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23 Results Found

Core Set (x1)
[6] 1 3 3 6 7โ˜… 9 [338760]
Beorning.   Warrior.  
Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

Core Set (x1)
[5] 1 [21520]

Action: Choose a player. Heal all damage on each hero controlled by that player.

Conflict at the Carrock (x3)
[4] 1 2 1 3 4โ˜… 2 [27682]
Beorning.  
Action: Discard Beorning Beekeeper from play to deal 1 damage to each enemy in the staging area.

Return to Mirkwood (x3)
[3] 1 2 0 2 4โ˜… 5 [106081]
Silvan.   Scout.  
While Mirkwood Runner is attacking alone, the defending enemy does not count its Defense.

The Nîn-in-Eilph (x3)
[3] 2 0 1 2 4โ˜… 7 [177804]
Dale.   Scout.  
Secrecy 2. Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.

The Nîn-in-Eilph (x3)
[2] 1 0 0 2 2โ˜… 2 [24573]
Woodman.  
You may give Mirkwood Pioneer doomed 1 when you play it from your hand. If you do it gains: "Response: After you play Mirkwood Pioneer, choose a card in the staging area. Until the end of the round, the chosen card does not contribute its Threat."

The Thing in the Depths (x3)
[3] 2 1 0 2 4โ˜… 6 [126340]
Woodman.   Scout.  
Response: After Mirkwood Explorer quests successfully, place 1 progress on it. Action: Exhaust Mirkwood Explorer to move all progress from it to a location in play.

Temple of the Deceived (x3)
[3] 1 2 1 2 4โ˜… 7 [202551]
Dale.   Scout.  
Response: After Rhovanion Outrider commits to the quest, place 1 progress on a location in the staging area. If that location is not explored by this effect, give Rhovanion Outrider +1 Willpower until the end of the phase.

The Sands of Harad (x3)
[2] 0 2 0 1 2โ˜… 7 [174693]
Silvan.  
Ranged. Response: After Greenwood Archer enters play, ready a hero.

The Sands of Harad (x3)
[2] 6 [141214]
Item.   Weapon.  
Attach to a Silvan hero. Restricted. Attached hero gets +1 Willpower and +1 Attack.

Race Across Harad (x3)
[2] 1 2 0 2 4โ˜… 2 [40348]
Woodman.  
Response: When the active location leaves play as an explored location, discard Eryn Galen Settler to discard a location in the staging with the same title as the just explored location.

The Crossings of Poros (x3)
[3] 0 3 1 3 5โ˜… 2 [35319]
Beorning.  
Response: After Beorning Guardian participates in an attack that destroys an enemy, discard Beorning Guardian to place X progress on a location, where X is the destroyed enemy's printed Threat.

The Wilds of Rhovanion (x3)
[1] 5 [86225]
Item.  
Attach to a Dale or Scout character. Limit 1 per character. Response: After attached character commits to the quest, place 1 progress on the active location.

The Withered Heath (x1)
(11) 0 3 3 5 7โ˜… 3 [5473]
Beorning.   Warrior.  
Sentinel. Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 Defense for this attack.

The Withered Heath (x3)
[2] 1 1 1 3 3โ˜… 6 [132653]
Beorning.  
Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.

The Withered Heath (x3)
[1] 3 [45535]

Response: After a Beorning character is declared as an attacker or defender against an enemy, that enemy gets -2 Attack and -2 Defense until the end of the phase.

Roam Across Rhovanion (x1)
(10) 2 3 1 4 6โ˜… 2 [3264]
Woodman.   Scout.  
While the active location has an attachment on it, Haldan does not exhaust to quest. Response: When the active location is explored, draw 1 card for each attachment on it.

Fire in the Night (x3)
[2] 1 1 1 2 3โ˜… 2 [29885]
Woodman.   Scout.  
Forest Road Traveler gets +1 Willpower, +1 Attack, and +1 Defense for each attachment on the active location.

Fire in the Night (x3)
[5] 0 4 3 4 7โ˜… 5 [89762]
Creature.   Beorning.  
Cannot have attachments. Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)

The Ghost of Framsburg (x3)
[4] 2 2 2 3 5โ˜… 2 [27178]
Woodman.   Ranger.  
Ranged. Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.

Mount Gundabad (x3)
[3] 0 0 2 3 3โ˜… 2 [33233]
Silvan.   Warrior.  
Response: After Greenwood Defender enters play, it does not exhaust to defend until the end of the round.

The Fortress of Nurn (x3)
[4] 2 2 1 3 5โ˜… 1 [10270]
Woodman.   Scout.  
Response: After Haleth quests successfully, search the top 5 cards of your deck for an attachment and add it to your hand. Shuffle your deck.

The Hobbit: Over Hill and Under Hill (x1)
(12) 0 5 1 10 10โ˜… 5 [9761]
Beorning.   Warrior.  
Cannot have attachments. Immune to player card effects. Beorn does not exhaust to defend.