Core Set
(x2)

Core Set
(x1)

Core Set
(x1/x0)

Core Set
(x2/x0)

Core Set
(x2/x0)

Core Set
(x3)

Core Set
(x1)

When Revealed: Each enemy and each location currently in the staging area gets 1 Threat until the end of the phase. If there are no cards in the staging area, Driven by Shadow gains surge.
Shadow: Choose and discard 1 attachment from the defending character. (If this attack is undefended, discard all attachments you control.)
Core Set
(x3/x1)

Core Set
(x1)

Core Set
(x2)

Core Set
(x1)

Core Set
(x1/x0)

Core Set
(x3/x2)

Core Set
(x2)

Core Set
(x2)

Two-Player Limited Edition Starter
(x2)

When Revealed: Each enemy and each location currently in the staging area gets +1 Threat until the end of the phase. If there are no cards in the staging area, Driven by Shadow gains surge.
Shadow: Choose and discard 1 attachment from the defending character. (If this attack is undefended, discard all attachments you control.)
Two-Player Limited Edition Starter
(x2)

Two-Player Limited Edition Starter
(x1/x0)

Two-Player Limited Edition Starter
(x2)

Two-Player Limited Edition Starter
(x1/x0)

Two-Player Limited Edition Starter
(x2)

Two-Player Limited Edition Starter
(x2)

Two-Player Limited Edition Starter
(x2)

Two-Player Limited Edition Starter
(x1/x0)

The Hunt for Gollum
(x2/x1)

The Hunt for Gollum
(x2)

The Hunt for Gollum
(x2)

The Hunt for Gollum
(x3/x1)

Conflict at the Carrock
(x3/x1)

Conflict at the Carrock
(x5/x4)

When Revealed: Attach to a hero with no 'Sacked!' cards attached controlled by the first player. (Cannot be canceled.) Counts as a condition attachment with the text: 'Attached hero cannot attack, defend, commit to a quest, trigger its effect, or collect resources.'
Shadow: If attacking enemy is a Troll, resolve this card's 'when revealed' effect.
Conflict at the Carrock
(x2/x0)

A Journey To Rhosgobel
(x4/x1)

A Journey To Rhosgobel
(x4/x1)

A Journey To Rhosgobel
(x2/x1)

The Hills of Emyn Muil
(x4/x2)

The Hills of Emyn Muil
(x3/x1)

The Hills of Emyn Muil
(x3)

The Dead Marshes
(x3/x1)

The Dead Marshes
(x3)

The Dead Marshes
(x3)

The Dead Marshes
(x4/x2)

The Dead Marshes
(x4/x2)

Return to Mirkwood
(x2/x1)

Return to Mirkwood
(x2/x1)

Return to Mirkwood
(x3/x2)

Khazad-dûm
(x1/x0)

Khazad-dûm
(x2)

Khazad-dûm
(x3)

Khazad-dûm
(x3/x1)

When Revealed: The first player attaches Shadow of Fear to one of his heroes. (Counts as a Condition attachment with the text: 'Limit 1 per hero. Attached hero cannot exhaust or ready and its text box is treated as if it were blank. Action: Pay 3 resources from attached hero's pool to discard this card.')
Khazad-dûm
(x4/x1)

Khazad-dûm
(x1/x0)

Khazad-dûm
(x3/x1)

Khazad-dûm
(x4)

Khazad-dûm
(x1)

Khazad-dûm
(x3)

Khazad-dûm
(x3)

Khazad-dûm
(x2/x0)

Khazad-dûm
(x3)

Khazad-dûm
(x2/x0)

Khazad-dûm
(x2/x1)

Khazad-dûm
(x1/x0)

Khazad-dûm
(x1/x0)

Khazad-dûm
(x3)

Khazad-dûm
(x4)

Khazad-dûm
(x3)

Khazad-dûm
(x2)

Khazad-dûm
(x3/x0)

The Redhorn Gate
(x2)

The Redhorn Gate
(x2)

The Redhorn Gate
(x5)

The Redhorn Gate
(x3/x1)

The Redhorn Gate
(x1/x0)

Road to Rivendell
(x2/x0)

Road to Rivendell
(x3/x1)

Road to Rivendell
(x2/x0)

The Watcher in the Water
(x3/x1)

The Watcher in the Water
(x1/x0)

The Watcher in the Water
(x4/x2)

4
[4336]

Tentacle.
When Revealed: The first player attaches Wrapped! to a hero he controls. (Counts as a Tentacle attachment with the text: 'Limit 1 per hero. Attached hero cannot exhaust or ready. At the end of the round, discard attached hero from play. Combat Action: Exhaust a hero you control without a Tentacle attachment to discard Wrapped!.')
The Long Dark
(x1)

The Long Dark
(x2)

The Long Dark
(x4/x1)

The Long Dark
(x1/x0)

The Long Dark
(x2/x1)

The Long Dark
(x3)

Foundations of Stone
(x4)

Foundations of Stone
(x2/x0)

Shadow and Flame
(x2/x0)

Shadow and Flame
(x3/x1)

Shadow.
When Revealed: Attach Counter-spell to Durin's Bane. (Counts as a Condition attachment with the text: 'Forced: When a player plays an event, discard the top card of the encounter deck. If that card is a treachery card, cancel the effects of the event, discard the event player's hand, and discard Counter-spell from play.')
Shadow and Flame
(x3)

Shadow and Flame
(x3)

Shadow and Flame
(x2)

Shadow and Flame
(x3/x1)

Shadow and Flame
(x3)

Shadow and Flame
(x2)

Shadow and Flame
(x2)

Heirs of Númenor
(x4)

When Revealed: Discard 2 cards from the top of the encounter deck. Discard an additional 2 cards for each copy of Collateral Damage in the discard pile. Then, raise each player's threat by 2 for each location discarded by this effect.
Shadow: Any damage dealt by this attack is dealt to the hero with Alcaron's Scroll attached, if able.
Heirs of Númenor
(x2)

Heirs of Númenor
(x4/x2)

Heirs of Númenor
(x3/x2)

Heirs of Númenor
(x3/x2)

Heirs of Númenor
(x2/x1)

Heirs of Númenor
(x2)

Heirs of Númenor
(x1/x0)

Heirs of Númenor
(x2/x1)

Heirs of Númenor
(x2)

Heirs of Númenor
(x2/x0)

Heirs of Númenor
(x3/x1)

Heirs of Númenor
(x3)

Heirs of Númenor
(x2/x0)

Heirs of Númenor
(x2/x0)

Heirs of Númenor
(x1)

Heirs of Númenor
(x2/x0)

Heirs of Númenor
(x1)

Heirs of Númenor
(x2)

The Steward's Fear
(x3)

The Steward's Fear
(x2)

The Steward's Fear
(x3/x1)

The Steward's Fear
(x2)

The Drúadan Forest
(x3)

The Drúadan Forest
(x3)

The Drúadan Forest
(x2)

Encounter at Amon Dîn
(x3)

Encounter at Amon Dîn
(x2/x0)

Encounter at Amon Dîn
(x2/x0)

Encounter at Amon Dîn
(x2)

Encounter at Amon Dîn
(x2)

When Revealed: Each player must take a villager token from Rescued Villagers and place it on a location in the staging area, if able. If no villager tokens were placed on a location by this effect, Panicked! gains surge.
Shadow: Attacking enemy gets +1 Attack for each damage token on Dead Villagers.
Assault on Osgiliath
(x2/x0)

Assault on Osgiliath
(x2/x0)

Assault on Osgiliath
(x2)

When Revealed: Add X to the archery total this round. X is the number of locations the players control. If the players control less than 4 locations, Pinned Down gains surge.
Shadow: If this attack destroys a character, that character's controller must return a location he controls with the highest Threat to the staging area.
Assault on Osgiliath
(x2)

Assault on Osgiliath
(x2/x1)

The Blood of Gondor
(x4)

The Blood of Gondor
(x3)

The Blood of Gondor
(x2/x0)

The Morgul Vale
(x2/x0)

The Morgul Vale
(x2)

The Morgul Vale
(x3)

The Morgul Vale
(x2/x1)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x1/x0)

When Revealed: Each player must choose: Either remove 1 time counter from the current quest, or search the encounter deck and discard pile for a Dunland enemy, reveal it, and add it to the staging area. Shuffle the encounter deck. If any player has 5 or more cards in hand, this effect cannot be canceled.
The Voice of Isengard
(x2)

The Voice of Isengard
(x2/x0)

The Voice of Isengard
(x4/x1)

The Voice of Isengard
(x3/x1)

The Voice of Isengard
(x2)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x2)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x3)

The Voice of Isengard
(x3/x2)

The Voice of Isengard
(x3/x2)

The Voice of Isengard
(x2)

The Voice of Isengard
(x2/x1)

The Dunland Trap
(x3)

The Dunland Trap
(x3/x1)

Surge.
When Revealed: Attach to the active location. (Counts as a Condition attachment with the text: "Limit 1 per location. Forced: After attached location is explored, each player searches the encounter deck and discard pile for a Dunland enemy and puts it into play engaged with him. Shuffle the encounter deck.")
The Three Trials
(x2/x1)

The Three Trials
(x2/x0)

The Three Trials
(x3/x2)

Trouble in Tharbad
(x2)

Trouble in Tharbad
(x2/x1)

Trouble in Tharbad
(x2)

Trouble in Tharbad
(x2/x1)

The Nîn-in-Eilph
(x3/x2)

The Nîn-in-Eilph
(x1/x0)

Celebrimbor's Secret
(x4/x3)

Celebrimbor's Secret
(x2/x0)

Celebrimbor's Secret
(x3)

Celebrimbor's Secret
(x2)

The Antlered Crown
(x3/x2)

The Antlered Crown
(x3/x2)

The Antlered Crown
(x2/x1)

The Antlered Crown
(x2)

The Lost Realm
(x2/x0)

When Revealed: If the total Willpower of character committed to the quest is greater than the total Threat in the staging area, each enemy in the staging area makes an immediate attack against the first player. If no attach is made this way, search the encounter deck and discard pile for an Orc War Party and add it to the staging area. Shuffle the encounter deck. This effect cannot be canceled.
The Lost Realm
(x3/x2)

The Lost Realm
(x1)

The Lost Realm
(x2/x1)

The Lost Realm
(x2/x1)

The Lost Realm
(x3)

The Lost Realm
(x1)

The Lost Realm
(x2/x1)

The Lost Realm
(x2/x1)

The Lost Realm
(x1)

The Lost Realm
(x3/x2)

The Lost Realm
(x2/x1)

The Lost Realm
(x3/x2)

The Lost Realm
(x2)

The Lost Realm
(x5/x4)

The Lost Realm
(x2/x1)

The Lost Realm
(x3/x2)

Sorcery.
When Revealed: Each player discards the top 3 cards of his deck. Until the end of the round, add 2 to the total Threat in the staging area for each different card type discarded this way.
Shadow: Defending player discards the top 3 cards of his deck. Attacking enemy gets +1 Attack for each different card type discarded this way.
The Lost Realm
(x2/x1)

The Lost Realm
(x3/x1)

The Wastes of Eriador
(x4/x3)

The Wastes of Eriador
(x2/x1)

The Wastes of Eriador
(x3/x2)

Escape from Mount Gram
(x2/x1)

Escape from Mount Gram
(x2)

Escape from Mount Gram
(x2/x1)

Escape from Mount Gram
(x2)

When Revealed: Each player discards the top card of his captured deck and raises his threat by that card's printed resource cost. If at least 1 player discarded no cards from this effect, Interrogation gains Doomed 2.
Shadow: Discard a random card from your hand and raise your threat by its printed cost.
Across the Ettenmoors
(x2)

1
(6)

Ettenmoors.
While Troll-fells is the active location, Weather cards gain doomed 1.
When Revealed: If Troll fells is not revealed guarding a safe location, search the encounter deck and discard pile for a location with the safe keyword and attach it to Troll-fells, guarded. Shuffle the encounter deck.
Across the Ettenmoors
(x2/x1)

When Revealed: Starting with the first player, each player must either engage an enemy in the staging area with a higher engagement cost than his threat, or search the encounter deck and discard pile for a Troll or Giant enemy and add it to the staging area. Deal each enemy that engages a player through this effect 2 shadow cards.