Immune to player card effects.
Forced: After The Stone of Erech becomes the active location, each player searches the encounter deck and discard pile for an Oathbreaker enemy and adds it to the staging area. Shuffle the encounter deck.
Travel: Remove 5 progress from stage 3B to travel here.
While Dark Door is in the staging area, progress cannot be placed on locations in the staging area.
Travel: The first player reveals an encounter card to travel here.
...before him stood a stony door closed fast...
–The Return of the King
While Trysting Place is in the staging area, each enemy in the staging area cannot take damage.
Travel: The first player searches the encounter deck and discard pile for an Oathbreaker enemy and puts it into play engaged with him. Shuffle the encounter deck.
Haunted Path gets +1 for each player with a threat of 35 or higher.
Travel: Raise each player's threat by 1 to travel here.
Shadow: Either raise your your threat by 2, or return attacking enemy to the staging area after this attack.
Forced: After Dead Man of Dunharrow engages you, either attach a set aside Overcome by Fear to your threat dial, or raise your threat by 2.
Shadow: Attacking enemy gets +1
Forced: When Shadow Host engages you, either attach a set aside Overcome by Fear to your threat dial, or it makes an immediate attack.
"In that gloom the Shadow Host seemed to grow stronger and more terrible to look upon."
–Legolas, The Return of the King
When Revealed: Each player with a threat of 35 or higher deal 1 damage to each exhausted character he controls.
Shadow: If your threat is 35 or higher, defending character cannot ready until the end of the round.
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or each character you control gets -1 -1 and -1 until the end of the round.
Shadow: Attacking enemy gets +1 (+2 instead if undefended).
When Revealed: Each player must choose: either attach a set aside Overcome by Fear to your threat dial, or discard an ally you control
Shadow: Either attach a set aside Overcome by Fear to your threat dial, or attacking enemy makes an additional attack after this one.
"I must take new counsel for myself and my kindred. We must ride our own road, and no longer in secret. For me the time of stealth has passed. I will ride by the swiftest way, and I will take the Paths of the Dead." –Aragorn, The Return of the King
Setup: Set The Stone of Erech and Army of the Dead aside, out of play. Each player attaches a copy of Overcome by Fear to his threat dial. Remove each unattached copy of Overcome by Fear from the game.
"This is an evil door," said Halbarad, "and my death lies beyond it. I will dare to pass nonetheless..." –The Return of the King
When Revealed: Each player may add 1 resource to the resource pool of each hero he controls. Each player who does so must raise his threat by 3.
Forced: At the end of the planning phase, discard all cards in each player's hand and advance to stage 2A.
He could see nothing but the dim flame of the torches; but if the company halted, there seemed an endless whisper of voices all about him, a murmur of words in no tongue that he had ever heard before. –The Return of the King
When Revealed: Each player searches the encounter deck for a different location and adds it to the staging area. Shuffle the encounter deck.
...there could be no turning back; all the paths behind were thronged by an unseen host that followed in the dark. –The Return of the King
X is the threat of the player with the highest threat.
Each player cannot reduce his threat below his initial threat level.
Forced: At the beginning of the planning phase each player must choose: either raise your threat by 1, or you cannot play cards this phase.
"I see shapes of Men and of horses, and pale banners like shreds of cloud, and spears like winter–thickets on a misty night. The Dead are following." –Legolas, The Return of the King
When Revealed: Add The Stone of Erech and Army of the Dead (enemy side faceup) to the staging area. Each player may raise his threat by 3 to detach Overcome by Fear from his threat dial and set it aside, out of play.
"Yes, the Dead ride behind. They have been summoned." –Elladan, The Return of the King
While Stone of Erech is the active location, each Oathbreaker enemy loses the Phantom keyword and gets -20 engagement cost.
When The Stone of Erech leaves play as an explored location, the players win the game.
Setup: Each player may trade heroes without incurring a threat penalty. The first player may raise each player's threat by 1 to search his deck for Anduril and add it to his hand. Remove each burden with these burden set icons from the encounter deck: A Shadow of the Past, Flight to the Ford, The Ring Goes South, The Passage of the Marshes, Shelob's Lair
"...there is only one way through the mountains that will bring me to the coastlands before all is lost. That is the Paths of the Dead." –Aragorn, The Return of the King
Resolution: Add each copy of Overcome by Fear attached to a player's threat dial to the campaign pool and record the name of each player it was attached to. If Army of the Dead is in the victory display, add the Army of the Dead boon to the campaign pool. The players have earned each card added to the campaign pool
Then Aragorn said: "The hour is come at last. Now I go to Pelargir upon Anduin, and ye shall come after me. And when all this land is clean of the servants of Sauron, I will hold the oath fulfilled, and ye shall have peace and depart for ever. For I am Elessar, Isildur's heir of Gondor." –The Return of the King
Immune to player card effects. The first player gains control of Army of the Dead.
Setup: The first player takes control of Army of the Dead.
If Army of the Dead leaves play, remove it from the game.
"Now come! By the Black Stone I call you!"
–Aragorn, The Return of the King