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Trait Keyword Victory
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Player Encounter Quest
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Results: 1 - 50 of 78 Cards
Dream-chaser Campaign Expansion (x1)
1 0 1 3
Gondor. Noble.

The first player gains control of Calphon.

Action: Exhaust Calphon to look at the bottom card of your deck. Then you may switch that card with a card in your hand.

If Calphon leaves play, the players lose the game.

Dream-chaser Campaign Expansion (x1)
50 2 6 6 18
Corsaire. Ship.

Boarding 2. Cannot have player attachments.

When the Stormcaller advances to the next quest stage, return it so the Stormcaller's area.

If the Stormcaller leaves play, the players win the game.

Dream-chaser Campaign Expansion (x1)
50 2 7 6 20
Corsaire. Ship.

Campaign Mode only. Boarding 2.

If you are at the Stormcaller's stage, no more than 9 progress can be placed on your quest each round.

When the Stormcaller advances to the next quest stage, return it so the Stormcaller's area.

If the Stormcaller leaves play, the players win the game.

Dream-chaser Campaign Expansion (x1)
50 2 5 - 8 1 
Créature.

Immune to player card effects. Cannot be engaged.

The Thing in the Depths gets +3 hit points per player.

Forced: When a Creature enemy is destroyed, deal damage to The Thing in the Depths equal to that enemy'sThreat

Dream-chaser Campaign Expansion (x1)
50 3 6 - 4 1 
Créature.

Campaign Mode only.

Immune to player card effects. Cannot be engaged.

The Thing in the Depths gets +3 hit points per player.

Forced: When a Creature enemy is destroyed, deal 2 damage to The Thing in the Depths.

Dream-chaser Campaign Expansion (x1)
50 X 6 4 10
Mort-vivant.

X is the number of players in the game.

Immune to player card effects. Cannot be optionally engaged.

Temple Guardian gets -50 engagement cost while Cursed Temple is the active location.

Dream-chaser Campaign Expansion (x1)
50 X 5 X 10
Mort-vivant.

Campaign Mode only.

Archery X. X is the number of players in the game.

Immune to player card effects. Cannot be optionally engaged.

Temple Guardian gets -50 engagement cost while Cursed Temple is the active location.

Dream-chaser Campaign Expansion (x1)
Objet. Artéfact.

If unattached, return Gate Key to the staging and it gains:"Action: Exhaust a hero to claim Gate Key and attach it to that hero."

Action: Exhaust Gate Key and attached hero and spend 3 resources for attached hero's resource pool to look at the facedown side of a Temple of the Deceived location.

Dream-chaser Campaign Expansion (x1)
Objet. Artéfact. Upgraded.

Campaign Mode only.

If unattached, return Gate Key to the staging and it gains:"Action: Exhaust a hero to claim Gate Key and attach it to that hero."

Action: Exhaust Gate Key and attached hero to look at the facedown side of a Temple of the Deceived location or secret.

Dream-chaser Campaign Expansion (x2)
2 2 2 8
Gondor. Ship.

Immune to player card effects.

If you are on-course (☀️), Dol Amroth Warship gets +2Willpower +2Attack and +2Defense

Forced: When Dol Amroth Warship is destroyed, set it aside, out of play.

Dream-chaser Campaign Expansion (x1)
5 4 4 18
Grey Havens. Ship.

Immune to player card effects. Sentinel.

The Dream-chaser can always be committed to Sailing tests (even if you are not the first player), and counts as 2 characters when committed to a Sailing test.

If the Dream-chaser is destroyed, the players lose the game.

Dream-chaser Campaign Expansion (x1)
6 5 5 19
Grey Havens. Ship. Upgraded.

Campaign Mode only.

Immune to player card effects. Sentinel.

The Dream-chaser can be committed to any Sailing test and counts as 3 characters when committed to a Sailing test.

If the Dream-chaser is destroyed, the players lose the game.

Dream-chaser Campaign Expansion (x1)
3 3 4 16
Gondor. Ship.

Immune to player card effects. Sentinel.

Raise your starting threat by 3.

Draw 1 additional card during the resource phase.

If the Dawn Start is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
4 4 5 18
Gondor. Ship. Upgraded.

Immune to player card effects. Sentinel.

Draw 1 additional card during the resource phase.

If the Dawn Start is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
3 4 3 16 2 
Gondor. Ship.

Immune to player card effects. Sentinel.

Response: After you play a card with an odd printed cost, add 1 resource to a hero's resource pool. (Limit once per round.)

If the Duskbringer is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
4 4 3 17 5 
Grey Havens. Ship.

Immune to player card effects. Ranged.

Action: Discard the top 2 cards of any deck to deal 1 damage to an engaged non-unique enemy. (Limit once per round.)

If the Glórinaith is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
3 3 5 16 1 
Grey Havens. Ship.

Immune to player card effects. Sentinel.

Reduce the cost of the first ally you play each round by 1.

If the Nárelenya is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
4 4 6 17 1 
Grey Havens. Ship. Upgraded.

Campaign Mode only.

Immune to player card effects. Sentinel.

Reduce the cost of the first ally you play each round by 1.

If the Nárelenya is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
2 4 2 14 2 
Gondor. Ship.

Immune to player card effects. Sentinel. Ranged.

Reduce your starting threat by 3.

Each hero you control gets +1Attack

If the Silver Wing is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
3 6 3 16 2 
Gondor. Ship.

Campaign Mode only.

Immune to player card effects. Sentinel. Ranged.

Reduce your starting threat by 6. Each hero you control gets +1Attack

If the Silver Wing is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)

You are playing Campaign Mode.

Setup: Each player chooses a Modification boon for each of their ship-objectives and attaches it to that ship-objective. For each ship-objective, its controller may deal 2 damage to it to add 1 resource to a hero's resource pool. Shuffle Ominous Fate and Thunderstruck into the encounter deck. Shuffle Crowley into the Corsair deck.

As the magnificent Grey Havens slowly disappears behind you, a strong wind catches in the towering sails above. Turning your gaze to the open seas, you're filled with anticipation for the adventure that lies ahead.

Resolution: Add Ominous Fate to the Campaign Pool.

Gain the following:

• 1 XP for each surviving player.

• 1 XP if 4 stage 2B quest cards are in the victory display.

• 1 XP if you ended the game on-course (☀️).

• 1 XP if no Ship enemies are in play.

• 1 XP for each Corsair Warship in the victory display.

• 1 XP if Crowley is in the victory display.

• 2 XP if Thunderstruck is in the victory display.

• -1 XP if Ominous Fate is in the victory display.

A wave of relaxation washed over the heroes and crew as the black sails receded over the horizaon. The Corsairs vanished just as quickly as they had appeared.
"May that be the last we see of them," quipped Calphon, "though I have my doubts."

Dream-chaser Campaign Expansion (x1)
0
Modification. Armure.

When Armor Plating leaves play, remove it from the game.

Attached Ship gets +1 Defense.

Dream-chaser Campaign Expansion (x1)
0
Modification. Armure. Upgraded.

When Armor Plating leaves play, remove it from the game.

Attached Ship gets +1Defense

Response: After attached Ship defends against an enemy, discard 1 shadow card from another enemy.

Dream-chaser Campaign Expansion (x1)
0
Modification. Arme.

When Ballista leaves play, remove it from the game.

Attached Ship gets +1 Attack.

Dream-chaser Campaign Expansion (x1)
0
Modification. Arme. Upgraded.

When Ballista leaves play, remove it from the game.

Attached Ship gets +1Attack and gains ranged.

Response: After attached Ship attacks, deal 1 damage to a non-unique enemy and remove 1 resource from that enemy.

Dream-chaser Campaign Expansion (x1)
0
Modification.

When Enlarged Quarters leaves play, remove it from the game.

Attached Ship gets +3 hit points and can be commited to any Sailing test.

Dream-chaser Campaign Expansion (x1)
0
Modification. Upgraded.

When Enlarged Quarters leaves play, remove it from the game.

Attached Ship gets +3 hit points and can be commited to any Sailing test. It counts as 1 additional character when committed to a Sailing test.

Dream-chaser Campaign Expansion (x1)
0
Modification.

When Extra Sails leaves play, remove it from the game.

Attached Ship gets +1Willpower

Dream-chaser Campaign Expansion (x1)
0
Modification. Upgraded.

When Extra Sails leaves play, remove it from the game.

Attached Ship gets +1Willpower

Response: When a non-unique Ship enemy engages you, spend 1 resource and exhaust Extra Sails to reduce that enemy's Boarding value by 1.

Dream-chaser Campaign Expansion (x1)

Surge. Ominous Fate cannot be canceled.

When Revealed: Each player must either reveal an encounter card, raise their threat by X, or deal X damage divided among characters they control. X is the campaign card's part number. The players may add Ominous Fate to the victory display.

Shadow: Reveal an encounter card.

Dream-chaser Campaign Expansion (x1)
46 3 6 5 4
Corsaire. Ship. Elite.

Archery 1. Boarding 2. Immune to player card effects. Thunderstruck gets +2 hit points per player and cannot take more than 4 damage each round.

Shadow: Either add Thundertruck to the staging area or deal 2 damage to the defending character.

Dream-chaser Campaign Expansion (x1)
35 2 2 2 2
Corsaire. Pillard.

For each resource on Crowley, he gets +1 Threat, +1 Attack, +1 Defense, and +1 hit point. If Crowley has 3 or more resources on him, he gains victory 3.

Forced: When Crowley engages you, place 1 resource on him. At the end of the combat phase, return him to the staging area.

Dream-chaser Campaign Expansion (x1)

You are playing Campaign Mode.

Setup: Attach Spyglass to Calphon. Shuffle Revenant into the encounter deck. For each character in play, its controller may deal 1 damage to it to reduce their threat by 1.

"Can it be? Are we standing on the fabled island of lost Númenor?" asked Calphon, excitedly. He raised his spyglass and peered through it. "Long have I yearned to stand on such revered land. What a sight to behold!"

Resolution: Gain the following:

• 1 XP for each surviving player.

• 1 XP for each Lush Jungle and Drowned Graves in the victory display.

• 1 XP for each resource on this card (to a maximum of 3 XP).

• 1 XP if each surviving player's threat is 40 or less.

• -1 XP if Ominous Fate is in the victory display.

Calphon gazed at the black key, deep in thought. "An ancient relic of Númenor," he whispered, "but what is its purpose?" The perilous journey ended with a profound discovery, and he sensed an even more dangerous adventure lie ahead.

Dream-chaser Campaign Expansion (x1)
0
Objet.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

  • Look at a shadow card.
  • Look at the top and bottom card of your deck.
  • Place 1 progress on a location (2 progress instead if it is Uncharted).
Dream-chaser Campaign Expansion (x1)
0
Objet. Upgraded.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

• Look at a shadow card. You may discard it.

• Look at the top and bottom card of your deck.

• Place 1 progress on a location (4 progress instead if it is Uncharted).

Dream-chaser Campaign Expansion (x1)
43 3 3 3 3
Mort-vivant.

Immune to player card effects. Revenant gets +2Attack and +2Defense for each resource on the campaign card.

Forced: When 3 or more damage would be placed on Revenant, place 2 damage instead.

Forced: After Revenant is destroyed, shuffle it into the encounter deck. Place 1 resource on the campaign card.

Dream-chaser Campaign Expansion (x1)

You are playing Campaign Mode.

Setup: The first player takes control of Calphon and attaches Spyglass and Black Key (boon) to him. Shuffle Graxar into the encounter deck. Each player may choose one copy of Galdor's Counsel and add it to their hand. For this game, X is plus 1 for each of those copies.

Forced: After stage 2B is revealed, remove Calphon and each attachment on him from the game, ignoring his "leaves pla" ability.

Resolution: If Gaxar is in the victory display, choose either Parrying Cutlass or Throwing Axe, add it to the Campaign Pool, and record which hero you attach it to.

Add the copies of Galdor's Counsel chosen during setup to the Campaign Pool.

Gain the following:

• 1 XP for each surviving player.

• 1 XP if 2 or fewer cards are underneath The Havens Burn (2 XP instead if no cards are underneath it).

• 1 XP for each Elven Wave-runner in the victory display.

• 1 XP if Na'asiyah is in the victory display.

• 1 XP if no enemies are in play.

• 1 XP if each surviving player's threat is 40 or less.

• -1 XP if Ominous Fate is in the victory display.

Calaerion's expertise proved invaluable in the pursuit of the swift Stormcaller. Anticipation builds as the horoes perpare to confront Captain Sahír on the deck of his flagship to avenage the death of Calphon.

Dream-chaser Campaign Expansion (x1)
0
Objet. Artéfact.

When Black Key leaves play, remove it from the game.

Attached character gets +1 Willpower, +1 Attack, +1 Defense.

Dream-chaser Campaign Expansion (x1)
0
Objet. Artéfact. Upgraded.

When Black Key leaves play, remove it from the game.

Attached character gets +1Willpower +1Attack +1Defense

Response: After attached character quests successfully, place 1 resource on them.

Action: Exhaust Black Key and remove 3 resources from attached character to ready them.

Dream-chaser Campaign Expansion (x1)
0

Action: Add X resources to any hero's resource pool. X is half the level of Galdor's Counsel

UNRECOGNIZED TYPE: leadership

rounded up. Add Galdor's Counsel to the victory display.

Dream-chaser Campaign Expansion (x1)
0

Action: Deal X damage to a non-unique enemy. X is the level of Galdor's Counsel

UNRECOGNIZED TYPE: tactics

Add Galdor's Counsel to the victory display.

Dream-chaser Campaign Expansion (x1)
0

Action: Place X progress on a non-unique location in the staging area. X is the level of Galdor's Counsel

UNRECOGNIZED TYPE: spirit

Add Galdor's Counsel to the victory display.

Dream-chaser Campaign Expansion (x1)
0

Action: Look at the top X or bottom X cards of your deck, add any number of them to you hand, and put the rest on the top and/or bottom of your deck in any order. X is half the level of Galdor's Counsel

UNRECOGNIZED TYPE: lore

rounded up. Add Galdor's Counsel to the victory display.

Dream-chaser Campaign Expansion (x1)
47 3 3 0 10
Corsaire. Pillard.

Immune to player card effects. No more than 1 character can attack Graxar each round.

Graxar gets +1Attack for each damage on him and +1Defense for each resource on him.

Forced: When Graxar is dealt a shadow card, place 1 resource on him.

Dream-chaser Campaign Expansion (x1)
0
Objet. Arme.

Permanet. Restricted.

Attached hero gets +1Defense (+2Defense instead if it has 2 or more resources in its resource pool).

Dream-chaser Campaign Expansion (x1)
0
Objet. Arme. Upgraded.

Permanet. Restricted.

Attached hero gets +2Defense (+3Defense instead if it has 2 or more resources in its resource pool).

Response: When attached hero defends against an enemy, exhaust Parrying Cutlass to move 1 resource from that enemy to attached hero's resource pool.

Dream-chaser Campaign Expansion (x1)
0
Objet. Arme.

Permanent. Restricted.

Attached hero gets +1Attack (+2Attack instead if it has 2 or more damage on it).

Dream-chaser Campaign Expansion (x1)
0
Objet. Arme. Upgraded.

Permanent. Restricted.

Attached hero gets +2Attack (+3Attack instead if it has 2 or more damage on it).

Action: Either deal 1 damage to an enemy, or toss Throwing Axe. If it travel at least two feet across the playing area and stops on any enemies, deal 4 damage to one of them. Reattach Throwing Axe to its hero. (Limit once per game.)

Dream-chaser Campaign Expansion (x1)

You are playing Campaign Mode.

Setup: Flip the Stormcaller to its "Campaign Mode only" side, then attach Black Key (burden) to it. Each player chooses a Modification boon for each of their ship-objectives and attaches it to that ship-objective. Shuffle Thunderstruck into the encounter deck. Shuffle Crowley into the Corsair deck. Put Calaerion into play under the control of the player with the Dream-chaser.

The fierce attack on the Grey Havens has stoked the flames of vengeance. An experienced sailor, Calaerion, offers his aid and joins the crew abroad the Dream–chaser.

Resolution: Gain the following:

• 1 XP for each surviving player.

• 1 XP if you ended the game on-course (☀️).

• 1 XP if you ended the game on stage 2B

• 2 XP if you destroyed the Stormcaller.

• 1 XP if Crowley is in the victory display.

• 2 XP if Thunderstruck is in the victory display.

• 1 XP if each hero has no damage on it.

• -1 XP if Ominous Fate is in the victory display.

Calaerion's expertise proved invaluable in the pursuit of the swift Stormcaller. Anticipation builds as the horoes perpare to confront Captain Sahír on the deck of his flagship to avenage the death of Calphon.

Dream-chaser Campaign Expansion (x1)
Objet. Artéfact.

When Black Key leaves play, remove it from the game.

Attached enemy gets +1Threat +1Attack +1Defense and gainst immune to player card effects.

Forced: At the end of the quest phase, if Captain Sahír is in play, place 1 resource on him for each player in the game.