Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
6 Results Found

The Three Trials (x5/x4)
(28) 1 1 2 4
Undead.   Spirit.  
Cannot have attachments. Spirit of the Wild gets +1 Threat and +1 Attack for each Key objectives the players control.

Shadow: Attacking enemy gets +1 Attack for each Key objective the players control.

The Dead Marshes Nightmare (x3)
(30) 1 5 2 3
Spirit.   Undead.  
Forced: After Lost Soul of Lórien is destroyed, attach it to a hero with 1 or more Willpower, if able. (Counts as a Condition attachment with the text: "Limit 1 per hero. Attached hero's Willpower is reduced to 0.")

The Dead Marshes Nightmare (x3)
(18) 2 2 3 7
Spirit.   Undead.  
While Ill-fated Guard is engaged with a player, that player cannot commit more than 1 character to each escape test.

Shadow: Discard all attachments from each character you control with 3 or more Willpower.

The Three Trials Nightmare (x3)
(30) 2 5 1 6
Undead.   Spirit.   Wolf.  
If Wolf's Guardian is in play or in the victory display, each Wolf enemy gets +1 Attack. Forced: At the beginning of the encounter phase, Wolf Spirit engages the player who controls Key of the Wolf or is engaged with Wolf's Guardian, if able.

The Three Trials Nightmare (x3)
(20) 1 4 2 5
Undead.   Spirit.   Boar.  
If Boar's Guardian is in play or in the victory display, each Boar enemy gets +1 Defense. Forced: At the beginning of the encounter phase, Boar Spirit engages the player who controls Key of the Boar or is engaged with Boar's Guardian, if able.

The Three Trials Nightmare (x3)
(40) 3 3 3 4
Undead.   Spirit.   Raven.  
If Raven's Guardian is in play or in the victory display, each Raven enemy gets +1 Threat. Forced: At the beginning of the encounter phase, Raven Spirit engages the player who controls Key of the Raven or is engaged with Raven's Guardian, if able.