The Hunt for the Dreadnaught
(x1)

4
[2680]

Setup:
โข Players prepare their fleet.
โข Prepare the Corsair deck.
โข Set the following enemies aside: all 7 unique enemies (including the Dreadnaught), 2 copies of Black Sails, and 1 copy of Corsair Warship.
โข Add the Cobas Haven loction to the staging area. Shuffle the encounter deck.
โข Add 1 resource to each hero's resource pool.
โข Flip this card over and place it next to the quest deck.
Each player draws 1 additional card during the resource phase.
Quest Action: Deal 10 damage to a non-unique enemy engaged with a player in any group. (Group limit once per game.)
If a player controls no ship-objective, that player is eliminated from the game.
The Hunt for the Dreadnaught
(x1)

Setup:
โข Players prepare their fleet.
โข Prepare the Corsair deck.
โข Set the following enemies aside: all 7 unique enemies (including the Dreadnaught).
โข Shuffle the encounter deck and discard cards from the top until 2 locations are discarded (3 locations instead if there are 3 or more players). Add those locations to the staging area.
โข Flip this card over and place it next to the quest deck.
Quest Action: Deal 10 damage to a non-unique enemy engaged with a player in any group. (Group limit once per game.)
If a player controls no ship-objective, that player is eliminated from the game.
The Hunt for the Dreadnaught
(x1)

Setup:
โข Players prepare their fleet.
โข Prepare the Corsair deck.
โข Set the following enemies aside: all 7 unique enemies (including the Dreadnaught).
โข Add 3 Tolfalas Landing locations to the staging area (3 Tolfalas Landing locations and 2 Wicked Cove locations if there are 3 or more players). Shuffle the encounter deck.
โข Flip this card over and place it next to the quest deck.
Each player's threat cannot be reduced by more than 1 each round.
Forced: After a character is healed or readied by a player card effect, its controller raises their threat by 1.
If a player controls no ship-objective, that player is eliminated from the game.
The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

2A-B
(-)
When Revealed: Add the set-aside Dreadnaught enemy to the staging area, Elite side faceup.
No more than 5 progress per player can be placed on this stage each round.
Action: Remove 5 progress per player from this stage to choose any group to shuffle 1 set aside Gondorian Warship card into their encounter deck.
Response: When the Dreadnaught attacks you, raise your threat by 4 to cancel the attack.
When the Dreadnaught is destroyed, the players win the game.
The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

5
4
5
17




Gondor.
Ship.
Upgraded.
Immune to player card effects. Sentinel.
Response: After Silent Mist flips, choose up to 2 events from your discard pile and/or your collection and add them to your hand (following deckbuilding rules).
Action: Play an event from your hand with cost 3 or more, reducing its cost by 2.
The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x4)

The Hunt for the Dreadnaught
(x1)

(0)
4
7
4
*




Elite.
Corsair.
Ship.
Archery 1 Per Player. Immune to player card effects. Cannot take more than 5 damage per player each round.
*The Dreadnaught has global hit point value (15 hit points for each player among all groups).
Forced: At the end of the round if the Dreadnaught has less than half of its starting hit pints, flip it over.
The Hunt for the Dreadnaught
(x1)

(0)
3
5
3
*




Corsair.
Ship.
Damaged.
Massive. Immune to player card effects. Cannot take more than 5 damage per player each round.
*The Dreadnaught has a global hit point value of 15 per player among all groups.
Forced: After the Dreadnaught flips, each player puts 1 set-aside unique Corsair enemy into play at random engaged with them.
The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x1)

(28)
3
4
4
6




Corsair.
Ship.
Boarding 1. Immune to player card effects.
Response: After Corsair Skirmisher is destroyed as an enemy, the engaged player may discard allies they control with a total of at least 3 Willpower to take control of Corsair Skirmisher as a ship-objective with Willpower equal to its Threat. (It loses the ship-enemy card type and gaines the ship-objective card type).
The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x1)

The Hunt for the Dreadnaught
(x3)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x2)

The Hunt for the Dreadnaught
(x3)
