At the end of the round, discard Galadriel from play.
Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.
The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.
Action: Spend 2 resources from Aragorn's resource pool to ready a hero.
"I am Aragorn son of Arathorn and am called Elessar, the Elfstone, Dunadan, the heir of Isildur Elendil’s son of Gondor."
–The Two Towers
The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.
While Aragorn has an Artifact attached, he gains sentinel and does not exhaust to quest.
"I have no help to send, therefore I must go myself..."
–The Return of the King
Setup: Reduce your threat by 3.
Action: Raise your threat by 3 to ready Éowyn. She gets +9 until the end of the phase. (Limit once per game for the group.)
"But no living man am I! You look upon a woman. Éowyn I am, Éomund's daughter."
–The Return of the King
While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gains the hero card type.
"We must gather all of the strength that we can find.
–The Return of the King
Sentinel. The first player gains control of Aragorn.
Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)
If Aragorn leaves play the players lose the game.
“As I have begun, so I will go on.”
–The Return of the King
Response: After Éomer commits to the quest, spend 1 resource from his resource pool to immediately declare him as an attacker (and resolve his attack) against an enemy in the staging area.
...he was young, and he was king; the lord of a fell people.
–The Return of the King
Gimli gets +1 for each damage token on him.
Action: Raise your threat by 1 to ready Boromir.
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.
Response: After a Silvan ally enters play, that ally gets +1 +1 and +1 until the end of the round.
Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.
Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)
Action: Discard 1 card from your hand to give Éowyn +1 until the end of the phase. This effect may be triggered by each player once each round.
Action: Discard a card from your hand to add 1 resource to a Noldor hero's resource pool, or to Aragorn's resource pool. (Limit once per round.)