puts it into play engaged with you. Shuffle the enconter deck.
Forced: After Spider of Dol Guldur attacks and destroys an ally, return it to the staging area.
Shadow: Attacking enemy makes an additional attack against you after this one.
While there is a copy of Eastern Crows in the discard pile, Eastern Crows gains surge.
Cannot have non-objective palyer card attachments.
Forced: After Hunting Warg engages a player, it makes an immediate attack. If Hunting Warg is dealt a shadow card with no shadow effect for this attack, it gets +2 until the end of the phase.
When Revealed: Each player deals 1 damage to a character he controls.
Shadow: Defending character gets -1 for each damage on it.
Forced: After Ravenous Spider attacks and destroys a character, the defending player exhausts a character he controls.
Shadow: If this attack destroys a character, exhaust a character you control.
Forced: After Venomous Spider attacks and damages a character, that character cannot ready until the end of the round.
Shadow: Defending character cannot ready until the end of the round.
Forced: After Dark Bats attacks and damages a character, reveal the top card of the encounter deck. Then, discard Dark Bats.
Shadow: Attacking enemy gets +1 Deal it an additional shadow card.
When Revealed: Discard the top card of the encounter deck. If that card has the Warg trait, reveal it and add it to the staging area.
Shadow: Attacking enemy gets +1 (+2 instead if it has the the Warg trait).
Cannot have non-objective player card attachments or take non-combat damage.
While Ungoliant's Spawn is in the staging area, characters cannot be readied by player card effects.
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Chieftain Ufthak engages you, the opposing team searches the encounter deck and discard pile for an Orc enemy of cost 1 or less and puts it into play engaged with you. Shuffle the encounter deck.
When Revealed: The opposing team chooses a questing character. Remove that character from the quest.
Shadow: Shuffle Black Forest Bats into the encounter deck.
Forced: After Spiders of Mirkwood engages you, exhaust a character you control.
Shadow: Attacking enemy gets +1 (+2 instead if it has the Spider trait).
When Revealed: If there is another Orc enemy in the staging area, Wolf Rider gains surge.
Shadow: If attacking enemy is an Orc put Wolf Rider into play engaged with you.
Beast of Taur-nu-Fuin gets +1 for each damage on it.
Forced: When Beast of Taur-nu-Fuin is dealt a shadow card with no shadow effect, deal 1 damage to it and the defending character.
When Revealed: Each player exhausts a character he controls.
Shadow: Exhaust a character you control.
While Mirkwood Patrol is in the staging area, enemies cannot be optionally engaged.
Shadow: Attacking enemy gets +1 (+2 instead if it was engaged this round).
X is 1 more than the stage number of the main quest.
Shadow: Attacking enemy gets +X until the end of the phase, where X is the stage number of the main quest.
Forced: After Wild Wargs is dealt a shadow card with no shadow effect, return it to the staging area.
Shadow: Return attacking enemy to the staging area after this attack.
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Pack of Wargs is dealt a shadow card with no shadow effect, it makes an additional attack after this one. Do not deal it a shadow card for this attack.
Forced: After Wicked Spider engages you, discard an exhausted character you control.
Shadow: Attacking enemy cannot take damage this phase.
When Revealed: Ambushing Orcs makes an immediate attack against the first player.
Shadow: Engaged the lowest engagement cost enemy in the staging area and deal it a shadow card.
Immune to player card effects.
Cannot be optionally engaged.
The Watcher gets +2 and +4 hit points per player.
Forced: After Savage Werewolf is dealt a shadow card with no shadow effect, it makes an additional attack after this one. (Do not deal it a shadow card.)
Shadow: Attacking enemy makes an additional attack against you after this one.
When Revealed: Return each engaged Spider enemy to the staging area.
Shadow: Attacking enemy gets +1 (+2 instead if it is a Spider).
Forced: After Spider Broodling engages you, remove 2 progress from the main quest.
Shadow: Attacking enemy gets +1 If this attack destroys a character, remove 2 progress from the main quest.
Werewolf gets -10 engagement cost while there is an active location.
Forced: After Hive Guardian attacks and destroys an ally, return Hive Guardian to the staging area.
Shadow: Return attacking enemy to the staging area after this attack.
When Revealed: Either no more than 4 progress can be placed on the current quest this phase, or Web-spinner gains surge.
Shadow: If this attack destroys a character, return attacking enemy to the staging area.
Cannot have non-objective player card attachments or take non-combat damage.
While Brood Mother is in the staging area, no more than 5 progress can be placed on the main quest each round.
Cannot have non-objective player card attachments.
While Great Cave-troll is in the staging area, it gains:"Forced: At the end of the encounter phase, raise each player's threat by 2."
Goblin Follower cannot be optionally engaged.
While Goblin Follower is in the staging area, it gains:"Forced: After an enemy engages a player, Goblin Follower engages that player.
Cannot have non-objective player card attachments or take non-combat damage
Forced: After Goblin Warlord enters play, the opposing team searches the encounter deck and discard pile for a 0-cost Goblin enemy and adds it to the staging area. Shuffle the encounter deck.
While Goblin Archer is in the staging area, it gains:"Forced: At the end of the encounter phase, assign X damage among characters in play, where X is the number of enemies in play."
When Revealed: The opposing team searches the top 5 cards of the encounter deck for a Goblin enemy with cost 1 or less and adds it to the staging area.
Shadow: Attacking enemy gets +1
When Revealed: Return each copy of Swarming Goblins in the encounter discard pile to the staging area.
Shadow: If the attacking enemy is a Goblin put Swarming Goblins into play engaged with you.
Immune to player card effects.
Cannot be optionally engaged.
The Watcher gets +2 and +4 hit points per player.
Immuned to player card effects.
Cannot be optionally engaged.
Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.
When Revealed: Eithe raise each player's threat by 2, or reveal an additional encounter card.
Shadow: Either raise your threat by 2, or this attack is considered undefended.
Forced: When Cave Spider attacks, either remove 2 progress from the main quest, or Cave Spider gets +2 for this attack.
Shadow: Either remove 2 progress from the main quest or attacking enemy gets +2
Cannot have non-objective player card attachments.
Allies cannot be declared as attackers or defenders against Cave-troll.
Cannot have non-objective player card attachments.
Forced: After Old Stone-troll attachs and destroys a character you control, raise your threat by 1 for each excess point of damage dealt.
Players cannot declare defenders against Rock Adder.
Shadow: If this attack is undefended, attacking enemy gets +2
Forced: After Hobgobling engages a player, it cannot take damage until the end of the round.
Shadow: Attacking enemy cannot take damage this phase.
Forced: When Unspeakable Thing attacks you, discard the top card of your deck. Unspeakable thing gets +X for this attack, where X is the discarded card's printed cost.
Shadow: Attacking enemy gets +1