Spectral. Cannot have attachments.
While you are engaged with The Lord of the Dead, treat all printed text boxes on characters you control as if they were blank (except Traits.)
When Revealed: Players cannot play events until the end of the round.
Shadow: Attacking enemy gets +1 (Dusk. +2 instead. Midnight. +3 instead).
When Revealed: Return the topmost Undead enemy in the encounter discard pile to the staging area.
Dusk. Shadow Host Captain gets +1 and +1
Midnight. Shadow Host Captain gets +2 and +2
Indestructible. Immune to player card effects.
Forced: When Old Man Willow attacks, discard a random location from the victory display. The defending player raises his threat by X, where X is that location's victory point value.
While Long Trailer is in the staging area it gains:"Forced: After the active location leaves play as an explored location, Long Trailer makes an immediate attack against the first player."
"Occasionally the most unfriendly ones may drop a branch, or stick a root out, or grasp at you with a long trailer." –Merry, The Fellowship of the Ring
Forced: After Grasping Root engages a player, that player must assign X damage among characters he controls. X is the number of locations in the victory display.
...a great tree–root seemed to be over him and holding him down... –The Fellowship of the Ring
Forced: After Army of Flies engages a player, that player discards a non-objective attachment he controls.
Shadow: Defending player discards a non-objective attachment he controls.
Cannot have attachments.
Lurker of the Depths cannot be engaged or take more than 4 damage each round.
While Lurker of the Depths is in the staging area, it is considered to be engaged with each player.
Cannot have player card attachments.
X is 1 more than the Discover value on the active location.
Shadow: Attacking enemy gets +1 (+2 instead if you control a Loot objective).
Cannot have player card attachments.
Old Stone Troll gets -10 engagement cost for each Loot objective attached to a hero.
Only the engaged player can declare attackers against Old Stone Troll.
When Revealed: Orc of Ered Luin makes an immediate attack against each player that controls at least 1 Loot objective (in turn order).
Shadow: After this attack, attacking enemy engages the next player, then makes an immediate attack.
While Barrow-wight is engaged with a player, that player's threat cannot be reduced.
Forced: After Barrow-wight attacks and destroys a character, that character's controller raises his threat by 2.
While Cold-wight is engaged with a player, that player cannot draw cards from card effects.
Forced: After Cold-wight attacks and destroys a character, that character's controller discards a random card from his hand.
While Dark-wight is engaged with a player, that player's heroes cannot gain resources from card effects.
Forced: After Dark-wight attacks and destroys a character, that character's controller discards all resources from each hero he controls.
Cannot have attachments.
Excess combat damage dealt by Todd the Troll (damage dealt beyond the remaining hit points of the character damaged by this attack) must be assigned as an increase to your threat.
Cannot have attachments.
X is the number of Brigand enemies in play.
While at least 1 other Brigand is in play, Susie the Spider cannot take damage.
Cannot have attachments.
Forced: After Wolf-pelt Jake attacks and destroys an ally, return him to the staging area.
...in the wild lands beyond Bree there were mysterious wanderers.
–The Fellowship of the Ring
Cannot have attachments.
Forced: When Johnny Goblin-fingers attacks, the defending player discards 1 random card from his hand and raises his threat by X, where X is the printed cost of the discarded card.
Cannot have attachments.
Forced: After an attack resolves in which Old Orc-eyes was dealt a shadow card with no shadow effect, he makes an additional attack against you. Do not deal Old Orc-eyes a shadow cad for this attack.
Response: After Bree-land Information makes an attack against you, if it was dealt a shadow card with no shadow effect, raise your threat by 1 and spend 1 resource to look at the bottom card of the Investigation deck. Then, discard Bree-land Informant.
While engaged with a player with threat 35 or higher, Lawless Ruffian gets +2
Shadow: Attacking enemy makes an additional attack against you after this one.
When Revealed: Either raise each player's threat by 2 or Greenway Footpad makes an immediate attack against the first player.
Shadow: Attacking enemy gets +1 (+2 instead if your threat is 35 or higher).
Forced: After you optionally engaged Chetwood Outlaw, raise your threat by 4.
Shadow: Either raise your threat by 2, or return attacking enemy to the staging area after this attack.
Immune to player card effects.
Lieutenant of Angmar cannot take damage unless there is at least 10 progress on the main quest.
Forced: At the end of the round, Lieutenant of Angmar moves to the staging area with the lowest total and makes an immediate attack against the first player.
Immune to player card effects.
Forced: After Host of Angmar attacks and destroys a character, either remove 2 progress from the main quest, or return Host of Angmar to the staging area.
Forced: After Warg of Carn D鈥搈 engages you, either remove 1 progress from the main quest, or exhaust a character you control.
Up from the dark plain below came the crying of fell voices, and the howling of many wolves
–The Fellowship of the Ring
Forced: When Orc of Angmar attacks, either remove 1 progress from the main quest, or it gets +2 until the end of the phase.
Shadow: Defender gets -2 until end of round.
Forced: After Angmar Warg-rider engages you, either remove 2 progress from the main quest, or it makes an immediate attack.
Shadow: Exhaust a character you control.
Forced: After Savage Werewolf attacks and destroys a character, remove 3 progress from the main quest.
Shadow: Attacking enemy makes an additional attack against you after this one.
Cannot have attachments.
While Vanguard of Carn D鈥搈 is in the staging area, no more than 5 progress can be placed on the main quest each round.
Shadow: Defender cannot ready this round.
Indestructible. Immune to player card effects.
Forced: When Bane of Amon Lanc attacks you, discard a random card from your hand. Bane of Amon Lanc gets +X for this attack, where X is that card's printed cost.
Indestructible. Immune to player card effects.
Forced: When Sorcerer of Dol Guldur attacks you, discard the top card of your deck. Then, discard each copy of that card from play.
"A great kind and sorcerer he was of old, and now he wields a deadly fear."
–Gandalf, The Fellowship of the Ring
Indestructible. Immune to player card effects.
Forced: When Chieftain Morlug attacks you, discard cards from the top of the encounter deck until an enemy is discarded and put it into play engaged with you.
Forced: When Dungeon Dweller attacks you, discard an ally you control.
Sauron would send her prisoners that he had no better uses for: he would have them driven to her hold, and report brought back to him of the play she made.
–The Two Towers
X is the number of players.
Cannot have attachments.
Forced: At the end of the encounter phase, if Host of Dol Guldur is in the staging area, remove X progress from the main quest.
Forced: After Mirkwood Olog-hai attacks and destroys a character, remove 1 progress from the main quest for each excess point of damage.
Shadow: Either remove 2 progress from the main quest, or return attacking enemy to the staging area.
Beast of Taur-nu-Fuin cannot have attachments and its shadow cards cannot be canceled.
Forced: When Beast of Taur-nu-Fuin attacks, either remove 2 progress from the main quest or deal it an additional shadow card.
Forced: After Amon Lanc Archer engages you, either remove 2 progress from the main quest, or deal 2 damage to an ally you control.
Shadow: Exhaust a character you control.
Dol Guldur Marauder gets +1 and +1 for each resource on it.
Forced: When Dol Guldur Marauder attacks, either remove 1 progress from the main quest or place 1 resource on Dol Guldur Marauder.
Forced: After Battle Warg engages you, either remove 1 progress from the main quest or discard an attachment you control.
Shadow: Discard an attachment you control.
Immune to player card effects.
X is 1 more than the stage number of the main quest.
Cannot leave the staging area unless the players are at stage 3B.
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Nazg没l of Dol Guldur attacks you, either return it to the staging area or raise your threat by 3.
Cannot have non-objective player card attachments.
Forced: After Bane of Amon Lanc attacks and destroys an ally, the defending player discards 1 card from his hand for each excess point of damage dealt by this attack.
Forced: When Forest Flies attacks, raise the defending player's threat by 1.
Shadow: Raise your threat by 1 for each enemy engaged with you.