Immune to player card effects.Indestructible.
X is 1 more than the number of resources on the main quest.
City Guard cannot leave the staging area but is considered to be engaged with each player whose threat is equal to or higher than its engagement cost.
Cannot have attachments.
Forced: After Mordor Cave Troll attacks and destroys a character, discard the top card of your deck for each point of excess damage dealt by this attack.
Immune to player card effects.
X is 1 more than the number of Castle side quests in the victory display.
Forced: After Thane Ulchor attacks, reveal the top card of the encounter deck.
Cannot have attachments.
Forced: After Mordor Olog-hai attacks and destroys a character you control, exhaust a character you control.
Shadow: Attacking enemy gets +2
While at least one Stone-Giant is in the staging area, the Galloping Boulders card gains surge.
Forced: After Stone-Giant engages a player, that player chooses and discards 1 ally he controls.
Indestructible. Immune to player card effects
X is the number of non-Burglar characters committed to the quest.
Forced: After the 6th progress token is placed here, the players advance to stage 4A.
Indestructible. Immune to player card effects.
Cannot leave the staging area (except by quest effect) but is considered to be engaged with the first player.
Forced: If Smaug the Magnificent is dealt a shadow card with a burgle effect, he makes an additional attack immediately after this one.
Immune to player card effects.
The Witch-king gets -30 engagement cost while The One Ring is exhausted.
Characters with 1 or less cannot defend attacks made by The Witch-king.
Indestructible. Immune to player card effects.
Cannot leave the staging area but is considered to be engaged with each player.
Forced: After placing the 6th damage here, the first player takes control of the Ring-bearer, exhausted with 1 damage on it.
Cannot be optionally engaged. The Balrog and shadow cards dealt to The Balrog are immune to player card effects.
While in the staging area, The Balrog is considered to be engaged with the first player and only the first player can declare attackers against The Balrog.
Cannot have attachments.
For each point of excess damage dealt by Cave-troll (damage that is dealt beyond the remaining hit points of the character damaged by its attack) remove 1 progress from the current quest.
Indestructible.Immune to player card effects. Cannot leave the staging area.
Forced: When Saruman is dealt a shadow card with a Wizardry effect, the defending player resolves that Wizardry effect as if he is the only player in the game.
Cannot have attachments or take more than 3 damage each round.
Forced: After Oliphaunt engages you, exhaust each ally you control.
Shadow: Attacking enemy gets +3
Cannot have attachments.
Forced: When Umbar Pirate Crew engages you, exhaust a character you control.
Shadow: If the active location is a Ship return attacking enemy to the staging area after this attack.
Cannot have attachments or take more than 3 damage each round.
Forced: When War M没mak is defeated, reduce each player's threat by 4.
Setup: Add Wraith on Wings to the staging area.
Cannot have non-Morgul attachments.
Wraith on Wings gets +1 and -1 enagement cost for each resource on it.
Forced: At the beginning of the quest phase, place 1 resource on Wraith on Wings (Limit 5 resources.)
Immune to player card effects.
Cannot be optionally engaged or take damage.
Forced: At the beginning of the quest phase, discard cards from the encounter deck until an enemy is discarded. Add the discarded enemy to the staging area.
Only the engaged player can declare attackers against the Witch-king.
Forced: At the beginning of the encounter phase, The Witch-king engages the first player. Then, it makes an immediate attack.
"No living man may hinder me!" –The Return of the King
Immune to player card effects. Cannot leave the staging area.
Forced: After a player cancels a 'when revealed' effect, The Mouth of Sauron makes an immediate attack against that player.
The Lieutenant of the Tower of Barad–d鈥搑 he was...
–The Return of the King
Cannot have non-Morgul attachments.
Forced: After Nazg没l of Mordor attacks, either raise your threat by 4, or return Nazg没l of Mordor to the staging area.
...out of the gathering mirk the Nazg没l came with their cold voices crying words of death; and then all hope was quenched.
–The Return of the King
Cannot have attachments.
Forced: After Gorgoroth Hill-troll attacks and destroys a character, the defending player discards a random card from his and hand and raises his threat by that card's printed cost.
...these fell creatures would bite the throats of those that they threw down.
–The Return of the King
Cannot have non-Morgul attachments.
While Ringwraith of Sauron is in the staging area it gains:"Forced: After a player fails a Fortitude test, Ringwraith of Sauron engages that player and makes an immediate attack."
(|) (|)
...with a storm of wings they hurtled southwards to Mount Doom.
–The Return of the King
Players cannot play attachments on The Witch-king.
While The Witch-king is in the staging area, each character gets -1 .
Forced: After The Witch-king attacks, he returns to the staging area unless the defending player raises his threat by 3.
Immune to player card effects.
When Revealed: Resolve all burn damage from all locations in play
"My armour is like tenfold shields, my teeth are swords, my claws spears, the shock of my tail a thunderbolt, my wings a hurrican, and my breath death!"—The Hobbit
Spectral. Cannot have attachments.
While you are engaged with The Lord of the Dead, treat all printed text boxes on characters you control as if they were blank (except Traits.)
Cannot have player card attachments.
Old Stone Troll gets -10 engagement cost for each Loot objective attached to a hero.
Only the engaged player can declare attackers against Old Stone Troll.
Cannot have attachments.
Excess combat damage dealt by Todd the Troll (damage dealt beyond the remaining hit points of the character damaged by this attack) must be assigned as an increase to your threat.
Immune to player card effects.
Lieutenant of Angmar cannot take damage unless there is at least 10 progress on the main quest.
Forced: At the end of the round, Lieutenant of Angmar moves to the staging area with the lowest total and makes an immediate attack against the first player.
Immune to player card effects.
Forced: After Host of Angmar attacks and destroys a character, either remove 2 progress from the main quest, or return Host of Angmar to the staging area.
Cannot have attachments.
While Vanguard of Carn D鈥搈 is in the staging area, no more than 5 progress can be placed on the main quest each round.
Shadow: Defender cannot ready this round.
Indestructible. Immune to player card effects.
Forced: When Sorcerer of Dol Guldur attacks you, discard the top card of your deck. Then, discard each copy of that card from play.
"A great kind and sorcerer he was of old, and now he wields a deadly fear."
–Gandalf, The Fellowship of the Ring
X is the number of players.
Cannot have attachments.
Forced: At the end of the encounter phase, if Host of Dol Guldur is in the staging area, remove X progress from the main quest.
Forced: After Mirkwood Olog-hai attacks and destroys a character, remove 1 progress from the main quest for each excess point of damage.
Shadow: Either remove 2 progress from the main quest, or return attacking enemy to the staging area.
Immune to player card effects.
X is 1 more than the stage number of the main quest.
Cannot leave the staging area unless the players are at stage 3B.
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Nazg没l of Dol Guldur attacks you, either return it to the staging area or raise your threat by 3.
Cannot have non-objective player card attachments.
Forced: After Bane of Amon Lanc attacks and destroys an ally, the defending player discards 1 card from his hand for each excess point of damage dealt by this attack.
Cannot have non-objective palyer card attachments.
Cannot have non-objective player card attachments or take non-combat damage.
While Ungoliant's Spawn is in the staging area, characters cannot be readied by player card effects.
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Chieftain Ufthak engages you, the opposing team searches the encounter deck and discard pile for an Orc enemy of cost 1 or less and puts it into play engaged with you. Shuffle the encounter deck.
Cannot have non-objective player card attachments or take non-combat damage.
While Brood Mother is in the staging area, no more than 5 progress can be placed on the main quest each round.
Cannot have non-objective player card attachments.
While Great Cave-troll is in the staging area, it gains:"Forced: At the end of the encounter phase, raise each player's threat by 2."
Immuned to player card effects.
Cannot be optionally engaged.
Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.
Cannot have non-objective player card attachments.
Forced: After Old Stone-troll attachs and destroys a character you control, raise your threat by 1 for each excess point of damage dealt.
Immuned to player card effects.
Cannot be optionally engaged.
Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.
Immune to player card effects. Pillage 8.
Engaged player cannot attack the Dreadnaught.
Forced: At the end of the combat phase, if engaged player has no cards in their deck, that player is eliminated from the game.