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Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 10 Cards
Angmar Awakened Campaign Expansion (x1)
Thaurdir.

Setup: Attach to Thaurdir (even if he is out of play). Otherwise, remove this card from the game.

Forced: After a Sorcery treachery is revealed, move Thaurdir's Spite to the hero with the most damage. (Counts as a Sorcery attachment with the text: "Attached hero gets -2Defense and cannot be healed.")

The Watcher in the Water (x4/x3)
12 2 3 0 3
Tentacle.

Forced: When Grasping Tentacle is attacked, discard the top card of the encounter deck. If that card has a shadow effect or is a Tentacle enemy, attach this card to an attacking character as a Tentacle attachment with the text: "Attached character's Attack and Defense are reduced to 0."

Heirs of Númenor (x2)

When Revealed: Each character gets -2 Attack and -2 Defense until the end of the round.

Shadow: Deal 2 damage to all Battleground locations in play.

The Nîn-in-Eilph (x3)
1
5
Marsh.

While Sinking Bog is in the staging area, each character gets -1 Willpower -1 Attack and -1 Defense for each Item attached to it. This ability does not stack with other copies of Sinking Bog.

Shadow: Defending character gets -1 Defense for this attack for each attachment attached to it.

The Battle of Carn Dûm (x1)
5

With reckless abandon, your company makes a mad dash for the gates!

Surge.

Forced: When at least 1 progress is placed on Furious Charge, each character gets -2 Defense until the end of the round. If Thaurdir is Captain side faceup, flip him.

Response: After Furious Charge is defeated, add 10 progress to the main quest.


Temple of the Deceived (x2)
Side
A
5
5
Ruins.

While Temple Halls is the active location, each character gets -1Attack and -1Defense

Forced: When Temple Halls is flipped over while active, put Temple Guardian into play from the victory display, engaged with the player with the highest threat.

Side
B
4
-

Uncharted. Immune to player card effects.

Travel: Exhaust the Gate Key to travel here.

Forced: After Temple of the Deceived becomes the active location, flip it over.

The Ghost of Framsburg (x2/x0)
Hazard.

When Revealed: Each character gets -1Willpower -1Attack and -1Defense until the end of the round.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, raise the defending player's threat by 3.

The Hobbit: On the Doorstep (x4/x3)
3
3
Forest.

While Giant Web is the active location, each character gets -1Willpower -1Attack and -1Defense for each poison it has.

Response: After Giant Web leaves play as an explored location, ready an unconscious character.

The Hobbit: On the Doorstep (x3)
15 2 2 0 1
Creature.

Forced: After Dark Bats damages a character, attach it to that character. (While attached, counts as a Condition attachment with the text: 'Attached character gets -1 Willpower, -1 Attack, and -1 Defense.")

Shadow: Attach this card to the defending character.

Conflict at the Carrock Nightmare (x1)
34 2 5 3 10 6 
Troll.

Rupert'sDefense cannot be reduced.

While Rupert is in the victory display, theDefense of each Troll enemy cannot be reduced.