

3
2
4
When Revealed: Goblin Follower engages the last player.

Shadow: attacking enemy gets +1
(+2
instead if attacking the last player.)


While Branching Paths is in the staging area, each Dark location gets +1
.
Forced: After Branching Paths leaves play as an explored location, look at the top 3 cards of the encounter deck. Players must choose 1 of those to reveal and add to the staging area, moving the other 2 to the bottom of the deck.


Travel: Players must exhaust a Cave Torch to travel here.

Shadow: Cancel all combat damage dealt to attacking enemy.


Action: Raise each player's threat by 1 to place 1 progress token on Zigil Mineshaft.




When Revealed: Each enemy and location currently in the staging area gets +1
until the end of the phase. (+3
instead if it is a Dark location.) Players may exhaust a Cave Torch to cancel this effect.

Shadow: attacking enemy gets +2 ![]()


Attach to a hero. Restricted.
Action: Exhaust Cave Torch to place up to 3 progress on a Dark location.
Forced: After Cave Torch exhausts, discard the top card of the encounter deck. If that card is an enemy, add it to the staging area.