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14 Results Found

The Wilds of Rhovanion (x1)
(35) X 7 X 17
Dragon.  
Cannot have non-Dragon attachments. X is 1 more than the number of players. Forced: After the active location is explored, Fire-drake returns to the staging area and makes an immediate attack against each player in turn order.

The Wilds of Rhovanion (x2/x1)
Dragon.  
Surge.  
When Revealed: Attach to a Dragon enemy. (Counts as a Condition attachment with the text: "Limit 1 per enemy. Forced: When attached enemy attacks you, deal 1 damage to each character you control. Then, discard Dragon Breath.")

The Wilds of Rhovanion (x2/x1)
Dragon.  
Surge.  
When Revealed: Attach to a Dragon enemy. (Counts as a Condition attachment with the text: "Limit 1 per enemy. Forced: When attached enemy would take any amount of damage, cancel all of that damage. Then, discard Dragon Scales.")

The Withered Heath (x1)
(10) 1 6 1 18
Dragon.  
Cannot have attachments or take non-combat damage. Cold-Drake gets +1 Threat and +1 Defense for each Dragon Sign in the victory display. Forced: After Cold-Drake is dealt a shadow card with no shadow effect, the defending character cannot ready until the end of the round.

The Withered Heath (x3/x2)
(20) 2 2 0 4
Dragon.  
Dragon Hatchling gets +1 Attack and +1 Defense for each Dragon Sign in the victory display.

Shadow: Until the end of the phase, attacking enemy gets +1 Attack and +1 Defense for each Dragon Sign in the victory display.

Fire in the Night (x1)
(50) X 7 5 20
Dragon.  
Immune to player card effects. X is 1 more than the number of side quests in the victory display. Cannot leave the staging are or take more than X damage from non-quest effects each round. While at least 3 side quests are in the victory display, Dagnir is considered to be engaged with each player.

Mount Gundabad (x1)
(50) X 7 5 20
Dragon.  
Indestructible.  
Immune to player card effects. X is 1 more than the number of quest cards in the victory display. Cannot take more than X damage each round. While there are 5 or more quest cards in the victory display, Dagnir cannot leave the staging area and is considered to be engaged with each player.

The Hobbit: On the Doorstep (x1)
(50) X 6 9 20
Dragon.  
Indestructible.  
Immune to player card effects. Cannot be engaged. X is the number of non-Burglar characters committed to the quest. Forced: After the 6th progress token is placed here, the players advance to stage 4A.

The Hobbit: On the Doorstep (x1)
(50) 6 8 8 20
Dragon.  
Indestructible.  
Immune to player card effects. Cannot leave the staging area (except by quest effect) but is considered to be engaged with the first player. Forced: If Smaug the Magnificent is dealt a shadow card with a burgle effect, he makes an additional attack immediately after this one.

The Battle of Lake-town (x3)
(40) 7 5 9 20
Dragon.  
Immune to player card effects. When Revealed: Smaug the Mighty makes an immediate attack against each player (deal and resolve a shodow card for each attack).

The Battle of Lake-town (x3)
(35) 6 7 7 20
Dragon.  
Immune to player card effects. When Revealed: Resolve all burn damage from all locations in play

The Battle of Lake-town (x3)
(30) 5 8 8 20
Dragon.  
Immune to player card effects. Excess damage from attacks by Smaug the Magnificent must be assigned to Lake-town.When Revealed: Move 3 damage from Smaug the Magnificent to Lake-town.

The Ruins of Belegost (x1)
Dragon.  
Forced: At the beginning of the quest phase, place 1 progress token on Stalking the Ruins. Then, if there are at least 3 resources here, add or return Naurlhûg to the staging area. Forced: When the players advance to a new quest stage, discard all tokens from Stalking the Ruins. Then, set Naurlhûg aside, out of play.

The Ruins of Belegost (x1)
(20) X 7 5 20
Dragon.  
Immune to player card effects, Cannot take damage. X is the number of resources on Stalking the Ruins. Forced: When Naurlhûg makes an attack, the defending player assigns X damage among characters he controls.