Immune to player card effect.
The players cannot travel here unless there is at least 18 progress on stage 2B.
Travel: Add Shagrat to the staging
"That's what I'm going to do," said Shagrat in angry tones. "Put him up in the top chamber."
-The Return of the King
Echoing Passage gets +1 Threat for each enemy in the staging area.
While Echoing Passage is the active location, each e
Many doors and openings could be seen on this side and that; but it was empty save for two or three more bodies sprawling on the floor.
-The Return of the King
While Bloodied Courtyard is the active location, it gains: "Forced: After an enemy enters the staging area, deal 1 damage to it."
Travel: Raise each player's threat
At once he saw that up here the fighting has been fiercest. All the court was choked with dead orcs or their severed and scattered heads and limbs. The place stank of death.
-The Return of the King
While Winding Stairs is the active location, each enemy in the staging area gets +10 engagement cost.
Travel: Each player must exhaust a character he con
The stairs were high and steep and winding.
-The Return of the King
Forced: After the players travel to Torch-lit Hall, discard cards from the top of the encounter deck until an enemy is discarded. If there is a copy of that enemy in the staging area, discard that copy as well. If there is not, add the just discarded enemy
It was dimly lit with torches flaring in brackets on the walls, but its distant end was lost in gloom.
-The Return of the King
Immune to player card effect.
The players cannot travel here unless there is at least 18 progress on stage 2B.
Travel: Add Shagrat to the staging area to travel here.
"That's what I'm going to do," said Shagrat in angry tones. "Put him up in the top chamber."
–The Return of the King
Echoing Passage gets +1 for each enemy in the staging area.
While Echoing Passage is the active location, each enemy gets +2
Many doors and openings could be seen on this side and that; but it was empty save for two or three more bodies sprawling on the floor.
–The Return of the King
While Bloodied Courtyard is the active location, it gains:"Forced: After an enemy enters the staging area, deal 1 damage to it."
Travel: Raise each player's threat by 1 to travel here.
At once he saw that up here the fighting has been fiercest. All the court was choked with dead orcs or their severed and scattered heads and limbs. The place stank of death.
–The Return of the King
While Winding Stairs is the active location, each enemy in the staging area gets +10 engagement cost.
Travel: Each player must exhaust a character he controls to travel here.
The stairs were high and steep and winding.
–The Return of the King
Forced: After the players travel to Torch-lit Hall, discard cards from the top of the encounter deck until an enemy is discarded. If there is a copy of that enemy in the staging area, discard that copy as well. If there is not, add the just discarded enemy to the staging area.
It was dimly lit with torches flaring in brackets on the walls, but its distant end was lost in gloom.
–The Return of the King