Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 1 - 50 of 162 Cards
The Return of the King (x1)
0 2 3 2 5 7 ★
Dúnedain. Noble. Ranger.

The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.

While Aragorn has an Artifact attached, he gains sentinel and does not exhaust to quest.

"I have no help to send, therefore I must go myself..."

-The Return of the King

The Return of the King (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Planning Action: Exhaust The One Ring to add 1 resou

"I must carry the burden to the end."

-The Return of the King

The Return of the King (x1)
9 4 1 1 3 7 ★
Rohan. Noble.

Setup: Reduce your threat by 3.

Action: Raise your threat by 3 to ready Éowyn. She gets +9 Attack until the end of the phase. (Limit once per game for the group.)

"But no living man am I! You look upon a woman. Éowyn I am, Éomund's daughter."

-The Return of the King

The Return of the King (x1)
0 2 3 2 5 7 ★
Dúnedain. Gondor. Noble. Warrior.

The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play the players lose the game.

"As I have begun, so I will go on."

-The Return of the King

The Return of the King (x1)
10 0 1 4 4 6 ★
Gondor. Warrior.

Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (L

"The Lord does not permit those who wear the black and silver to leave their post for any cause..."

-The Return of the King

The Return of the King (x1)
10 1 3 2 4 7 ★
Rohan. Noble. Warrior.

Response: After Éomer commits to the quest, spend 1 resource from his resource pool to immediately declare him as an attacker (and resolve his attack) against an enemy in the staging area.

...he was young, and he was king; the lord of a fell people.

-The Return of the King

The Return of the King (x3)
3 2 1 1 2 4 ★
Rohan. Warrior.

Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack th

Grimbold's men turned aside and passed round to a great gap in the wall further eastward.

-The Return of the King

The Return of the King (x1)
8 1 1 3 3 5 ★
Hobbit.

While you are engaged with an enemy with an engagement cost higher than your threat, the first Hobbit ally you play each round does not require a resource match.

Response: After a Hobbit ally enters play, it gets +2 Attack until

The Return of the King (x3)
4 2 2 2 3 5 ★
Gondor. Noble.

While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gain

"We must gather all of the strength that we can find.

-The Return of the King

The Return of the King (x3)
2 2 0 0 2 3 ★
Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (Willpower, Attack, Defense). Add Rosie Cotton's Willpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

The Return of the King (x3)
4 2 2 2 3 5 ★
Dúnedain. Ranger.

Reduce the cost to play Halbarad by 1 for each enemy engaged with you.

Each enemy engaged with you gets

"Halbarad Dunadan, Ranger of the North I am..."

-The Return of the King

The Return of the King (x3)
4 1 2 2 3 5 ★
Rohan. Warrior.

Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if

"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."

-The Return of the King

The Return of the King (x3)
2 X 1 1 2 3 ★
Wose.

X is the Threat of the active location.

Travel Action: Discard Ghân-buri-Ghân to travel to a location without resolvi

The Return of the King (x3)
3 2 1 1 3 4 ★
Noldor. Ranger.

While Elrohir is in play, Elladan gets +2 Attack.

Response: After you optionally engage an Orc enemy, ready Elladan.

...they rode often far afield with the Rangers of the North, forgetting never their mother's torment in the dens of the Orcs.

-The Return of the King

The Return of the King (x3)
0

Response: Exhaust a Weapon or Armor card attached to the defending character to cancel a shadow effect just triggered during combat.

"Do what you will; but I will hinder it, if I may."

-Éowyn, The Return of the King

The Return of the King (x3)
3 2 1 1 3 4 ★
Noldor. Ranger.

While Elladan is in play, Elrohir gets +2 Defense.

Response: After you optionally engage an Orc enemy, ready Elrohir.

"From the North we came with this purpose, and from Elrond our father we brought this very counsel."

-The Return of the King

The Return of the King (x3)
1

Response: After a sentinel character is declared as a defender, it gets +2 Defense for this attack. If this attack deals no damage, ready the

...but alone in the porch upon the topmost step stood Beregond, clad in the black and silver of the Guard; and he held the door against them.

-The Return of the King

The Return of the King (x3)
3

Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to

The Return of the King (x3)
1
Item. Armor.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Def

His golden shield was uncovered, and lo! it shone like an image of the Sun...

-The Return of the King

The Return of the King (x3)
1

Response: After you engage an enemy, search the top 5 cards of your deck for a Hobbit ally and put it into play (search you entire deck instead if that enemy's engagement cost is higher than your threat). Shuffle your deck. At the end of the round, if that ally is still in play, re

The Return of the King (x3)
0
Item. Armor.

Attach to a Gondor hero. Restricted.

Response: Spend X resources from attached hero's pool to cancel X damage just de

This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...

-The Return of the King

The Return of the King (x3)
2
Item. Weapon.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

"Gúthwinë!" cried Éomer. "Gúthwinë for the Mark!"

-The Two Towers

The Return of the King (x3)
2
Mount.

Attach to a Dúnedain hero.

If the attached hero is Aragorn, he gains a Tactics icon.

Response: After you optionally engage an enemy, exhaust Roheryn and attached hero to declare attached hero as an attacker (and resolve its attack

"Aragorn's own horse that they had brought from the North; Roheryn was his name."

-The Return of the King

The Return of the King (x3)
1
Condition.

Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.

While another hero has Friend of Friends attached, attached hero gets +1 Willpower, +1 Attack, +1 Defense and +1 hit point.

"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"

-Sam Gamgee, The Return of the King

The Return of the King (x3)
3
Artifact. Item.

Attach to Aragorn.

While Aragorn is questing, each other questing character you control gets +1 Willpower.

While Aragorn is attacking, each other attacking character you co

Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.

-The Return of the King

The Return of the King (x3)
1
Item. Armor.

Attach to the Ring-bearer. Limit 1 per hero.

While an Orc is making an enagement check with you, it gets +5 engagement cost.

Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

The Return of the King (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Rohan trait.

Attached hero gets +1 Attack while attacking with another Rohan character.

"Rise now, Meriadoc, esquire of Rohan of the household of Meduseld!"

-Théoden, The Return of the King

The Return of the King (x1)
Fellowship.

Attached hero gains the Ring-bearer trait and the Fellowship sphere. You cannot lose control of the first player token.

Action: Exhaut The One Ring and raise your threat by 1 to choose an enemy. Until the end of the phase, that enemy gets -X Threat, where X is the attac

The Return of the King (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Gondor trait.

Attached hero gets +1 Willpower while commited to the quest with another Gondor character.

"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."

-Pippin, The Return of the King

The Return of the King (x1)
1
1
Cirith Ungol.

Immune to player card effect.

The players cannot travel here unless there is at least 18 progress on stage 2B.

Travel: Add Shagrat to the staging

"That's what I'm going to do," said Shagrat in angry tones. "Put him up in the top chamber."

-The Return of the King

Victory 2
The Return of the King (x4)
Fear.

Setup: Attach to your threat dial. Limit 1 per threat dial.

Your threat cannot be reduced.

Forced: At the end of the round, raise your threat by 1. Then you may spend 1 Fellowship resource to detach Overcome by ~Fear and set it aside, out of play.

The Return of the King (x3/x1)
1
5
Cirith Ungol.

Echoing Passage gets +1 Threat for each enemy in the staging area.

While Echoing Passage is the active location, each e

Many doors and openings could be seen on this side and that; but it was empty save for two or three more bodies sprawling on the floor.

-The Return of the King

The Return of the King (x1)
5
5
Hill.

Immune to player card effects.

Forced: After The Stone of Erech becomes the active location, each player searches the encounter deck and discard pile for an Oathbreaker enemy and adds it to the staging area. Shuffle the encounter deck.

Travel: Remove 5 progress from sta

The Return of the King (x3)
3
4
Cirith Ungol.

While Bloodied Courtyard is the active location, it gains: "Forced: After an enemy enters the staging area, deal 1 damage to it."

Travel: Raise each player's threat

At once he saw that up here the fighting has been fiercest. All the court was choked with dead orcs or their severed and scattered heads and limbs. The place stank of death.

-The Return of the King

The Return of the King (x2/x1)
4
4
Underground.

While Dark Door is in the staging area, progress cannot be placed on locations in the staging area.

Travel: The first player reveals an encounter

...before him stood a stony door closed fast...

-The Return of the King

The Return of the King (x3)
2
4
Cirith Ungol.

While Winding Stairs is the active location, each enemy in the staging area gets +10 engagement cost.

Travel: Each player must exhaust a character he con

The stairs were high and steep and winding.

-The Return of the King

The Return of the King (x3/x2)
3
3
Underground.

While Trysting Place is in the staging area, each enemy in the staging area cannot take damage.

Travel: The first player searches the encounter deck and discard pile for an Oathbreaker enemy and puts it into play engaged with him. Shuffl

The Return of the King (x3)
2
3
Cirith Ungol.

Forced: After the players travel to Torch-lit Hall, discard cards from the top of the encounter deck until an enemy is discarded. If there is a copy of that enemy in the staging area, discard that copy as well. If there is not, add the just discarded enemy

It was dimly lit with torches flaring in brackets on the walls, but its distant end was lost in gloom.

-The Return of the King

The Return of the King (x3)
2
3
Underground.

While Deadly ~Road is in the staging area, it gains: "Forced: After a 'when revealed' effect is canceled, raise each player's threat by 1."

Travel: Spend 1 Fellowship res

"I was held to the road only by the will of Aragorn."

-Gimli, The Return of the King

The Return of the King (x1)
46 4 5 4 6
Orc. Uruk.

Cannot have attachments. Cannot take non-combat damage.

Allies cannot attack or defend against Shagrat.

Forced: After progress is placed on the quest, Shagrat gets -X engagement cost until the end of the round. X is the amount of progress just placed.

Victory 4
The Return of the King (x3)
1
4
Underground.

Haunted Path gets +1 Threat for each player with a threat of 35 or higher.

Travel: Raise each player's threat

Shadow: Either raise your your threat by 2, or return attacking enemy to the staging area after this attack.

The Return of the King (x1/x0)
36 3 4 3 5
Orc. Uruk.

Cannot have attachments.

Forced: After Gorbag engages you, it makes an immediate attack.

Shadow: Attacking enemy makes an additional attack against you after this one.

Victory 3
The Return of the King (x4)
30 2 2 1 3
Undead. Oathbreaker.

Forced: After Dead Man of Dunharrow engages you, either attach a set aside Overcome by Fear to your threat dial, or ra

Shadow: Attacking enemy gets +1 Attack.

The Return of the King (x3)
34 2 3 2 4
Orc. Uruk.

Wounded Uruk enters play with 2 damage on it.

Forced: After Wounded Uruk engages you, it gets +2 Attack until the end of the round.

Shadow: Attacking enemy gets +1 Attack for each damage on it.

The Return of the King (x3/x2)
35 2 3 1 4
Undead. Oathbreaker.

When Revealed: Either raise each player's threat by 2, or reveal an addit

Shadow: Attacking enemy gets +1 Attack and loses the Phantom keyword for this attack.

The Return of the King (x3)

When Revealed: Deal 1 damage to each enemy in the staging area. Until the end of the phase, each enemy gets +1 Threat for each damage on it. If there are no enemies in the staging area, Orci

Shadow: If you are engaged with another enemy, resolve this attack against that enemy.

The Return of the King (x2)
40 3 3 1 5
Undead. Oathbreaker.

When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or Ghosts of Men makes an immediat

...a rumour came after him like the shadow-sound of many feet. -The Return of the King

The Return of the King (x1)
0
-
Mordor.

Immune to player card effects. The players cannot travel here.

The Black Gate gets +1 Threat for each resource on it.

Forced: At the beginning of the quest phase, place 1 resource here and raise each player's threat by 1.

The great doors of the Black Gate swung back wide. Out of it streamed a great host as swiftly as swirling waters when a sluice is lifted.

-The Return of the King

The Return of the King (x2/x1)
45 4 4 2 6
Undead. Oathbreaker.

Forced: When Shadow Host engages you, either attach a set aside Overcome by Fear to your threat dial, or it makes

"In that gloom the Shadow Host seemed to grow stronger and more terrible to look upon."

-Legolas, The Return of the King

The Return of the King (x2/x1)
X
8
Plains.

Immune to player card effects.

X is the number of characters controlled by the player with the most characters.

While Towers of the Teeth is the active location, players cannot play allies.

...now near loomed the great rampart of Cirith Gorgor, and the Black Gate amidmost, and the Two Towers of the Teeth tall and dark upon either side.

-The Return of the King