Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 7 Cards

The Lost Realm (x2/x1)
(33) 3 4 2 3
Undead.  

Forced: After Dead Lord engages you, put the topmost Undead enemy in the discard pile into play engaged with you.

Shadow: Attacking enemy gets +1 . If this attack destroys a character, reveal 1 encounter card.


The Lost Realm (x5/x4)
(27) 1 3 1 2
Undead.  

When Revealed: Put each copy of Cursed Dead in the discard pile into play in the staging area.

Shadow: Attacking enemy gets +1 (+2 instead if there is a copy of the defending character in its owner's discard pile).


The Treachery of Rhudaur (x1)
(1) 4 6 4 9
Undead.   Wraith.  

Indestructible. Cannot have attachments.

Forced: After a treachery card with the Sorcery trait is revealed from the encounter deck, Thaurdir heals 3 damage and makes an immediate attack against the first player.


The Treachery of Rhudaur (x2)
(23) 2 3 3 5
Undead.   Wight.  

While the current quest has 1 or more progress on it, Wight of Rhudaur gains

UNRECOGNIZED TYPE: keywordkeyword

@surge}.

While the current quest has 0 progress on it, Wight of Rhudaur gains doomed 2.

...evil spirits out of Angmar and Rhudaur entered into the deserted mounds and dwelt there.
–The Return of the King


The Treachery of Rhudaur (x3/x2)
(32) 2 4 2 4
Undead.   Wraith.  

Forced: When Traitorous Wight engages a player, remove 2 progress from each quest card in play.

Shadow: For each point of damage dealt by this attack, remove 1 progress from each quest in play.


The Treachery of Rhudaur Nightmare (x2)
(16) 2 2 1 6
Undead.  

Forced: When Thaurdir's Hunter attacks, either remove 1 time counter from the main quest, or treat this attack as undefended.

Shadow: If this attack is undefended, either remove 1 time counter or 5 progress from a quest.


The Treachery of Rhudaur Nightmare (x2)
(1) 2 2 2 2
Undead.  

Indestructible. Surge.

Shadow: Put Undead Thrall into play engaged with the defending player and deal it a shadow card.