When Revealed: Either exhaust a hero you control, or engaged Crebain from Dunland.
Forced: After Crebain from Dunland engages a player, reveal the top card of the encounter deck.
When Revealed: Make Blocked Tunnel the active location, returning any previous active location to the staging area.
Action: Exhaust a character with a Weapon attachment to place 3 progress on Blocked Tunnel. (Any player may trigger this effect.)
Across the width and height of the tunnel a vast web was spun, orderly as the web of some huge spider... -The Two Towers
Cannot have attachments.
Forced: When Umbar Pirate Crew engages you, exhaust a character you control.
Shadow: If the active location is a Ship return attacking enemy to the staging area after this attack.
While Winding Stairs is the active location, each enemy in the staging area gets +10 engagement cost.
Travel: Each player must exhaust a character he controls to travel here.
The stairs were high and steep and winding.
–The Return of the King
While Old Water-course is the active location, it gains:"Response: When Old Water-course is explored, reduce each player's threat by 5."
Travel: Each player must exhaust a hero he controls to travel here.
Clambering a few steps up he found a tiny stream of dark water that came out from the hill–side and filled a little bare pool...
–The Return of the King
Forced: After Orc of Mordor engages you, exhaust a character you control.
Shadow: Exhaust a character you control.
Action: Exhaust a hero to claim this objective and attach it to that hero when it is free of encounters. (Counts as an attachment with the text: "If detached discard The Old Thrush.
Response: After attached hero exhausts to attack Smaug, discard X cards from hand to reduce Smaug's by X.")
Forced: After Warg of Carn D–m engages you, either remove 1 progress from the main quest, or exhaust a character you control.
Up from the dark plain below came the crying of fell voices, and the howling of many wolves
–The Fellowship of the Ring
Forced: After Spiders of Mirkwood engages you, exhaust a character you control.
Shadow: Attacking enemy gets +1 (+2 instead if it has the Spider trait).
While Glade of the Spawn is the active location, it gains:"Forced: After a Spider enemy enters play, each player must choose and exhaust 1 character he controls."
...black even for that forest, like a patch of midnight that had never been cleared away. –The Hobbit
When Revealed: The player guarding Gollum must either exhaust a hero he controls or Web-spinner gains surge.
Shadow: The player guarding Gollum must exhaust a character he controls.
Ambush.
Forced: After Goblin Trapper engages a player, that player must exhaust a character he controls.
Shadow: Add Goblin Trapper to the staging area.
Forced: At the end of the round, each player must either exhaust a hero he controls or place 1 progress token on To the Tower.
Shadow: Return attacking enemy to the staging area after this attack.
Forced: If Wicked Wolf is dealt a shadow card with a riddle, the defending player must exhaust a character he controls.
Shadow: Return attacking enemy to the staging area after this attack.