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Player Encounter Quest
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Results: 251 - 300 of 725 Cards
Core Set (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Warrior.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

"You saw him for a moment as he is upon the other side: one of the mighty of the firstborn."
–Gandalf, The Fellowship of the Ring

Core Set (x1)
10 2 2 2 4 6 ★ 7 
Dúnedain. Ranger.

Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.

But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring

Core Set (x3)
2 1 1 0 2 3 ★ 7 
Gondor. Warrior.

"But the Lords of Minas Tirith still fight on, defying our enemies, keeping the passage of the River from Argonath to the Sea."
–Elrond, The Fellowship of the Ring

Core Set (x2)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers

Core Set (x2)
3 0 2 0 2 3 ★ 3 
Dúnedain.

Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring

Core Set (x3)
1 0 0 1 1 1 ★ 10 
Rohan. Scout.

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers

Core Set (x2)
3 1 2 0 1 3 ★ 3 
Archer. Silvan.

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of Lórien, The Fellowship of the Ring

Core Set (x2)
4 0 2 1 3 4 ★ 6 
Dwarf. Warrior.

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers

Core Set (x1)
6 2 2 1 4 5 ★ 3 
Dwarf. Warrior.

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit

Core Set (x3)
2 0 2 1 2 4 ★ 9 
Dwarf. Warrior.

"I am glad to have you standing nigh with your stout legs and your hard axe." –Legolas, The Two Towers

Core Set (x3)
2 0 1 1 1 1 ★ 10 
Gondor. Warrior.

Sentinel.

Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

More than a thousand were there mustered. Their spears were like a springing wood. –The Two Towers

Core Set (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Core Set (x1)
6 1 3 3 6 7 ★ 9 
Beorning. Warrior.

Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

"I don't need your service, thank you...but I expect you need mine." –The Hobbit

Core Set (x2)
2 1 1 1 2 3 ★ 4 
Hobbit.

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit

Core Set (x3)
3 1 1 0 2 3 ★ 6 
Silvan. Scout.

Response: After Lórien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring

Core Set (x2)
4 1 2 2 3 5 ★ 10 
Dúnedain. Ranger.

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring

Core Set (x3)
3 1 0 0 1 1 ★ 8 
Silvan.

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring

Core Set (x2)
2 1 1 1 3 3 ★ 10 
Dwarf. Craftsman.

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King

Core Set (x1)
1 1 1 0 1 2 ★ 10 
Silvan.

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring

Core Set (x2)
2 0 1 1 2 3 ★ 10 
Dwarf.

Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit

Core Set (x2)
2 1 0 0 2 2 ★ 10 
Minstrel. Rohan.

Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King

Core Set (x4)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.
Two-Player Limited Edition Starter (x1)
12 2 3 2 5 7 ★ 7 
Dúnedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
9 3 2 1 3 6 ★ 1 
Noldor. Noble.

Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed...
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
9 2 1 2 4 6 ★ 6 
Dwarf.

Response: After you play a Dwarf character from your hand, reduce your threat by 1.

"Nori, at your service." –Nori, The Hobbit

Two-Player Limited Edition Starter (x2)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Two-Player Limited Edition Starter (x2)
3 3 0 0 3 5 ★ 8 
Noldor. Noble.

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Two-Player Limited Edition Starter (x1)
4 2 2 2 3 5 ★ 8 
Dwarf. Warrior.

Sentinel.

Response: After an enemy is revealed from the encounter deck, ready Gimli.

"Give me a row of orc–necks and room to swing and all weariness will fall from me!"
–The Two Towers

Two-Player Limited Edition Starter (x1)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures."
–Mablung, The Two Towers

Two-Player Limited Edition Starter (x1)
2 2 0 1 2 4 ★ 10 
Noldor. Noble.

Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

...in whom it was said that the likeness of Lúthien had come on earth again...for she was the Evenstar of her people.
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
3 2 2 0 2 4 ★ 5 
Silvan. Scout.

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people."
–Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
3 2 1 1 3 4 ★ 8 
Dwarf.

Quest Action: Spend 1 resource to put Bofur into play from your hand, exhausted and commited to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

"Get up lazy–bones..."
–The Hobbit

Two-Player Limited Edition Starter (x1)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Fili from your hand during the planning phase, seach your deck for Kili and put him into play under your control. Then shuffle your deck.

"Fili is the youngest and still has the best sight."
–Thorin, The Hobbit

Two-Player Limited Edition Starter (x1)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Kili from your hand during the planning phase, seach your deck for Fili and put him into play under your control. Then shuffle your deck.

"Let us join the throng!"
–The Hobbit

Two-Player Limited Edition Starter (x2)
3 1 2 0 1 3 ★ 3 
Archer. Silvan.

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
3 0 1 2 2 3 ★ 3 
Silvan. Warrior.

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"You cannot cross the rivers again, and behind you there are now secret sentinels that you cannot pass."
–Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
2 1 0 1 2 3 ★ 3 
Dúnedain. Ranger.

Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

They forgot or ignored what little they had ever known of the Guardians...
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
2 1 1 0 1 2 ★ 2 
Silvan. Scout.

Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait.

Two-Player Limited Edition Starter (x2)
2 1 1 0 1 2 ★ 6 
Silvan. Scout.

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"I shall lead you well..."
–Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
2 1 0 1 2 3 ★ 2 
Dwarf.

Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)

Two-Player Limited Edition Starter (x2)
1 2 2 2 3 5 ★ 4 
Dwarf. Warrior.

Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 resource.

...he did not altogether approve of the dwarves and their love of gold...
–The Hobbit

Two-Player Limited Edition Starter (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Warrior.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

"You saw him for a moment as he is upon the other side: one of the mighty of the firstborn."
–Gandalf, The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
7 2 1 2 3 5 ★ 6 
Dwarf.

Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

"And winter comes after autumn." – Bifur, The Hobbit

Two-Player Limited Edition Starter (x1)
9 1 3 1 4 6 ★ 1 
Dwarf. Noble. Warrior.

Response: After Thorin Stonehelm is declared as an attacker, discard the top card of your deck to deal 1 damage to an enemy engaged with you.

Thorin III Stonehelm, Dain's son, became King under the mountain.
–The Return of the King

Two-Player Limited Edition Starter (x2)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Two-Player Limited Edition Starter (x1)
4 1 3 1 3 5 ★ 10 
Silvan. Warrior.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

"He stands not alone," said Legolas, bending his bow and fitting an arrow with hands that moved quicker than sight.
–The Two Towers

Two-Player Limited Edition Starter (x1)
4 2 2 2 3 5 ★ 6 
Silvan.

Ranged. Sentinel.

"But there are some of use who still go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands."
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
3 3 2 3 3 6 ★ 6 
Noldor. Healer.

At the end of the round, discard Elrond from play.

Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

Two-Player Limited Edition Starter (x1)
3 0 3 2 2 5 ★ 5 
Dwarf. Warrior.

Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Two-Player Limited Edition Starter (x1)
2 2 1 0 2 4 ★ 7 
Gondor. Ranger.

Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area

"But still we will not sit idle and let Him do all as He would."
–The Two Towers