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Trait Keyword Victory
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Player Encounter Quest
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37 Results Found

Core Set (x2)
(20) 2 3 1 3
Creature.   Spider.  
When Revealed: Each player must choose and exhaust 1 character he controls.

Shadow: Defending player must choose and exhaust 1 character he controls. (2 characters instead if this attack is undefended.)

Core Set (x1)
(32) 3 5 2 9
Creature.   Spider.  
When Revealed: Each character currently committed to a quest gets -1 Willpower until the end of the phase.

Shadow: Raise defending player's threat by 4. (Raise defending player's threat by 8 instead if this attack is undefended.)

Core Set (x4)
(25) 2 2 1 4
Creature.   Spider.  
Forced: After Forest Spider engages a player, it gets 1 Attack until the end of the round.

Shadow: Defending player must choose and discard 1 attachment he controls.

Return to Mirkwood (x3/x0)
(44) 2 8 4 6
Creature.   Spider.  
Forced: At the beginning of the encounter phase, Attercop, Attercop automatically engages the player guarding Gollum, regardless of his threat.

The Long Dark (x3)
(31) 3 2 1 4
Spider.   Creature.  
When Revealed: The first player draws 1 card. Then, that player must choose and discard 4 cards from his hand, if able. Forced: After Cave Spider engages a player, that player must choose and discard 1 card from his hand, if able.

Heirs of Númenor (x3/x1)
(25) 3 4 1 5
Creature.   Spider.  
When Revealed: Until the end of the round, Morgul Spider gets +1 Attack for each character not currently committed to a quest.

Beneath the Sands (x1)
(50) 4 6 4 12
Creature.   Spider.  
Cannot have attachments. Cannot take damage. Brood Mother engages the first player. Forced: At the end of the round, search the encounter deck and discard pile for a Spider Broodling and add it to the staging area, if able. Shuffle the encounter deck.

Beneath the Sands (x3)
(40) 3 3 2 5
Creature.   Spider.  
While On Track is in play, Hive Guardian gets +2 Attack and -5 engagement cost.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if On Track is in play).

Beneath the Sands (x5)
(20) 1 2 1 2
Creature.   Spider.  
While On Track is in play, Spider Broodling gains surge.

Shadow: If On Track is in play, put Spider Broodling into play engaged with you and deal it a shadow card.

The Wilds of Rhovanion (x2/x1)
(36) 3 4 3 5
Creature.   Spider.  
Forced: After Ravenous Spider engages you, it makes an immediate attack.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Wilds of Rhovanion (x3)
(28) 2 3 2 3
Creature.   Spider.  
Forced: After Giant Spider attacks and damages a character, that character cannot ready until the end of the round.

Shadow: Defending character cannot ready until the end of the round.

Mount Gundabad (x2/x1)
(32) 2 3 1 4
Creature.   Spider.  
Forced: When Deep-dweller engages you, it makes an immediate attack. Forced: After Deep-dweller take any amount of damage (and survives), return it to the staging area.

The Hobbit: On the Doorstep (x3/x2)
(30) 2 3 2 2
Creature.   Spider.  
Venom.  
When Revealed: This enemy attacks the character with the most poison attached.

Shadow: Defending character gets 1 poison.

The Hobbit: On the Doorstep (x4/x3)
(28) 2 1 1 6
Creature.   Spider.  
Venom.  
This enemy gets +3 Attack while engaged with a player who controls at least 1 poisoned character.

Shadow: Defending character gets 1 poison. (Give 2 poison to a character you control if undefended.)

The Hobbit: On the Doorstep (x3/x1)
(33) 3 3 0 3
Creature.   Spider.  
Venom.  
When Revealed: Each character committed to the quest gets 1 poison.

Shadow: If defending character is poisoned, make that character unconscious.

The Hobbit: On the Doorstep (x3/x1)
(37) 3 5 2 4
Creature.   Spider.  
Venom.  
Forced: At the end of each round, each player must give a hero he controls 1 poison.

The Hobbit: On the Doorstep (x5)
(25) 1 4 1 3
Creature.   Spider.  
Venom.  
Forced: When this enemy attacks, defending player must attach 1 poison to a character he controls.

Shadow: Defending character gets 2 poison.

The Land of Shadow (x1)
(50) 4 4 4 8
Spider.  
Indestructible.  
Cannot have attachments. Shelob gets +1 Threat for each resource on her. Forced: At the beginning of the quest phase, either place 1 resource on Shelob, or she makes an immediate attack against the first player.

Two-Player Limited Edition Starter (x2/x0)
(18) 3 2 2 4
Spider.  
While it is engaged with you, Spiders of Mirkwood gets +1 Attack for each exhausted character you control.

Shadow: Choose and exhaust 1 character you control. If this attack was undefended, also deal that character 2 damage.

Two-Player Limited Edition Starter (x2)
(34) 2 3 1 3
Spider.  
Forced: After Gret Spider engages you, exhaust a character you control.

Shadow: Deal 1 damage to an exhausted character you control.

Attack on Dol Guldur (x1)
(45) 3 4 3 8
Lieutenant.   Spider.  
Indestructible.  
Forced: When Dungeon Dweller attacks you, discard an ally you control.

The Wizard's Quest (x1)
20
(35) 3 5 2 6
Spider.  
Forced: After Spider of Dol Guldur attacks and destroys an ally, return it to the staging area.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Wizard's Quest (x1)
25
(34) 3 4 2 5
Spider.  
Forced: After Ravenous Spider attacks and destroys a character, the defending player exhausts a character he controls.

Shadow: If this attack destroys a character, exhaust a character you control.

The Wizard's Quest (x1)
26
(28) 2 3 2 4
Spider.  
Forced: After Venomous Spider attacks and damages a character, that character cannot ready until the end of the round.

Shadow: Defending character cannot ready until the end of the round.

The Woodland Realm (x1)
1
(38) 3 6 3 8
Spider.  
Cannot have non-objective player card attachments or take non-combat damage. While Ungoliant's Spawn is in the staging area, characters cannot be readied by player card effects.

The Woodland Realm (x3)
4
(22) 2 2 1 2
Spider.  
Forced: After Spiders of Mirkwood engages you, exhaust a character you control.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it has the Spider trait).

The Woodland Realm (x2)
7
(30) 3 3 2 5
Spider.  
When Revealed: Each player exhausts a character he controls.

Shadow: Exhaust a character you control.

The Woodland Realm (x1)
13
(34) 2 4 2 4
Spider.  
Forced: After Wicked Spider engages you, discard an exhausted character you control.

Shadow: Attacking enemy cannot take damage this phase.

Passage Through Mirkwood Nightmare (x1)
(32) 3 5 3 9
Creature.   Spider.  
When Revealed: Until the end of the phase, each character currently committed to the quest gets -2 Willpower and is discarded if its Willpower is 0.

Shadow: Raise defending player's threat by 5. (Raise defending player's threat by 10 instead if undefended.)

Passage Through Mirkwood Nightmare (x3)
(31) 2 3 2 5
Creature.   Spider.  
Forced: After you engage Ungoliant's Brood, your cards cannot ready for the remainder of the round.

Shadow: If this attack is undefended, exhaust all characters you control.

Passage Through Mirkwood Nightmare (x2)
(18) 3 2 2 4
Spider.  
While it is engaged with you, Spiders of Mirkwood gets +1 for each exhausted character you control.

Shadow: Choose and exhaust 1 character you control. If this attack is undefended, also deal that character 2 damage.

Escape From Dol Guldur Nightmare (x3)
(28) 3 3 3 6
Creature.   Spider.   Dol Guldur.  
If there are any unclaimed objectives in play, Spider of Dol Guldur gains surge.

Shadow: Attacking enemy gets +3 Attack for each unclaimed objective in play.

A Journey to Rhosgobel Nightmare (x2)
(11) 2 4 3 5
Creature.   Spider.  
While Treetop Bird-eater is engaged with a player, characters controlled by that player cannot be healed. Forced: At the beginning of the encounter phase, Treetop Bird-eater engages the player who controls Wilyador (regardless of threat).

Return to Mirkwood Nightmare (x3)
(33) 3 3 2 5
Creature.   Spider.  
When Revealed: The player guarding Gollum must either exhaust a hero he controls or Web-spinner gains surge.

Shadow: The player guarding Gollum must exhaust a character he controls.

The Long Dark Nightmare (x3)
(42) 4 5 3 6
Creature.   Spider.  
Forced: If Trapdoor Spider damage a character, discard that character from play. Lost: Trapdoor Spider engages the last player and makes an immediate attack.

Flies and Spiders Nightmare (x3)
(35) 4 6 3 6
Creature.   Spider.  
Venom.  
Attercop gets -1 engagement cost for each poison in play. Poisoned characters cannot be declared as attackers or defenders against Attercop.

Flies and Spiders Nightmare (x5)
(25) 3 4 2 5
Creature.   Spider.  
Venom.  
Forced: After a character is declared as a defender against Venomous Spider, give it 1 poison.

Shadow: Give 2 poison to the defending character.