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Trait Keyword Victory
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Player Encounter Quest
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6 Results Found

Shadow and Flame (x1)
(1) 4 6 3 27
Balrog.   Flame.   Shadow.  
Regenerate 3. Indestructible. Players cannot play attachments on Durin's Bane.Durin's Bane cannot leave the staging area, is considered to be engaged with each player whose threat is 1 or greater, and attacks each of those players in turn during the combat phase (deal and discard a new shadow card each attack).

The Road Darkens (x1)
(50) 5 8 9 25
Balrog.   Shadow.   Flame.  
Cannot be optionally engaged. The Balrog and shadow cards dealt to The Balrog are immune to player card effects. While in the staging area, The Balrog is considered to be engaged with the first player and only the first player can declare attackers against The Balrog.

Escape from Khazad-dûm (x1)
(50) 4 8 3 15
Balrog.  
Immuned to player card effects. Cannot be optionally engaged. Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.

Escape from Khazad-dûm Preorder Promotion (x1)
(50) 4 8 3 15
Balrog.  
Immuned to player card effects. Cannot be optionally engaged. Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.

First Age (x2)
(37) 4 7 3 22
Balrog.  
Sneak. Forced: After an event is played, lower the engagement cost of Balrog of Angband by 20 and increase its Threat by 1 until the end of the round.

Shadow: Discard all event cards from your hand.

First Age (x1)
(40) 5 10 4 25
Balrog.  
Sneak. Forced: After Gothmog attacks, discard 1 attachment controlled by the defending player.