![](/Images/Encounters/The-Fellowship-of-the-Ring/Journey-in-the-Dark.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Moria-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of players in the game.
When Revealed: Assign X damage among characters you control.
![](/Images/Encounters/The-Two-Towers/Orcs-of-the-White-Hand.png)
![](/Images/Cards/The-Two-Towers/Isengard-Uruk.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery 2.
When Revealed: Either assign 3 damage among characters you control, or reveal an additional encounter card.
"Seldom will Orcs journey in the open under the sun, yet these have done so." –Legolas, The Two Towers
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/War-M没mak.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments or take more than 3 damage each round.
Forced: When War M没mak is defeated, reduce each
![](/Images/Encounters/The-Return-of-the-King/Orcs-of-Mordor.png)
![](/Images/Cards/The-Return-of-the-King/Snaga-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Snaga Archer engages you, deal 2 damage to a c
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the defending character is damaged).
![](/Images/Encounters/Heirs-of-Numenor/Brigands.png)
![](/Images/Cards/Heirs-of-Numenor/Umbar-Assassin.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Umbar Assassin engages a player, that player must deal 3 damage to a hero he controls. (Discard that hero instead if Umbar Assassin was not optionally engaged.)
![](/Images/Encounters/The-Druadan-Forest/The-Dr煤adan-Forest.png)
![](/Images/Cards/The-Druadan-Forest/Dr煤adan-Elite.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of players in the game.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Return attacking enemy to the staging area after it attacks unless any player pays 1 resource.
![](/Images/Encounters/A-Storm-on-Cobas-Haven/A-Storm-on-Cobas-Haven.png)
![](/Images/Cards/A-Storm-on-Cobas-Haven/Siege-Ship.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Archery 2. Cannot have attachments.
While Siege Ship is in the staging area, it gains:"Forrced: at the end of the quest phase, if Siege Ship is not guarding an objective and there is an unguarded objective in the staging area, attach Siege Ship to that objective, guarding it."
![](/Images/Encounters/The-Sands-of-Harad/Harad-Soldiers.png)
![](/Images/Cards/The-Sands-of-Harad/Southron-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Southron Archer engages you, either remove 2 progress tokens from the main quest, or discard an ally you control.
![](/Images/Encounters/A-Shadow-in-the-East/Riders-of-Rh没n.png)
![](/Images/Cards/A-Shadow-in-the-East/Rider-of-Rh没n.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Rider of Rh没n gets -10 enagement cost for each Easterling attachment it has.
When Revealed: Search the encounter deck and discard pile for an Easterling Horse and attach it to Rider of Rh没n. Shuffle the encounter deck.
![](/Images/Encounters/The-Land-of-Sorrow/The-Land-of-Sorrow.png)
![](/Images/Cards/The-Land-of-Sorrow/Easterling-Guard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Assign X damage among characters in play. X is the current archery total.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending character cannot ready this round.
![](/Images/Encounters/The-Road-Darkens/Journey-in-the-Dark.png)
![](/Images/Cards/The-Road-Darkens/Moria-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of players in the game.
When Revealed: Assign X damage among characters you control.
![](/Images/Encounters/The-Treason-of-Saruman/Orcs-of-the-White-Hand.png)
![](/Images/Cards/The-Treason-of-Saruman/Isengard-Uruk.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery 2.
When Revealed: Either assign 3 damage among characters you control, or reveal an additional encounter card.
"Seldom will Orcs journey in the open under the sun, yet these have done so." –Legolas, The Two Towers
![](/Images/Encounters/The-Flame-of-the-West/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Flame-of-the-West/War-M没mak.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments or take more than 3 damage each round.
Forced: When War M没mak is defeated, reduce each player's threat by 4.
![](/Images/Encounters/The-Mountain-of-Fire/Orcs-of-Mordor.png)
![](/Images/Cards/The-Mountain-of-Fire/Snaga-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Snaga Archer engages you, deal 2 damage to a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if the defending character is damaged).
![](/Images/Encounters/The-Siege-of-Annuminas/The-Siege-of-Ann煤minas.png)
![](/Images/Cards/The-Siege-of-Annuminas/Host-of-Angmar.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Immune to player card effects.
Forced: After Host of Angmar attacks and destroys a character, either remove 2 progress from the main quest, or return Host of Angmar to the staging area.
![](/Images/Encounters/Attack-on-Dol-Guldur/Attack-on-Dol-Guldur.png)
![](/Images/Cards/Attack-on-Dol-Guldur/Amon-Lanc-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Amon Lanc Archer engages you, either remove 2 progress from the main quest, or deal 2 damage to an ally you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Encounters/The-Hunt-for-the-Dreadnaught/The-Hunt-for-the-Dreadnaught.png)
![](/Images/Cards/The-Hunt-for-the-Dreadnaught/War-Galley.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Archery 2. Boarding 1. Cannot have attachments.
Forced: When War Galley engages you from the staging area, either raise your threat by 4 or it gains Boarding 1.
![](/Images/Encounters/Into-Ithilien-Nightmare/Into-Ithilien-Nightmare.png)
![](/Images/Cards/Into-Ithilien-Nightmare/Ithilien-Overlook.jpg)
![Threat](/Images/threat-small.png)
![Popularity 10/10 (Rank 1120201)](/Images/gold-ring.png)
When assigning archery damage to a character, you must continue assigning archery damage to that character until that character is destroyed or there is no more archery damage to assign.
![](/Images/Encounters/Journey-in-the-Dark-Nightmare/Journey-in-the-Dark-Nightmare.png)
![](/Images/Cards/Journey-in-the-Dark-Nightmare/Zirakzigil-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Discard a randome card from your hand. Assign X damage among characters you control, where X is the cost of the discarded card.
![](/Images/Encounters/Breaking-of-the-Fellowship-Nightmare/Breaking-of-the-Fellowship-Nightmare.png)
![](/Images/Cards/Breaking-of-the-Fellowship-Nightmare/Isengard-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Isengard Archer enters the staging area, each player at this stage deals 2 damage to a character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 2 damage to an ally you control.
![](/Images/Encounters/The-Uruk-hai-Nightmare/The-Uruk-hai-Nightmare.png)
![](/Images/Cards/The-Uruk-hai-Nightmare/Mauh煤r.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Mauh煤r attacks, increase the pursuit value by 1.
"Mauh煤r and his lads are in the forest, and they should turn up any time now." –Ugl煤k, The Two Towers
![](/Images/Encounters/The-Road-to-Isengard-Nightmare/The-Road-to-Isengard-Nightmare.png)
![](/Images/Cards/The-Road-to-Isengard-Nightmare/Orthanc-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Discard 1 random card from your hand and assign X damage among characters you control. X is the discarded card's printed cost.
"There was no answer, except arrows and stones from the walls." –Merry, The Two Towers
![](/Images/Encounters/Journey-to-the-Cross-roads-Nightmare/Journey-to-the-Cross-roads-Nightmare.png)
![](/Images/Cards/Journey-to-the-Cross-roads-Nightmare/Southron-Warrior.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Southron Warrior engages you, discard an ally you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if the defending character is damaged.