Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 201 - 215 of 215 Cards
The Land of Sorrow (x3)
2 2 1 0 2 4 ★ 2 
Creature. Eagle.

Cannot have restricted attachments.

Forced: After Eagle Emissary quests successfully, pay 1 resource or discard it from play.

...and out of the East there came a great Eagle flying, and he bore tidings beyond hope from The Lords of the West...
–The Return of the King

The Land of Sorrow (x3)
1 1 3 2 3 6 ★ 3 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments.

Forced: At the end of the round, discard Wilyador unless the players as a group spend 1 resource.

The Fortress of Nurn (x3)
1 2 0 0 1 2 ★ 1 
Dúnedain. Scout.

You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.

Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring

Wrath and Ruin Preorder Promotion (x1)
2 1 1 1 2 3 ★ 3 
Gondor.

Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.

The City of Ulfast Preorder Promotion (x1)
2 2 1 0 2 4 ★ 3 
Gondor. Warrior.

While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.

"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King

Under the Ash Mountains Preorder Promotion (x1)
1 0 2 0 1 2 ★ 1 
Dúnedain. Ranger.

Ranged.

You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.

The Land of Sorrow Preorder Promotion (x1)
2 2 1 0 2 4 ★ 2 
Creature. Eagle.

Cannot have restricted attachments.

Forced: After Eagle Emissary quests successfully, pay 1 resource or discard it from play.

...and out of the East there came a great Eagle flying, and he bore tidings beyond hope from The Lords of the West...
–The Return of the King

The Fortress of Nurn Preorder Promotion (x1)
1 2 0 0 1 2 ★ 1 
Dúnedain. Scout.

You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.

Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring

The Black Riders (x3)
2 1 1 0 2 3 ★ 9 
Creature. Pony.

Cannot have attachments.

Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee.

Each Hobbit character gets +1 hit point.

"He gave me a look as plain as Mr. Pippin could speak it: if you don't let me go with you, Sam, I'll follow on my own" –Sam Gamgee, The Fellowship of the Ring

The Black Riders (x3)
2 1 0 1 3 3 ★ 5 
Bree.

If each hero you control has the Hobbit trait, damage from undefended attacks against you may be assigned to Barliman Butterbur.

"But spooks or no spooks, they won't get in The Prancing Pony so easy." –The Fellowship of the Ring

The Road Darkens (x3)
2 2 0 0 2 3 ★ 8 
Hobbit.

Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

"Elves may thrive on speech alone, and Dwarves endure great weariness, but I am an old Hobbit, and I miss my meal at noon." –The Fellowship of the Ring

The Treason of Saruman (x3)
2 2 3 1 3 6 ★ 10 
Ent.

Cannot have restricted attachments. Enters play exhausted.

Response: After Quickbeam enters play, deal 1 damage to him to ready him.

"I am Bregalad, that is Quickbeam in your language. But it is only a nickname, of course." –The Two Towers

The Land of Shadow (x3)
2 2 1 0 2 4 ★ 7 
Gondor. Ranger.

Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.

"But still we will not sit idle and let Him do all as He would." –The Two Towers

The Flame of the West (x3)
2 X 1 1 2 3 ★ 5 
Wose.

X is the Threat of the active location.

Travel Action: Discard Ghân-buri-Ghân to travel to a location without resolving its Travel effect.

Ghân-buri-Ghân will not lead you into trap.
—The Return of the King

The Mountain of Fire (x3)
2 2 0 0 2 3 ★ 7 
Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attributeWillpowerAttackDefense Add Rosie Cotton'sWillpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)