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Results: 1 - 50 of 72 Cards
Revised Core Set (x1)
8 1 2 1 4 5 ★ 6 
Noble. Rohan. Guerrier.

Response: After Théodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

"Not all is dark. Take courage, Lord of the Mark..."
–Gandalf, The Two Towers

Revised Core Set (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers

Revised Core Set (x1)
8 1 2 1 4 5 ★ 4 
Rohan. Guerrier.

Dúnhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 Attack.

Captains rode to meet him at the ford, bearing messages from Gandalf. Dúnhere, chieftain of the folk of Harrowdale, was at their head.
–The Return of the King

Revised Core Set (x3)
1 0 0 1 1 1 ★ 10 
Rohan. Éclaireur.

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers

Revised Core Set (x3)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Revised Core Set (x3)
2 1 0 0 2 2 ★ 10 
Minstrel. Rohan.

Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King

Riders of Rohan (x1)
10 1 3 2 4 7 ★ 5 
Rohan. Noble. Guerrier.

Response: After a character leaves play, Éomer gets +2 Attack until the end of the round. (Limit once per round.)

"I am named Éomer son of Éomund, and am called the Third Marshal of Riddermark." –The Two Towers

Riders of Rohan (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

Riders of Rohan (x3)
2 2 0 0 1 2 ★
Rohan.

While committed to a quest, Escort from Edoras gets +2 Willpower

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

Riders of Rohan (x3)
3 1 1 2 2 4 ★ 5 
Rohan.

If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1.

If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.

Riders of Rohan (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Riders of Rohan (x3)
2 0 2 0 2 3 ★ 3 
Rohan. Guerrier.

Response: After Riddermark Knight is declared as an attacker, it gets +2 Attack for this attack. At the end of this attack, discard Riddermark Knight.

Riders of Rohan (x3)
2 2 0 0 1 2 ★ 10 
Rohan.

Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King

Riders of Rohan (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

Riders of Rohan (x3)
1 1 0 0 1 1 ★ 8 
Rohan.

Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

"They love their horses next to their kin." –Boromir, The Fellowship of the Ring

Riders of Rohan (x3)
3 2 2 0 2 4 ★ 2 
Rohan. Guerrier.

Response: After Westfold Lancer quests successfully, discard it to choose a non-unique enemy in the staging area. Deal 2 damage to the chosen enemy.

...the white fury of the Northmen burned the hotter, and more skilled was their knighthood with long spears...
–The Return of the King

Riders of Rohan (x3)
2 0 2 1 2 4 ★ 6 
Rohan. Éclaireur.

Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.

"Erkenbrand of Westfold has drawn off those men he could gather towards his fastness at Helm's Deep. The rest are scattered."–Rider of Rohan, The Two Towers

Riders of Rohan (x1)
9 1 2 3 3 6 ★ 2 
Rohan. Guerrier.

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

"King's man! King's man!" his heart cried within him.
–The Return of the King

Riders of Rohan (x3)
2 1 1 0 2 3 ★ 7 
Créature. Rohan.

Action: Exhaust and discard The Riddermark’s Finest to place 2 progress tokens on any location.

"And there are no horses like the ones that are bred in that great vale between the Misty Mountains and the White."
–Gandalf, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
4 2 2 1 3 5 ★
Rohan. Guerrier.

Response: After a Rohan ally is discarded from play by a card effect, ready Éothain.

"We must hasten south, lord. Let us leave these wild folk to their fancies. Or let us bind them and take them to our king."
–The Two Towers

Dream-chaser Hero Expansion (x1)
10 2 2 2 4 6 ★ 4 
Rohan. Éclaireur. Guerrier.

Each hero with an attached Mount gets +1 Willpower

Each hero with an attached Mount gets +1 Attack

Each hero with an attached Mount gets +1 Defense

Ahead nearer the walls Elfhelm's men were among the siege–engines, hewing, slaying, driving their foes into the fire–pits.
–The Return of the King

Dream-chaser Hero Expansion (x3)
2 1 2 0 2 4 ★ 9 
Rohan. Éclaireur.

Action: Spend 1 resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
–The Two Towers

Dream-chaser Hero Expansion (x3)
4 0 1 3 3 5 ★
Rohan. Guerrier.

Sentinel.

Response: While Déorwine is defending, spend 1 resource to cancel a shadow effect dealt to the attacking enemy. Any player may trigger this action.

The Two Towers (x1)
12 2 3 2 4 7 ★
Noble. Rohan. Guerrier.

Sentinel.

Reduce the cost of the first Rohan ally you play from your hand each round by 1 (to a minimum of 0).

"Arise now, arise, Riders of Théoden!" –The Two Towers

The Two Towers (x3)
3 1 1 2 2 4 ★
Rohan. Guerrier.

Response: After a Rohan ally you control is discarded from play, exhaust Gamling to return that ally to your hand.

"...we have a thousand fit to fight on foot," said Gamling, an old man, the leader of those that watched the Dike. –The Two Towers

The Two Towers (x3)
3 1 2 2 2 4 ★
Rohan. Guerrier.

Combat Action: Ready Háma. He gets +3 Defense until the end of the phase. At the end of the phase, discard Háma. (Limit once per round.)

"I am the Doorward of Théoden," he said. "Háma is my name." –The Two Towers

The Two Towers (x1/x0)
1 3 2 3 3
Rohan. Traître.

Doomed 2.

Forced: After Gríma attacks a player, that player shuffles Gríma back into the encounter deck and reveals an encounter card.

Shadow: This attack is considered undefended.

The Return of the King (x1)
9 4 1 1 3 7 ★
Rohan. Noble.

Setup: Reduce your threat by 3.

Action: Raise your threat by 3 to ready Éowyn. She gets +9 Attack until the end of the phase. (Limit once per game for the group.)

"But no living man am I! You look upon a woman. Éowyn I am, Éomund's daughter."

-The Return of the King

The Return of the King (x3)
3 2 1 1 2 4 ★
Rohan. Guerrier.

Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack th

Grimbold's men turned aside and passed round to a great gap in the wall further eastward.

-The Return of the King

The Return of the King (x1)
10 1 3 2 4 7 ★
Rohan. Noble. Guerrier.

Response: After Éomer commits to the quest, spend 1 resource from his resource pool to immediately declare him as an attacker (and resolve his attack) against an enemy in the staging area.

...he was young, and he was king; the lord of a fell people.

-The Return of the King

The Return of the King (x3)
4 1 2 2 3 5 ★
Rohan. Guerrier.

Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if

"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."

-The Return of the King

Core Set (x1)
8 1 2 1 4 5 ★ 6 
Noble. Rohan. Guerrier.

Response: After Théodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

"Not all is dark. Take courage, Lord of the Mark..."
–Gandalf, The Two Towers

Core Set (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers

Core Set (x1)
8 1 2 1 4 5 ★ 4 
Rohan. Guerrier.

Dúnhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 Attack.

Captains rode to meet him at the ford, bearing messages from Gandalf. Dúnhere, chieftain of the folk of Harrowdale, was at their head.
–The Return of the King

Core Set (x3)
1 0 0 1 1 1 ★ 10 
Rohan. Éclaireur.

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers

Core Set (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Core Set (x2)
2 1 0 0 2 2 ★ 10 
Minstrel. Rohan.

Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King

The Hunt for Gollum (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

Conflict at the Carrock (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

A Journey to Rhosgobel (x3)
2 2 0 0 1 2 ★ 8 
Rohan.

While committed to a quest, Escort from Edoras gets +2 Willpower

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

The Hills of Emyn Muil (x3)
2 1 1 0 2 3 ★ 7 
Créature. Rohan.

Action: Exhaust and discard The Riddermark’s Finest to place 2 progress tokens on any location.

"And there are no horses like the ones that are bred in that great vale between the Misty Mountains and the White."
–Gandalf, The Fellowship of the Ring

The Dead Marshes (x3)
4 1 2 2 3 5 ★ 6 
Rohan. Guerrier.

While Elfhelm is ready, he gains:

Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.

"But my lord sends word that we must set ourselves in readiness: orders may come for a sudden move." –The Return of the King

Return to Mirkwood (x3)
2 2 0 0 1 2 ★ 10 
Rohan.

Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King

Road to Rivendell (x3)
3 2 1 1 2 4 ★ 3 
Rohan.

Action: Spend 1 resource to give control of Rider of the Mark to another player. (Limit once per round.)

Response: After Rider of the Mark changes control, discard a shadow card dealt to an enemy you are engaged with.

The Long Dark (x1)
9 1 3 1 4 6 ★ 3 
Rohan. Guerrier.

Response: After Háma is declared as an attacker, return a event from your discard pile to your hand. Then, choose and discard 1 card from your hand. (Limit 3 times per game for the group.)

"Yet in doubt a man of worth will trust to his own wisdom." –The Two Towers

The Blood of Gondor (x3)
3 1 1 2 2 4 ★ 5 
Rohan.

If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1.

If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.

The Morgul Vale (x1)
12 2 3 2 4 7 ★ 3 
Rohan. Noble. Guerrier.

Sentinel.

Each hero with a printed resource icon gets +1 Willpower.

'To me! To me!' cried Théoden. 'Up Eorlingas! Fear no darkness!' – The Return of the King

The Voice of Isengard (x1)
10 1 3 2 4 7 ★ 5 
Rohan. Noble. Guerrier.

Response: After a character leaves play, Éomer gets +2 Attack until the end of the round. (Limit once per round.)

"I am named Éomer son of Éomund, and am called the Third Marshal of Riddermark." –The Two Towers

The Voice of Isengard (x1)
9 2 1 2 3 5 ★ 2 
Rohan. Isengard.

Action: Lower the cost of the next card you play from your hand this round by 1. That card gains Doomed 1. (Limit once per round.)

"Let your counsellor Gríma keep all things till your return – and I pray that we may see it, though no wise man will deem it hopeful." –The Two Towers

The Voice of Isengard (x3)
2 0 2 1 2 4 ★ 6 
Rohan. Éclaireur.

Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.

"Erkenbrand of Westfold has drawn off those men he could gather towards his fastness at Helm's Deep. The rest are scattered."–Rider of Rohan, The Two Towers