

5
3
5
Cannot have attachments. Cannot leave play.
Chief Turch engages the first player.
Forced: After an enemy engages a player, remove 1 time counter from the current quest.


0
0
5
Boar Clan Stalker gets +1
and +1
for each resource token on it (limit +4).
Forced: After the engaged player draws any number of cards, put a resource token on Boar Clan Stalker.


3
1
4
Forced: After the engaged player draws any number of cards, deal Boar Clan Warrior a shadow card.

Shadow: Attacking enemy gets +1
for each shadow card on it.


3
2
5
The first player gains control of Chief Turch.
Immune to player card effects. Chief Turch does not exhaust to defend.
If Chief Turch leaves play, the players lose the game.


5
2
5
6 Forced: After Boar Clan Ambusher attacks and destroys a character, discard a random card from your hand.

Shadow: If this attack destroys a character, discard a random card from your hand.


3
2
4
1 Forced: After the engaged player draws any number of cards, deal 1 damage to a hero he controls.

Shadow: Deal 1 damage to a hero you control (2 damage instead if undefended).