The Voice of Isengard (x2)
The Voice of Isengard (x2/x0)
(35) 3 5 3 6
Forced: After Dunland Chieftain engages a player, discard X cards from the top of the encounter deck where X is the number of cards in the engages player's hand. Put the topmost Dunland enemy discarded this way into play engaged with that player.
The Voice of Isengard (x3)
(25) 2 2 1 4
Forced: After the engaged player draws any number of cards. Dunland Berserker makes an immediate attack.
Shadow: Attacking enemy makes an additional attack after this one.
The Dunland Trap (x1)
(50) 3 5 3 5
Dunland. Boar Clan.
Cannot have attachments. Cannot leave play.
Chief Turch engages the first player.
Forced: After an enemy engages a player, remove 1 time counter from the current quest.
The Dunland Trap (x3/x2)
The Dunland Trap (x4)
The Dunland Trap Nightmare (x3)
The Dunland Trap Nightmare (x4)