Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.
"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit
Action: Exhaust Gléowine to choose a player. That player draws 1 card.
Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King
Action: Exhaust Bombur to choose a location. That location gets -1 until the end of the phase. (That location does not contribute its instead if it is an Underground location.)
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King
Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.
Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.
...the language was that of Elven-song and spoke of things little known on Middle-earth. -The Fellowship of the Ring
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
-Sam Gamgee,
The Fellowship of the Ring
While Mirkwood Runner is attacking alone, the defending enemy does not count its .
"...let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow-an Elf."
–Legolas, The Fellowship of the Ring
Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.
"The Wood-elves tracked him first, an easy task for them, for his trail was still fresh then." -Gandalf, The Fellowship of the Rings
Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +X where X is the chosen enemy's printed
East Road Ranger gets +2 while committed to a side quest.
"If you bring a Ranger with you, it is well to pay attention to him..."
–Gandalf, the Fellowship of the Ring
Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.
"Even if your Quest did not concern us closely, you should have refuge in this City, until you were healed and refreshed."
–Celeborn, The Fellowship of the Ring
Response: After 1 or more cards are discarded from your hand, draw 1 card. Limit once per round.
"But have they the strength, have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?"
–The Fellowship of the Ring
Response: After Sarn Ford Sentry enters play, draw 1 card for each enemy engaged with you.
"Lonely men are we, Rangers of the wild, hunters but hunters ever of the servants of the Enemy..." –Aragorn, The Fellowship of the Ring
Cannot have restricted attachments.
Enters play exhausted.
Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.
Response: After Guardian of Ithilien enters play, return an enemy engaged with you to the staging area.
From such men the Lord Denethor chose his forayers.to harry the Orcs and other enemies that roamed between the Ephel Dúath and the River.
–The Two Towers
Action: Discard a card from your hand to heal 1 damage on any character. (Limit twice per round).
"You are in Rivendell, and you need not worry about anything for the present."
–Gandalf, The Fellowship of the Ring
Cannot attack or defend.
Action: Spend 1 resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.
Thus spake Ioreth, wise–woman of Gondor: The hands of the king are the hands of a healer, and so shall the rightful king be known.
–The Return of the King
Response: After Mirkwood Explorer quests successfully, place 1 progress on it.
Action: Exhaust Mirkwood Explorer to move all progress from it to a location in play.
Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.
"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King
Forest Road Traveler gets +1 , +1 , and +1 for each attachment on the active location.
Only on the Road would travellers be found...
–The Fellowship of the Ring
Combat Action: Return Gaffer Gamgee to your hand to choose an enemy with engagement cost higher than your threat. Until the end of the round, that enemy cannot attack you.
"Why? Why's none of my business, or yours."
–The Fellowship of the Ring
Action: Exhaust Long Lake Trader to move an Item attachment from a character you control to another eligible character.
"Nowhere are there any men so friendly to us as the Men of Dale."
–Glóin, The Fellowship of the Ring
Cannot have attachments.
Response: Discard Loyal Hound to cancel up to 2 damage just dealt to a hero you control.
Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.
...they were brave and well–armed and even the Wargs dared not attack them if there were many together...
–The Hobbit
Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.
"But still we will not sit idle and let Him do all as He would." –The Two Towers
Cannot have restricted attachments. Enters play exhausted.
Response: After Quickbeam enters play, deal 1 damage to him to ready him.
"I am Bregalad, that is Quickbeam in your language. But it is only a nickname, of course." –The Two Towers
X is the Threat of the active location.
Travel Action: Discard Ghân-buri-Ghân to travel to a location without resolvi
While Elrohir is in play, Elladan gets +2 Attack.
Response: After you optionally engage an Orc enemy, ready Elladan.
...they rode often far afield with the Rangers of the North, forgetting never their mother's torment in the dens of the Orcs.
-The Return of the King
Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.
"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit
Action: Exhaust Gléowine to choose a player. That player draws 1 card.
Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King
Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area
"But still we will not sit idle and let Him do all as He would."
–The Two Towers
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee, The Fellowship of the Ring
Response: After Sarn Ford Sentry enters play, draw 1 card for each enemy engaged with you.
"Lonely men are we, Rangers of the wild, hunters but hunters ever of the servants of the Enemy..."
–Aragorn, The Fellowship of the Ring
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..."
–Aragorn, The Return of the King