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Trait Keyword Victory
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Player Encounter Quest
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Results: 7 Cards

The Voice of Isengard (x1)
1A-B (9)

You've captured the Orc captain, Mugash, in the mountains above Isengard. But as you make your way down Methedras, your captive escaped and flees east into Fangorn.

Setup: Add Edge of Fangorn to the staging area and attach Mugash to that location. Shuffle the encounter deck. Reveal X additional encounter cards where X equals the number of players in the game minus 1.

Time 4.

Forced: After the last time counter is removed from this stage, shuffle Mugash into the encounter deck and advance to stage 3.

The players cannot advance to stage 2 unless Mugash is attached to a hero.

You pursue Mugash into the ancient forest to find that the trees themselves seems to be attacking him. Without thinking, your at the tree branches to rescue your captive. That is when you first sense your own peril...


The Voice of Isengard (x1)
2A-B (12)

You've rescued Mugash from the trees, but your sense the forest itself seethes with anger toward you. The thankless Orc struggles against you and the tree branches grasp at you. It's going to be a hard fight to get out of Fangorn with your captive...

When Revealed: Each player searches the encounter deck and discard pile for a Huorn enemy and adds it to the staging area. Shuffle the encounter deck.

Time 4.

Forced: After the last time counter is removed from this stage, shuffle Mugash into the encounter deck and advance to stage 3A.

The players cannot defeat this stage unless Mugash is attached to a hero.

If the players defeat this stage, they win the game.


The Three Trials (x1)
(50) 3 3 5 8
Guardian.   Raven.  

Time 4.

Cannot have non-Key attachments.

Forced: After the last time counter is removed from Raven's Guardian deal 1 damage to each character controlled by the engaged player. Place 4 time counters on Raven's Guardian.


The Antlered Crown (x2)
3 (6)
Dunland.  

Time 4.

Forced: After the last time counter is removed from this location, each player raises his threat by the number of cards in his hand.

Shadow: Defending player assigns X damage among characters he controls. X is the Time X value on the active location.


The Lost Realm (x1)
(6)

Time 4.

When Revealed: The first player loses control of Iรขrion and places him facedown underneath this stage. When this stage is defeated, the first player takes control of Iรขrion and exhausts him.

Forced: After the last time counter is removed from this stage, discard Iรขrion.

While scouting ahead, Iรขrion is ambushed by several Orcs. The Ranger is knoced unconscious and dragged away by the Orcs. You must rescue him!



The Lost Realm (x1)
(6)

Surge. Time 4.

Forced: After the last time counter is removed from this quest cards, each player deals 4 damage to a hero he controls. Then, place 4 time counters on this quest card.

The weather is growing steadily worse, and black clouds loom on the horizon. You must find a safe place to shelter or be caught in the storm...



Escape from Mount Gram (x1)
(6)

Capture 5. Time 4.

Forced: When the last time counter is removed from this quest, discard its captured cards and remove this quest from the game. Then, raise each player's threat by 3 for each of his characters that was discarded by this effect.

Several of your captured companions are being sent to the executioner's block. If you make it in time, you might be able to save them before they are slain!