Cannot attack or defend.
Response: After Galion enters play, he gets +1 until the end of the round.
"Here am I waiting and waiting down hero, while you fellows drink and make merry and forget your tasks. Small wonder if I fall asleep from weariness!"
–The Hobbit
North Realm Lookout gets +1 and does not exhaust to quest while it has an Item attachment.
There were people on the look–out on the banks.
–The Hobbit
Cannot have attachments.
Planning Action: Attach Wild Stallion to an ally you control. (Counts as a Mount attachment with the text: "Restricted. Limit 1 per ally. Attached ally gets +1 , +1 , +1 , and +1 hit point.")
Forest Road Traveler gets +1 , +1 , and +1 for each attachment on the active location.
Only on the Road would travellers be found...
–The Fellowship of the Ring
Attach to a hero.
Attached hero gets +2 and collects an additional resource during the resource phase.
...the necklace of Girion, Lord of Dale, made of five hundred emeralds green as grass, which he gave for the arming of his eldest son...–The Hobbit
Attach to a hero.
Each unique character you control gains +1 .
Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)
Setup: Attach to a hero.
Attached hero gets +1 .
Response: After attached hero commits to the quest, if your threat is 40 or higher, place 1 progress on the current quest.
Quest Action: Look at the top 5 cards of the encounter deck. Put any number of those cards on top of the encounter deck and the rest on the bottom in any order. The hero with Master of the Hunt attached gets +3 until the end of the phase.
Soft is the grass, and let foot be like feather!
–The Hobbit
Response: After you engage an enemy with a higher engagement cost than your threat, ready Sam Gamgee. He gets +1 , +1 , and +1 until the end of the round.
"I'm going with him...and if any of those Black Riders try to stop him, they'll have Sam Gamgee to reckon with" –The Fellowship of the Ring
Action: Choose a Hobbit character. That character gets +2 , +2 , and +2 until the end of the phase.
"I have something to do before the end, and it lies ahead, not in the Shire. I must see it through, sir, if you understand me." –Sam Gamgee, The Fellowship of the Ring
Attach to the Ring-bearer.
Each hero gets +1 .
Forced: After a character is destroyed, discard Fellowship of the Ring.
"The Company of the Ring shall be Nine: and the Nine Walkers shall be set against the Nine Riders that are evil."
–Elrond, The Fellowship of the Ring
Setup: Attach to a hero.
Attached hero gets +1 and gains the Noble trait.
Venerable he seemed as a king crowned with many winters, and yet hale as a tried warrior in the fullness of his strength.
–The Fellowship of the Ring
Attach to a Hobbit hero.
Attached hero gets +1 +1 and +1 .
Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's .
Attach to a Noble hero or Aragorn. Restricted.
Attached hero gets +1 +1 and +1 .
Response: After an attack in which the attached hero defended resolves, exhaust Andúril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).
Cannot have restricted attachments.
Action: Deal 1 damage to Treebeard to give him +1 and +1 until the end of the phase. (Limit 5 times per phase.)
"I am not altogether on anybody's side, because nobody is altogether on my side..."
–The Two Towers
Action: Spend 1 resource and exhaust The One Ring to give Frodo Baggins +2 and +2 until the end of the round.
"It's my doom, I think, to go to that Shadow yonder, so that a way will be found." –The Two Towers
Play only if you control Aragorn.
Quest Action: Choose 3 heroes committed to the quest. Ready those heroes. Until the end of the round, each of the chosen heroes gets +1 , +1 , and +1 .
"We shall makes such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men. Forth the Three Hunters!" –Aragorn, The Two Towers
Setup: Attach to a hero.
Attached hero gets +1 +1 +1 and cannot have treachery card attachments.
"Beyond all hope you return to us in our need!"
–Aragorn, The Two Towers
Attach to a Rohan hero. Restricted.
Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Def
His golden shield was uncovered, and lo! it shone like an image of the Sun...
-The Return of the King
Attach to Aragorn.
While Aragorn is questing, each other questing character you control gets +1 Willpower.
While Aragorn is attacking, each other attacking character you co
Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
-The Return of the King
Permanent.
Setup: Attach to a hero.
Attached hero gains the Gondor trait.
Attached hero gets +1 Willpower while commited to the quest with another Gondor character.
"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."
-Pippin, The Return of the King
Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (Willpower, Attack, Defense). Add Rosie Cotton's Willpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)
Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to
Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.
While another hero has Friend of Friends attached, attached hero gets +1 Willpower, +1 Attack, +1 Defense and +1 hit point.
"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"
-Sam Gamgee, The Return of the King
Action: Discard 1 card from your hand to give Éowyn +1 until the end of the phase. This effect may be triggered by each player once each round.
Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers
Attach to a hero. Restricted.
Attached hero gains +2
If attached hero is Aragorn, he also gains a resource icon.
"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring
Attach to a hero.
Attached hero gains +1 .
"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lórien,
The Fellowship of the Ring
Attach to a hero.
Action: Discard a card from your hand to give attached hero +1 or +1 until the end of the phase. Limit 3 times per phase.
'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures."
–Mablung, The Two Towers
Attach to a hero.
Attached hero gains +1
Action: Pay 1 resource from attached hero's pool to attach Dúnedain Quest to another hero.
While committed to a quest, Escort from Edoras gets +2
Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.
While Dáin Ironfoot is ready, Dwarf characters get +1 and +1 .
"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit
Action: Until the end of the phase, all Rohan characters get +2
With astonishing speed and skill they checked their steeds, wheeled, and came charging round. –The Two Towers
Action: Choose a Dwarf hero. That hero gets +2 +2 and +2 until the end of the round.
A king he was on carven throne
In many–pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
–The Fellowship of the Ring
Action: Each Dwarf character gets +1 until the end of the phase. (+2 instead if the active location is an Underground or Dark location.)
Action: If you control a unique Noldor character, give another character +1 until the end of the phase and lower your threat by 3.
"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring
Each Outlands character you control gets +1 .
We heard of the horns in the hills ringing,
the swords shining in the South–kingdom.
–The Return of the King
Pelargir Shipwright gets +1 for each hero you control with a printed hero resource icon.
"It is forty leagues and two from Pelargir to the landings at the Harlond..."
–Aragorn, The Return of the King
Action: Choose a Silvan or Noldor ally you control. That ally gets +2 until the end of the phase. At the end of the phase, shuffle that ally into its owner's deck if it is still in play.
"For deep in the hears of all my kindred lies the sea–longing, which it is perilous to stir"
–Legolas, The Return of the King