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Player Encounter Quest
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7 Results Found

The Grey Havens (x2)
(37) 4 6 5 7
Corsair.   Ship.  
Boarding 2. Cannot have attachments. Each Raider enemy revealed from the Corsair deck by Light Cruiser’s boarding keyword enters play with 1 resource on it.

Flight of the Stormcaller (x1)
(50) 2 6 6 18
Corsair.   Ship.  
Boarding 2. Cannot have attachments. When the Stormcaller advances to the next quest stage, return it to the Stormcaller's area. If the Stormcaller leaves play, the players win the game.

Flight of the Stormcaller (x2/x1)
(38) 3 5 4 8
Corsair.   Ship.  
Boarding 2. Cannot have attachments. While Swift Raider is in the staging area, it gains: “Forced: After a player commits 4 or more characters to a Sailing test or to the quest, Swift Raider engages that player.”

A Storm on Cobas Haven (x1/x0)
(42) 5 7 5 8
Corsair.   Ship.  
Boarding 2. Cannot have attachments. When Revealed: Search the encounter deck and discard pile for a Dol Amroth objective and add it to the staging area. Then, attach Heavy Crusier to that objective, guarding it. Shuffle the encounter deck.

The Hunt for the Dreadnaught (x2)
(37) 4 6 2 10
Corsair.   Ship.  
Boarding 2. Cannot have attachments. While Black Sails is in the staging area, it gains Archery 3.

Shadow: If attacking enemy is a Ship, return it to the staging area after this attack.

Flight of the Stormcaller Nightmare (x1)
(34) 5 8 5 14
Corsair.   Ship.  
Boarding 2. Cannot have attachments. *Forced: After this Sailing test ends, if you are off-course (Cloudy, Rainy, or Stormy), put the Venom's Bite into play in the staging area. If you are on-course (Sunny), put it into play in the Stormcaller's area instead. ☸*

The City of Corsairs Nightmare (x2)
(41) 2 5 2 7
Corsair.   Ship.  
Boarding 2. Forced: After you shift your heading on-course, Patrol Ship gets -40 engagement cost this round. *Forced: After Patrol Ship is discarded from the encounter deck during a Sailing test, cancel all Wheel symbols found unless you add it to the staging area.