The Dread Realm
(x1)

(1)
5
4
5
12




Undead.
Dúnedain.
Sorcerer.
Cannot have attachments.
Daechanar gets +1 Attack for each Sorcery card in play, and gains indestructible while at least 1 Sorcery card is in play.
Forced: When Daechanar is damaged, if there is at least 1 Sorcery card in play, cancel all damage just dealt and remove a Sorcery card from the game.
The Dread Realm
(x3/x2)

The Flame of the West
(x1)

The Siege of Annúminas
(x1)

(0)
4
6
4
9




Angmar.
Sorcerer.
Immune to player card effects.
Lieutenant of Angmar cannot take damage unless there is at least 10 progress on the main quest.
Forced: At the end of the round, Lieutenant of Angmar moves to the staging area with the lowest total Threat and makes an immediate attack against the first player.
Attack on Dol Guldur
(x1)

The Dread Realm Nightmare
(x3)
