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11 Results Found

The Grey Havens (x1)
2 (-)
Grey Havens.   Ship.  
Aflame 12. Immune to player card effects. The players cannot travel to the Dream-chaser. When the Dream-chaser is placed underneath The Havens Burn, the players lose the game.

The Grey Havens (x2/x1)
1 (2)
Grey Havens.  
Surge. While Mithlond Harbor is in the staging area, progress cannot be placed on locations in the staging area.

Shadow: Attacking enemy gets +1 Attack for each damage token on the active location.

The Grey Havens (x2)
1 (3)
Grey Havens.  
Aflame 5. Burning Piers gets +1 Threat for each damage on it. Forced: When Burning Piers is placed underneath The Havens Burn, deal 3 damage to The Dream-chaser.

Shadow: Add Burning Piers to the staging area.

The Grey Havens (x2)
2 (4)
Grey Havens.   Ship.  
Aflame 5. When Revealed: Either deal 3 damage to Pillaged Ship, or add the topmost enemy in the encounter discard pile to the staging area.

Shadow: If attacking enemy is a Raider, move all resources from defending character to attacking enemy.

The Grey Havens (x2/x1)
4 (6)
Grey Havens.   Ship.  
Aflame 4. Travel: Search the encounter deck and discard pile for a Corsair enemy and add it to the staging area. Shuffle the encounter deck. Forced: When White Ship is placed underneath The Havens Burn, place 1 resource on each Raider enemy in play.

The Grey Havens (x2)
3 (3)
Grey Havens.   Ship.  
Aflame 3. Response: After Elven Wave-runner is added to the victory display, each player draws 1 card.

Shadow: If attacking enemy is a Raider, discard a card at random from your hand and place 1 resource on attacking enemy.

The Grey Havens (x2/x1)
3 (5)
Grey Havens.   Ship.  
Aflame 4. Travel: Each player must assign damage among characters he controls equal to the amount of damage on Elven Caravel. Forced: When Elven Caravel is placed underneath The Havens Burn, deal 1 damage to each character in play.

The Grey Havens (x1)
5 4 4 18
Grey Havens.   Ship.  
Immune to player card effects. Sentinel. The Dream-chaser can always be committed to sailing tests (even if you are not the first player), and counts as 2 characters when committed to a Sailing test. If the Dream-chaser is destroyed, the players lose the game.

The Grey Havens (x1)
3 3 5 15
Grey Havens.   Ship.  
Immune to player card effects. Sentinel. Reduce the cost of the first ally you play each round by 1. If the Nárelenya is destroyed, its controller is eliminated from the game.

Raid on the Grey Havens Nightmare (x1)
3 (7)
Grey Havens.   Ship.  
Aflame 10. Immune to player card effects. Forced: After the first player plays an ally from his hand, deal 1 damage to the Nárelenya.

Raid on the Grey Havens Nightmare (x2)
2 (6)
Grey Havens.  
Aflame 5. While Burning Tower is in the staging area, damage cannot be healed. Forced: After damage is placed on Burning Tower, choose X characters, where X is the amount of damage on Burning Tower. Deal 1 damage to each chosen character.