Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
19 Results Found

Core Set (x1)
(40) 5 4 3 9
Nazgûl.  
No attachments. Forced: When the prisoner is 'rescued', move Nazgûl of Dol Guldur into the staging area. Forced: After a shadow effect dealt to Nazgûl of Dol Guldur resolves, the engaged player must choose and discard 1 character he controls.

The Morgul Vale (x1)
(1) 4 7 4 5
Nazgûl.   Captain.  
Cannot have attachments. Reduce any amount of damage dealt to Nazgûl of Minas Morgul to 1.

A Shadow in the East (x1)
(49) 4 6 4 9
Nazgûl.   Easterling.   Mordor.  
Immune to player card effects. Khamûl the Easterling engages the first player. Only the engaged player can declare attackers or defenders against Khamûl the Easterling.

The Black Riders (x5/x3)
(35) 4 5 4 6
Nazgûl.  
Hide 2.  
Cannot have non-Morgul attachments. Forced: After engaged player fails a Hide test, Black Rider makes an immediate attack.

The Black Riders (x2/x0)
(35) 4 4 3 5
Nazgûl.  
Cannot have non-Morgul attachments. While Rider of Mordor is engaged with a player, characters that player controls get -1 Willpower. While The One Ring is exhausted, Rider of Mordor gets -10 engagement cost.

The Black Riders (x4/x4)
(30) 2 4 3 6
Nazgûl.  
Cannot have non-Morgul attachments. While Fell Rider is in the staging area, it gains: "Forced: At the beginning of the encounter phase, the first player must either reduce the Ring-bearer's life by 1 or engage Fell Rider."

The Black Riders (x1/x1)
(45) 5 6 5 9
Nazgûl.  
Immune to player card effects. The Witch-king gets -30 engagement cost while The One Ring is exhausted. Characters with 1 Willpower or less cannot defend attacks made by The Witch-king.

The Black Riders (x4/x2)
(35) 3 5 4 5
Nazgûl.  
Cannot have non-Morgul attachments. Forced: When Ringwraith attacks, deal it an additional shadow card if The One Ring is exhausted.

Shadow: Shuffle this card into the encounter deck.

The Land of Shadow (x2/x1)
(45) 4 5 4 9
Nazgûl.  
Cannot have non-Morgul attachments. While The One Ring is exhausted, Morgul Wraith gets -30 engagement cost and gains: "Immune to player card effects."

The Flame of the West (x4)
(45) 0 6 4 12
Nazgûl.  
Setup: Add Wraith on Wings to the staging area. Cannot have non-Morgul attachments. Wraith on Wings gets +1 Threat and -1 enagement cost for each resource on it. Forced: At the beginning of the quest phase, place 1 resource on Wraith on Wings (Limit 5 resources.)

The Flame of the West (x1)
(50) 6 6 6 14
Nazgûl.   Captain.  
Immune to player card effects. Cannot be optionally engaged or take damage. Forced: At the beginning of the quest phase, discard cards from the encounter deck until an enemy is discarded. Add the discarded enemy to the staging area.

The Flame of the West (x1)
(50) 6 6 6 14
Nazgûl.   Sorcerer.  
Only the engaged player can declare attackers against the Witch-king. Forced: At the beginning of the encounter phase, The Witch-king engages the first player. Then, it makes an immediate attack.

The Mountain of Fire (x3/x2)
(66) 4 6 4 9
Nazgûl.  
Cannot have non-Morgul attachments. Forced: After Nazgûl of Mordor attacks, either raise your threat by 4, or return Nazgûl of Mordor to the staging area.

The Mountain of Fire (x2/x1)
(88) 3 6 3 10
Nazgûl.  
Cannot have non-Morgul attachments. While Ringwraith of Sauron is in the staging area it gains: "Forced: After a player fails a Fortitude test, Ringwraith of Sauron engages that player and makes an immediate attack." (|) (|)

The Massing at Osgiliath (x1)
(40) 6 6 6 11
Nazgûl.   Captain.  
Players cannot play attachments on The Witch-king. While The Witch-king is in the staging area, each character gets -1 Willpower. Forced: After The Witch-king attacks, he returns to the staging area unless the defending player raises his threat by 3.

The Wizard's Quest (x1)
(50) X 6 3 10
Nazgûl.  
Immune to player card effects. X is 1 more than the stage number of the main quest. Cannot leave the staging area unless the players are at stage 3B.

The Wizard's Quest (x1)
15
(36) 3 6 3 9
Nazgûl.  
Cannot have non-objective player card attachments or take non-combat damage. Forced: After Nazgûl of Dol Guldur attacks you, eithe return it to the staging area or raise your threat by 3.

A Shadow of the Past Nightmare (x1)
(40) 5 6 4 8
Nazgûl.  
Cannot have non-Morgul attachments. Khamûl the Easterling gets -30 engagement cost while The One Ring is exhausted. Forced: At the beginning of the refresh phase, the engaged player makes a Hide 2 test. If the engaged player fails the hide test, Khamûl the Easterling makes an immediate attack.

A Shadow of the Past Nightmare (x2)
(25) 3 3 4 6
Nazgûl.  
Peril.   Hide 2.  
Cannot have non-Morgul attachments. While Dark Horseman is engaged with you, characters you control get -1 Willpower during Hide tests.