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Card Type Subtype Deck Type
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Resource Threat Engagement
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Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Artist Popularity Errata
Results: 1 - 50 of 73 Cards
The Sands of Harad (x1)
11 2 2 2 5 7 ★ 4 
Dwarf. Noble. Warrior.

Sentinel.

Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 Attack until the end of the phase. (Limit once per phase.)

“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring

The Sands of Harad (x1)
9 1 3 1 4 6 ★ 4 
Silvan. Noble. Scout.

Ranged.

Response: After Legolas commits to a quest, discard a card from your hand to ready another hero. If that hero is Gimli, he gets +1 Willpower until the end of the phase. (Limit once per phase.)

“I go to find the Sun!”
–The Fellowship of the Ring

The Sands of Harad (x3)
2 0 2 0 1 2 ★ 5 
Silvan.

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

The Sands of Harad (x3)
4 0 1 2 3 4 ★ 5 
Dwarf. Warrior.

Sentinel.

Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.

...the fortress of the dwarves could not be taken by surprise. –The Hobbit

The Sands of Harad (x3)
2 1 1 0 2 3 ★ 4 
Hobbit.

While there is a side quest in the victory display, Halfling Bounder gains:"Response: Discard Halfling Bounder to cancel the 'when revealed' effects of an encounter card that was just revealed from the encounter deck."

"The Bounders have never been so busy before."
–Sam Gamgee, The Fellowship of the Ring

The Sands of Harad (x3)
4 1 3 2 3 6 ★ 2 
Dúnedain. Ranger.

While there is a side quest in the victory display, Vigilant DĂșnadan does not exhaust to defend.

"I don't think we've rightly understood till now what they did for us."
–Barliman Butterbur, The Return of the King

The Sands of Harad (x3)
0
4 

Play only if you control a unique character with the Silvan trait and another unique character with the Dwarf trait.

Action: Draw 1 card and add 1 resource to the resource pool of a hero you control.

...folk that saw them pass marvelled to see such companions...
–The Return of the King

The Sands of Harad (x3)
0
3 

Play only if you control a unique character with the Noble trait and another unique character with the Scout trait.

Response: After a player engages an enemy, reduce his threat by X, where X is that enemy's printedThreat

...the Captains of the West were well warned by their scouts...
–The Return of the King

The Sands of Harad (x3)
1
1 

Action: Deal X damage to an enemy engaged with you. X is the number of side quests in the victory display.

...the tides of fate had turned against them and their doom was at hand. –The Return of the King

The Sands of Harad (x3)
2
5 
Item. Armor.

Attach to a Dwarf hero. Restricted.

Attached hero gets +1 Defense.

Response: After attached hero takes damage from an enemy attack, exhaust Dwarven Shield to add 1 resource to attached hero's pool.

...each of them had also a short broad sword at his side and a round shield slung at his back.
–The Hobbit

The Sands of Harad (x3)
2
5 
Item. Weapon.

Attach to a Silvan hero. Restricted.

Attached hero gets +1 Willpower and +1 Attack.

Legolas had a bow and a quiver, and at his belt a long white knife.
–The Fellowship of the Ring

The Sands of Harad (x3)
0
1 
Song.

Attach to a quest card in play.

Response: When attached quest is defeated, the first player chooses a player. That player searches his deck for a side quest, adds it to his hand, and shuffles his deck.

"Now far ahead the Road has gone,
And I must follow, if I can..."
–Frodo Baggins, The Fellowship of the Ring

The Sands of Harad (x3)
0
5
3 

“For behold! The storm comes, and now all friends should gather together, lest each singly be destroyed.”
–Gandalf, The Two Towers

Limit 1 copy of The Storm Comes in the victory display.

While this quest is in the victory display, the first ally played by each player each round does not require a resource match.


The Mûmakil (x1)
10 2 2 2 4 6 ★ 1 
Harad. Noble.

You may use resources from Kahliel's resource pool to pay for Harad ally cards of any sphere.

Action: Discard a Harad ally from your hand to ready a Harad character in play. (Limit once per phase.)

...the Southrons were bold men and grim...
–The Return of the King

The Mûmakil (x3)
2 1 0 1 2 3 ★ 3 
Dúnedain. Ranger.

Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

They forgot or ignored what little they had known of the Guardians, and of the labours of those that made possible the long peace of the Shire.
–The Fellowship of the Ring

The Mûmakil (x3)
1
6
3 

“Soon there will be battle on the fields. A sortie must be made ready.”
–Gandalf, The Return of the King

Limit 1 copy of Prepare for Battle in the victory display.

While this quest is in the victory display, the first player draws an additional card during the resource phase.


The Mûmakil (x3)
5 2 3 1 3 6 ★ 5 
Harad. Ranger.

Ranged.

Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)

The Mûmakil (x3)
2
3 

Response: At the beginning of the quest phase, search the top 5 cards of the encounter deck for an enemy and put it into play engaged with you. Then, reveal 1 less encounter card this phase (to a minimum of 0). Shuffle the encounter deck.

"We must press our Enemy, and no longer wait upon him for the move."
–Aragorn, The Return of the King

The Mûmakil (x3)
5 1 2 3 3 5 ★ 7 
Harad. Warrior.

Sentinel.

Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

The Mûmakil (x3)
1
2 
Item. Pipe.

Attach to a Dwarf character. Limit 1 per character.

Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.

He held a small pipe with a wide flattened bowl...
–The Two Towers

The Mûmakil (x3)
5 3 1 2 3 6 ★ 8 
Harad. Scout.

Response: After Firyal commits to the quest, look at the top card of the encounter deck. Then, you may discard the looked at card.

The Mûmakil (x3)
1
2 

Play only if you control a unique character with the Ranger trait and another unique character with the Warrior trait.

Response: After you engage an enemy, that enemy cannot attack you until the end of the round.

The Mûmakil (x3)
3
1 
Artifact. Item.

Attach to Kahliel. Restricted.

Each Harad character gets +1 Willpower.

Refresh Action: Exhaust Kahliel’s Headdress to shuffle the topmost Harad ally in your discard pile into your deck.

Race Across Harad (x1)
8 2 2 0 4 5 ★ 4 
Dúnedain. Ranger.

Thurindir gets +1 Willpower for each side quest in the victory display.

Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.

"He is one of the wandering folk – Rangers we call them."
–Barliman Butterbur, The Fellowship of the Ring

Race Across Harad (x3)
2 1 1 1 2 3 ★ 1 
Harad.

Action: Exhaust Kahliel's Tribesman to choose another Harad character. That character gets +1 Willpower +1 Attack and +1 Defense until the end of the phase.

But the Haradrim, being now driven to the brink, turned at bay, and they were fierce in despair...
–The Return of the King

Race Across Harad (x3)
1
3 
Mount.

Attach to a DĂșnedain or Ranger hero. Restricted.

Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.

Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King

Race Across Harad (x3)
1
1 
Skill.

Attach to a hero. Limit 1 per hero.

Attached hero gains the Warrior trait.

Response: After you play Mighty Warrior from your hand, draw a card.

Gimli hewed the legs from another that had sprung up on Balin's tomb.
–The Fellowship of the Ring

Race Across Harad (x3)
0
3 

Play only if you control a unique character with the Noble trait and another unique character with the Ranger trait.

Response: After a hero you control participates in an attack that destroys an enemy, add X resources to that hero's pool. X is the just destroyed enemy's printedThreat

Race Across Harad (x3)
0 2 1 0 2 4 ★ 3 
Dúnedain. Scout.

Forced: After this ally enters play, search the top 5 cards of the encounter deck for a non-unique location and add it to the staging area. If no location enters play by this effect, discard DĂșnedain Pathfinder. Shuffle the encounter deck.

Race Across Harad (x3)
1
1 

Play only if the main quest has no keywords.

Action: Remove X progress from the main quest to place X progress on a location in the staging area.

"Well," said Boromir, "when heads are at a loss bodies must serve..."
–The Fellowship of the Ring

Race Across Harad (x3)
2 1 2 0 2 4 ★ 1 
Woodman.

Response: When the active location leaves play as an explored location, discard Eryn Galen Settler to discard a location in the staging with the same title as the just explored location.

Race Across Harad (x3)
1
6
1 

“I myself dared to pass the doors of the Necromancer in Dul Guldur, and secretly explored his ways...”
–Gandalf, The Fellowship of the Ring

Limit 1 copy of Explore Secret Ways in the victory display.

While Explore Secret Ways is in the victory display, each location in the staging area with the same title as the active location does not contribute its Threat to the total Threat in the staging area.


Race Across Harad (x3)
3 2 0 0 2 3 ★ 2 
Isengard.

Response: When you play an event, give it Doomed 1. to draw a card. You cannot trigger this ability if you have already triggered the ability of a Steward of Orthanc this round.

"...the power of Orthanc cannot be lightly thrown aside..."
–Saruman, The Two Towers

Beneath the Sands (x1)
9 2 2 1 4 5 ★ 3 
Gondor. Scout.

Response: After Hirgon quests successfully, play a ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1 Attack and +1 Defense until the end of the round.

"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King

Beneath the Sands (x3)
2
1 
Item. Weapon.

Attach to a Harad character. Restricted.

Attached character gets +1 Attack.

Response: After attached character is declared as an attacker, it gets +3 Attack for this attack. After this attack resolves, discard Haradrim Spear.

Beneath the Sands (x3)
1
1 

Play only if you control a unique character with the Warrior trait and another unique character with the Scout trait.

Response: After the players have committed characters to the quest, discard a non-unique enemy in the staging area. Then, reveal an encounter card.

Beneath the Sands (x3)
1
2 
Artifact. Item.

Limit 1 per deck. Attach to a Gondor hero.

Attached hero gets +1 Willpower

Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

"The Red Arrow has not been seen in the Mark in all my years!"
–ThĂ©oden, The Return of the King

Beneath the Sands (x3)
1
6
2 

“I called for the help of the DĂșnedain, and their watch was doubled...”
–Gandalf, The Fellowship of the Ring

Limit 1 copy of Keep Watch in the victory display.

While this quest is in the victory display, each non-unique enemy engaged with a player gets -1 Attack.


Beneath the Sands (x3)
3 2 2 0 2 4 ★ 4 
Rohan. Scout.

While a side quest is in the victory display, Rider of Rohan does not exaust to quest.

"Who are you, and what are you doing in this land?" said the Rider, using the Common Speech of the West...
–The Two Towers

Beneath the Sands (x3)
2
2 
Song.

Attach to a Hobbit hero. Limit 1 per hero.

Attached hero gets +1 Willpower for each Song attached to it.

"I sit beside the fire and think
of how the world will be
when winter comes without a spring
that I shall ever see."
–Bilbo Baggins, The Fellowship of the Ring

Beneath the Sands (x3)
2 1 1 1 2 3 ★ 2 
Dúnedain.

Response: Discard DĂșnedain Lookout to cancel the 'When Revealed' effects of an enemy just revealed from the encounter deck.

"Travellers scowl at us, and countrymen gives us scornful names."
–Aragorn, The Fellowship of the Ring

Beneath the Sands (x3)
1
1 
Skill.

Attach to a hero. Limit 1 per hero.

Attached hero gains the Ranger trait.

Response: After you play Doughty Ranger from your hand, draw a card.

...he went forth clad only in rusty green and brown, as a Ranger of the wilderness.
–The Fellowship of the Ring

Beneath the Sands (x3)
5
1 

Play only if the characters you control have a total of at least 9 different Traits between them.

Action: Ready each character in play. Until the end of the phase, each character you control gets +1 Willpower

"For the rest, they shall represent the other Free Peoples of the World: Elves, Dwarves and Men."
–Elrond, The Fellowship of the Ring

The Black Serpent (x1)
9 1 2 3 3 6 ★ 2 
Rohan. Warrior.

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

"King's man! King's man!" his heart cried within him.
–The Return of the King

The Black Serpent (x3)
0
2 
Song.

Attach to a hero. Limit 1 per hero.

Action: Spend 1 resource from attached hero's pool to give attached hero +1 Willpower until the end of the phase. (Limit 3 times per phase.)

"I will not say the Day is done.
nor bid the Stars farewell."
–Sam Gamgee, The Return of the King

The Black Serpent (x3)
2
1 

Action: Ready each hero with a Song attachment.

And then all the host of Rohan burst into song, and they sang as they slew, for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.
–The Return of the King

The Black Serpent (x3)
4 1 1 0 3 3 ★ 2 
Gondor. Warrior.

Defender of Cair Andros gets +XDefense where X is the tens digit of your threat. (Limit +4Defense

Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.

The Black Serpent (x3)
3
1 

Play only if you control a unique character with the Rohan trait and another unique character with the Gondor trait.

Response: At the beginning of the combat phase, you resolve the step in which you attack enemies before resolving enemy attacks this phase. (Each other player resolves the combat phase as normal after you resolve your attacks.)

The Black Serpent (x3)
1
1 
Skill.

Attach to a hero. Limit 1 per hero.

Attached hero gains the Scout trait.

Response: After you play Fearless Scout from your hand, draw a card.

...he got right up to the fire–for fire it was–without disturbing anyone. –The Hobbit

The Black Serpent (x3)
1
6
2 

“Foes and fire are before you, and your homes far behind. Yet, though you fight upon an alien field, the glory that you reap there shall be your own for ever.”
–ThĂ©oden, The Return of the King

Limit 1 copy of Rally the West in the victory display.

While this quest is in the victory display, each hero gets +1 Willpower.