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Results: 51 - 100 of 171 Cards
Ered Mithrin Hero Expansion (x3)
3 0 1 2 3 4 ★
Dale. Guerrier.

Reduce the cost to play Armor attachments on Redwater Sentry by 1.

Redward Sentry gets +1 Defense and gains sentinel while it has an Armor attachment.

Ered Mithrin Hero Expansion (x3)
5 0 3 3 3 6 ★
Nain. Guerrier.

Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)

Ered Mithrin Hero Expansion (x3)
5 2 2 1 3 5 ★
Dale. Éclaireur. Guerrier.

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)

Ered Mithrin Hero Expansion (x3)
3 0 2 1 3 4 ★ 6 
Dale. Guerrier.

Reduce the cost to play Weapon attachments on Warrior of Dale by 1.

Warrior of Dale gets +1 Attack and gains ranged while it has a Weapon attachment.

Ered Mithrin Campaign Expansion (x1)
2 1 2 3 3 5 ★
Harad. Guerrier.

Sentinel.

Response: After Turayn exhausts, choose another character. The next time that character would be dealt damage this round, cancel 1 of that damage.

Ered Mithrin Campaign Expansion (x1)
2 1 3 1 3 5 ★
Dale. Guerrier.

Isolde gets +2 Willpower while she has an Item attachment.

Response: After you engage an enemy, ready Isolde.

The Fellowship of the Ring (x3)
4 1 3 1 4 6 ★
Gondor. Guerrier.

Boromir gets +2 Defense while defending against an enemy with an engagement cost higher than your threat.

Response: After Boromir takes any amount of damage, ready him.

The Two Towers (x1)
12 2 3 2 4 7 ★
Noble. Rohan. Guerrier.

Sentinel.

Reduce the cost of the first Rohan ally you play from your hand each round by 1 (to a minimum of 0).

"Arise now, arise, Riders of Théoden!" –The Two Towers

The Two Towers (x3)
4 2 2 2 3 5 ★
Nain. Guerrier.

Sentinel.

Response: After an enemy is revealed from the encounter deck, ready Gimli.

"Give me a row of orc-necks and room to swing and all weariness will fall from me!"
–The Two Towers

The Two Towers (x3)
4 1 3 1 3 5 ★
Sylvain. Guerrier.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

"He stands not alone," said Legolas, bending his bow and fitting an arrow with hands that moved quicker than sight. –The Two Towers

The Two Towers (x3)
3 1 1 2 2 4 ★
Rohan. Guerrier.

Response: After a Rohan ally you control is discarded from play, exhaust Gamling to return that ally to your hand.

"...we have a thousand fit to fight on foot," said Gamling, an old man, the leader of those that watched the Dike. –The Two Towers

The Two Towers (x3)
3 1 2 2 2 4 ★
Rohan. Guerrier.

Combat Action: Ready Háma. He gets +3 Defense until the end of the phase. At the end of the phase, discard Háma. (Limit once per round.)

"I am the Doorward of Théoden," he said. "Háma is my name." –The Two Towers

The Return of the King (x1)
10 0 1 4 4 6 ★
Gondor. Guerrier.

Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (L

"The Lord does not permit those who wear the black and silver to leave their post for any cause..."

-The Return of the King

The Return of the King (x3)
3 2 1 1 2 4 ★
Rohan. Guerrier.

Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack th

Grimbold's men turned aside and passed round to a great gap in the wall further eastward.

-The Return of the King

The Return of the King (x1)
0 2 3 2 5 7 ★
Dúnedain. Gondor. Noble. Guerrier.

The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play the players lose the game.

"As I have begun, so I will go on."

-The Return of the King

The Return of the King (x1)
10 1 3 2 4 7 ★
Rohan. Noble. Guerrier.

Response: After Éomer commits to the quest, spend 1 resource from his resource pool to immediately declare him as an attacker (and resolve his attack) against an enemy in the staging area.

...he was young, and he was king; the lord of a fell people.

-The Return of the King

The Return of the King (x3)
4 1 2 2 3 5 ★
Rohan. Guerrier.

Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if

"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."

-The Return of the King

Core Set (x1)
8 1 2 1 4 5 ★ 6 
Noble. Rohan. Guerrier.

Response: After Théodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

"Not all is dark. Take courage, Lord of the Mark..."
–Gandalf, The Two Towers

Core Set (x1)
11 2 2 2 5 7 ★ 7 
Nain. Noble. Guerrier.

Gimli gets +1 Attack for each damage token on him.

"Men need many words before deeds. My axe is restless in my hands."
–The Two Towers

Core Set (x1)
9 1 3 1 4 6 ★ 9 
Noble. Sylvain. Guerrier.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

"I can walk this path, but others have not this skill."
–The Fellowship of the Ring

Core Set (x1)
9 1 2 2 4 6 ★ 6 
Nain. Guerrier.

While Thalin is committed to a quest, deal 1 damage to each enemy as it is revealed by the encounter deck.

There hammer on the anvil smote,
There chisel clove, and graver wrote;
There forged was blade, and bound was hilt;
The delver mined, the mason built.
–The Fellowship of the Ring

Core Set (x1)
8 1 2 1 4 5 ★ 4 
Rohan. Guerrier.

Dúnhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 Attack.

Captains rode to meet him at the ford, bearing messages from Gandalf. Dúnhere, chieftain of the folk of Harrowdale, was at their head.
–The Return of the King

Core Set (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Guerrier.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

"You saw him for a moment as he is upon the other side: one of the mighty of the firstborn."
–Gandalf, The Fellowship of the Ring

Core Set (x3)
2 1 1 0 2 3 ★ 7 
Gondor. Guerrier.

«Mais les Seigneurs de Minas Tirith continuent de se battre, defiant nos ennemis, gardant le passage de la riviere, d'Argonath a la mer.«
–Elrond, La Communaute de l'Anneau

Core Set (x2)
4 0 2 1 3 4 ★ 6 
Nain. Guerrier.

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers

Core Set (x1)
6 2 2 1 4 5 ★ 3 
Nain. Guerrier.

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit

Core Set (x3)
2 0 2 1 2 4 ★ 9 
Nain. Guerrier.

"I am glad to have you standing nigh with your stout legs and your hard axe." –Legolas, The Two Towers

Core Set (x3)
2 0 1 1 1 1 ★ 10 
Gondor. Guerrier.

Sentinel.

Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

More than a thousand were there mustered. Their spears were like a springing wood. –The Two Towers

Core Set (x1)
6 1 3 3 6 7 ★ 9 
Beornide. Guerrier.

Action: Beorn gagne +5 Attack jusqu'a la fin de la phase. A la fin de la phase ou vous avez declenche cet effet, melangez Beorn dans votre deck. (Limite: une fois par tour).

« Je n'ai pas besoin de vos services, merci... mais sans doute avez-vous besoin des miens. »
– Le Hobbit

Two-Player Limited Edition Starter (x1)
4 2 2 2 3 5 ★ 8 
Nain. Guerrier.

Sentinel.

Response: After an enemy is revealed from the encounter deck, ready Gimli.

"Give me a row of orc–necks and room to swing and all weariness will fall from me!"
–The Two Towers

Two-Player Limited Edition Starter (x2)
3 0 1 2 2 3 ★ 3 
Sylvain. Guerrier.

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"You cannot cross the rivers again, and behind you there are now secret sentinels that you cannot pass."
–Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1 2 2 2 3 5 ★ 4 
Nain. Guerrier.

Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 resource.

...he did not altogether approve of the dwarves and their love of gold...
–The Hobbit

Two-Player Limited Edition Starter (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Guerrier.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

"You saw him for a moment as he is upon the other side: one of the mighty of the firstborn."
–Gandalf, The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
9 1 3 1 4 6 ★ 1 
Nain. Noble. Guerrier.

Response: After Thorin Stonehelm is declared as an attacker, discard the top card of your deck to deal 1 damage to an enemy engaged with you.

Thorin III Stonehelm, Dain's son, became King under the mountain.
–The Return of the King

Two-Player Limited Edition Starter (x1)
4 1 3 1 3 5 ★ 10 
Sylvain. Guerrier.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

"He stands not alone," said Legolas, bending his bow and fitting an arrow with hands that moved quicker than sight.
–The Two Towers

Two-Player Limited Edition Starter (x1)
3 0 3 2 2 5 ★ 5 
Nain. Guerrier.

Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Two-Player Limited Edition Starter (x2)
2 0 2 0 1 2 ★ 8 
Sylvain. Guerrier.

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...you breathe so loud that they could shoot you in the dark."
–Legolas, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
2 0 1 4 1 3 ★ 10 
Gondor. Guerrier.

"And the Enemy must pay dearly for the crossing of the River."
–Denethor, The Return of the King

The Dead Marshes (x1)
11 1 3 2 5 7 ★ 5 
Gondor. Noble. Guerrier.

Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

"...in Gondor we must trust to such weapons as we have." –The Fellowship of the Ring

The Dead Marshes (x3)
4 1 2 2 3 5 ★ 6 
Rohan. Guerrier.

While Elfhelm is ready, he gains:

Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.

"But my lord sends word that we must set ourselves in readiness: orders may come for a sudden move." –The Return of the King

Khazad-dûm (x3)
4 0 3 2 3 5 ★ 3 
Nain. Guerrier.

Veteran of Nanduhirion enters play with 1 damage on it.

With cries of "Moria!" and "Dain, Dain!" the dwarves of the Iron Hills plunged in... –The Hobbit

The Watcher in the Water (x3)
2 0 1 2 2 3 ★ 2 
Noldor. Guerrier.

Sentinel.

Watcher of the Bruinen does not exhaust to defend.

Forced: After Watcher of the Bruinen defends, either discard it from play or discard 1 card from your hand.

The Long Dark (x1)
9 1 3 1 4 6 ★ 3 
Rohan. Guerrier.

Response: After Háma is declared as an attacker, return a event from your discard pile to your hand. Then, choose and discard 1 card from your hand. (Limit 3 times per game for the group.)

"Yet in doubt a man of worth will trust to his own wisdom." –The Two Towers

The Long Dark (x3)
3 0 1 1 2 3 ★ 7 
Nain. Guerrier.

Erebor Battle Master gets +1 Attack for each other Dwarf ally you control. (Limit +4 Attack.)

Foundations of Stone (x1)
5 3 3 1 5 7 ★ 10 
Noldor. Noble. Guerrier.

Forced: After Glorfindel exhausts to commit to a quest, raise your threat by 1.

Glorfindel was tall and straight; his hair was of shining gold, his face fair and young and fearless and full of joy; his eyes were bright and keen, and has voice like music; on his brow sat wisdom, and in his hand was strength.
–The Fellowship of the Ring

Heirs of Númenor (x1)
10 0 1 4 4 6 ★ 7 
Gondor. Guerrier.

Sentinel.

Lower the cost to play Weapon and Armor attachments on Beregond by 2.

"It is over-late to send for aid when you are already besiged." –The Return of the King

Heirs of Númenor (x1)
11 1 3 2 5 7 ★ 4 
Gondor. Guerrier. Noble.

While Boromir has at least 1 resource in his resource pool, Gondor allies get +1 Attack.

"By our valour the wild fold of the East are still restrained, and the terror of Morgul kept at bay..." –The Fellowship of the Ring

Heirs of Númenor (x3)
2 0 1 4 1 3 ★ 10 
Gondor. Guerrier.

"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King

Assault on Osgiliath (x3)
3 0 3 1 3 5 ★ 3 
Gondor. Guerrier.

If each of your heroes has a printed resource icon, Knight of Minas Tirith gains:

Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy.
The Morgul Vale (x1)
12 2 3 2 4 7 ★ 3 
Rohan. Noble. Guerrier.

Sentinel.

Each hero with a printed resource icon gets +1 Willpower.

'To me! To me!' cried Théoden. 'Up Eorlingas! Fear no darkness!' – The Return of the King