When Revealed: The first player takes control of Ranger of Ithilien exhausted and committed to the quest. Then, Ranger of Ithilien gains surge.
Shadow: Deal 2 damage to attacking enemy. The defending player may exhaust a character he controls to take control of Ranger of Ithilien.
Forced: After the players travel to The Stone of Erech, the first player gains control of Derufin.
Dusk. Derufin gets -1
Midnight. Derufin gets -2
If Derufin leaves play, the players lose the game.
When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, discard Tom Bombadil. Then Shuffle the encounter discard pile into the encounter deck. This effect cannot be canceled.
"Tom Bom, jolly Tom, Tom Bombadillo!"
–Tom Bombadil, The Fellowship of the Ring
Gimli gets +1 for each damage token on him.
When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, discard Tom Bombadil. Then shuffle the encounter discard pile into the encounter deck. This effect cannot be canceled.
"Tom Bom, Jolly Tom, Tom Bombadillo!" –Tom Bombadil, The Fellowship of the Ring
Action: Raise your threat by 1 to ready Boromir.
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.
Response: After a Silvan ally enters play, that ally gets +1 +1 and +1 until the end of the round.
Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.
Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)
Action: Discard 1 card from your hand to give Éowyn +1 until the end of the phase. This effect may be triggered by each player once each round.
The first player draws 1 additional card in the resource phase.
Action: Discard a card from your hand to add 1 resource to a Noldor hero's resource pool, or to Aragorn's resource pool. (Limit once per round.)
Response: After you engage an enemy with a higher engagement cost than your threat, ready Sam Gamgee. He gets +1 , +1 , and +1 until the end of the round.
Forced: After Captive Villager enters play, reveal the top card of the Orc deck and attach it to Captie Villager, guarding it.
While Captive Villager is free of encounters, the first player gains control of it and is considered to have +5 threat while making engagement checks.