Forced: After Orc Skirmisher engages a player, that player must either deal 3 damage to a character he controls, or remove 1 time counter from the current quest.
Shadow: Attacking enemy gets +1 .
Forced: When Spy from Mordor attacks, remove 1 time counter from the current quest.
"Some spying breed of Orc, I guess, or a creature of theirs." –Faramir, The Two Towers
While Bellach’s Marauder is engaged with a player, it gains:
Forced: After a time counter is removed from the current quest, deal Bellach’s Marauder 2 shadow cards.
Shadow: Remove 1 time counter from the current quest.
While a player controls 5 or more allies, Bellach's Hunter gets -20 engagement cost.
Forced: When Bellach's Hunter engages a player, that player must either remove all time counters from the current quest or deal 5 damage to a hero he controls.
When Revealed: Either reduce each player's threat elimination level by 2, or Orc Seeker engages the first player and makes an immediate attack.
Shadow: Reduce each player's threat elimination level by 2 (5 instead if undefended).
Forced: When Blood Hound engages you, raise your threat by 5.
Shadow: Either raise your threat by 10, or attacking enemy makes an additional attack against you after this one.