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Scenario Encounter
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Card Type Subtype Deck Type
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Character Project Creator

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Resource Threat Engagement
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Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 19 Cards
Dream-chaser Campaign Expansion (x1)
35 2 2 2 2
Corsair. Raider.

For each resource on Crowley, he gets +1 Threat, +1 Attack, +1 Defense, and +1 hit point. If Crowley has 3 or more resources on him, he gains victory 3.

Forced: When Crowley engages you, place 1 resource on him. At the end of the combat phase, return him to the staging area.

Dream-chaser Campaign Expansion (x1)
47 3 3 0 10
Corsair. Raider.

Immune to player card effects. No more than 1 character can attack Graxar each round.

Graxar gets +1Attack for each damage on him and +1Defense for each resource on him.

Forced: When Graxar is dealt a shadow card, place 1 resource on him.

The Grey Havens (x3/x1)
36 3 4 3 5
Corsair. Raider.

Forced: After Sahír’s Ravager attacks, place 1 resource on it. Then, deal X damage to the Aflame location in play with the lowest Aflame value, where X is the number of resources on Sahír’s Ravager.

The Grey Havens (x3)
36 1 2 2 4
Corsair. Raider.

Cunning Pirate gets +1 Attack and +1 Defense for each resource on it.

Forced: When Cunning Pirate engages you, discard an attachment you control and place resources on Cunning Pirate equal to that attachment's printed cost.

The Grey Havens (x2)
12 2 3 3 3
Corsair. Raider.

Forced: When Vicious Marauder engages you, discard a random card from your hand and place resources on it equal to that card's printed cost.

Forced: When Vicious Marauder attacks you, distribute damage among characters you control equal to the number of resources on it.

The Grey Havens (x3)
24 2 3 2 4
Corsair. Raider.

Umbar Raider gets +1 Attack for each resource on it.

Forced: After Umbar Raider attacks you, move 1 resource from one of your heroes’ resource pools to Umbar Raider.

“And there men of Lamedon contested the fords with fell folk of Umbar and Harad who had sailed up the river.”
–Legolas, The Return of the King

The Grey Havens (x2)
16 2 3 3 2
Corsair. Raider.

Forced: When Corsair Infiltrator attacks, deal it 1 additional shadow card for each resource on it.

Forced: After the engaged player collects resources at the beginning of the resource phase, that player moves 1 resource from one of his heroes’ pools to Corsair Infiltrator.

The Grey Havens (x2/x0)
40 3 5 1 5
Corsair. Raider.

Raid Leader gets +1 Defense for each resource on it.

Forced: When Raid Leader engages you, move 1 resource from each of your heroes’ resource pools to Raid Leader.

“The Corsairs are upon us! It is the last stroke of doom!”
–Men of Gondor, The Return of the King

The Grey Havens (x1)
4 6 6 2 5
Corsair. Raider.

Captain Sahír engages the first player.

For each point of damage Captain Sahír would take, discard 1 resource from him and cancel that damage.

Forced: After Captain Sahír attacks, place 2 resource tokens on him (4 instead if his attack destroyed a character).


The Grey Havens (x1)
0 0 2 5
Corsair. Raider.

The first player gains control of Captain Sahír.

Captain Sahír gets +1 Willpower and +1 Attack for each resource on him (max +6).

Action: Spend 1 resource from a hero you control to place 1 resource on Captain Sahír. (Limit once per round).

If Captain Sahír leaves play, the players lose.

The Grey Havens (x1)
8 1 2 2 4
Corsair. Raider.

Na’asiyah engages the last player.

Forced: When Na’asiyah engages you, discard each event in your hand. Add 1 resource to Na’asiyah for each event discarded in this way.

Forced: When Na’asiyah attacks or defends, she gets +1 Attack and +1 Defense for this attack for each resource on her. After this attack, discard 1 resource from her.


The Grey Havens (x1)
1 2 2 4
Corsair. Raider.

The last player gains control of Na’asiyah.

Action: While Na’asiyah is attacking or defending, spend 1 resource from her to give her +2 Attack or +2 Defense for this attack.

Action: Spend 1 resource from a hero you control to place 1 resource on Na’asiyah. (Limit once per round).

If Na’asiyah leaves play, the players lose.

Flight of the Stormcaller (x2)
26 2 2 2 3
Corsair. Raider.

Corsair Seafarer gets +1 Attack for each resource on it.

Forced: After the engaged player commits a hero to a Sailing test or to a quest, move 1 resource from that hero's resource pool to Corsair Seafarer.

The City of Corsairs (x3/x1)
28 2 2 3 5
Corsair. Raider.

Corsair Slaver gets +1 Attack and +1 Threat for each resource on it.

Forced: After the engaged player spends any number of resources, place 1 of those resources on Umbar Slaver.

The City of Corsairs (x1)
4 6 6 2 8
Corsair. Raider. Corrupt.

Captain Sahír engages the first player.

For each point of damage Captain Sahír would take, discard 1 resource from him and cancel that damage.

For every 5 resources on Captain Sahír, he makes an additional attack against the engaged player each combat phase.

Raid on the Grey Havens Nightmare (x3)
16 3 2 3 3 1 
Corsair. Raider.

Durin the combat phase, Corsair Pillager makes 1 additional attack for each resource token on it.

Forced: After the players travel to an Aflame location, place 1 resource on Corsair Pillager for each damage on that location.

Raid on the Grey Havens Nightmare (x3)
44 2 2 2 4 5 
Corsair. Raider.

Corsair Pyromaniac gets +1 Threat +1 Attack and +1 Defense for each resource token on it.

Forced: After a card is placed underneath The Havens Burn, place 1 resource on Corsair Pyromaniac.

The Thing in the Depths Nightmare (x3)
36 3 3 1 3 1 
Corsair. Raider.

Corsair Duelist enters play with 2 resources on it.

Forced: When Corsair Duelist would be defeated, remove 1 resource and all damage from it instead.

Shadow: Attacking enemy gets +1 Attack for each resource on it.

The City of Corsairs Nightmare (x2)
28 4 4 2 4 1 
Corsair. Raider.

While Corsair Loyalist has 4 or more resources on it, its attacks are considered to be undefended.

Shadow: If attacking enemy is a Raider either add 2 resources to attacking enemy, or attacking enemy makes an additional attack after this one.