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Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique
Set Type Project

Cost
Resource Threat Engagement
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Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 8 Cards

The Voice of Isengard (x2)
(37) 0 4 2 3
Dunland.  

When Revealed: Each player draws a card.

Forced: After a player draws any number of cards, Dunland Tribesman gets +1 until the end of the round.

Shadow: Attacking enemy gets +1 .


The Voice of Isengard (x2/x0)
(35) 3 5 3 6
Dunland.  

Forced: After Dunland Chieftain engages a player, discard X cards from the top of the encounter deck where X is the number of cards in the engages player's hand. Put the topmost Dunland enemy discarded this way into play engaged with that player.


The Voice of Isengard (x3)
(25) 2 2 1 4
Dunland.  

Forced: After the engaged player draws any number of cards. Dunland Berserker makes an immediate attack.

Shadow: Attacking enemy makes an additional attack after this one.


The Dunland Trap (x1)
(50) 3 5 3 5
Dunland.   Boar Clan.  

Cannot have attachments. Cannot leave play.

Chief Turch engages the first player.

Forced: After an enemy engages a player, remove 1 time counter from the current quest.


The Dunland Trap (x3/x2)
(28) 3 0 0 5
Dunland.   Boar Clan.  

Boar Clan Stalker gets +1 and +1 for each resource token on it (limit +4).

Forced: After the engaged player draws any number of cards, put a resource token on Boar Clan Stalker.


The Dunland Trap (x4)
(20) 2 3 1 4
Dunland.   Boar Clan.  

Forced: After the engaged player draws any number of cards, deal Boar Clan Warrior a shadow card.

Shadow: Attacking enemy gets +1 for each shadow card on it.


The Dunland Trap Nightmare (x3)
(30) 3 5 2 5
Dunland.   Boar Clan.  

Forced: After Boar Clan Ambusher attacks and destroys a character, discard a random card from your hand.

Shadow: If this attack destroys a character, discard a random card from your hand.


The Dunland Trap Nightmare (x4)
(20) 2 3 2 4
Dunland.   Boar Clan.  

Forced: After the engaged player draws any number of cards, deal 1 damage to a hero he controls.

Shadow: Deal 1 damage to a hero you control (2 damage instead if undefended).