Attach to a hero. Restricted.
Attached hero gains +2
If attached hero is Aragorn, he also gains a resource icon.
"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring
Attach to a hero. Restricted.
Response: After a character is destroyed, add 1 resource to attached hero's pool.
'Slow should you be to wind that horn again, Boromir,' said Elrond, 'until you stand once more on the borders of your land, and dire need is on you.'
–The Fellowship of the Ring
Attach to a hero.
Travel Action: Discard ThrĂłrâs Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)
"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit
Attach to a hero. Limit 1 per hero and 1 per deck.
Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.
"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring
Attach to Galadriel. She gains a Lore resource icon.
Quest Action: Exhaust Nenya and Galadriel to add her Willpower to another character's Willpower until the end of the phase.
"The is Nenya, the Ring of Adamant, and I am its keeper." -Galadriel, The Fellowship of the Ring
Attach to Elrond. He gains a resource icon.
Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.
...mightiest of the Three. –The Return of the King
Attach to a Rohan hero or Merry. Restricted.
Response: When a character leaves play, if that character shares at least one trait with the attached hero, exhaust Horn of the Mark to draw 1 card.
Then ÂĂowyn gave to Merry an ancient horn, small but cunningly wrought all of fair silver with a baldric of green.
–The Return of the King
Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–ThĂ©oden, The Return of the King
Attached character gets +1
Response: Add IĂąrion's Pendant to the victory display to cancel the 'when revealed' effects of a card that was just revaled from the encounter deck, or to cancel a shadow effect just triggered.
"That is just what the Rangers are: the last remnant in the North of the great people."
–Gandalf, The Lord of the Rings
Attach to a hero. Restricted.
Each ally that shares a Trait with attached hero gets +1
When the kingdom ended the DĂșnedain passed into the shadows and became a secret and wandering people, and their deeds and labours were seldom sung or recorded.
–The Lord of the Rings
Attach to a hero. Restricted.
Attached hero gets +2 hit points.
Response: After a player's threat is reduced, heal 1 damage from attached hero.
So ended the evil realm of Angmar; and so EĂ€rnur, Captain of Gondor, earned the chief hatred of the Witch–King.
–The Lord of the Rings
Attach to a hero. Restricted.
While attacking or defending against an enemy, attached hero gets +1 and +1 if that enemy shares a Trait with an enemy in the victory display.
Response: After attached hero attacks and destroys an enemy, add that enemy to the victory display. (Limit once per game.)
Attach to a hero. Restricted.
Attached hero gets +1 (+2 instead when attacking an Undead enemy).
Response: After you play Daechnar's Brand, search the top 5 cards of the encounter deck for a Sorcery treachery and add it to the victory display. Shuffle the encounter deck.
Attach to a hero. Restricted.
Attached hero gets +1
Response: After you play Heirloom of IĂąrchon, heal all damage from attached character.
"IĂąrchon, may this pendant guide you away from the shadow that dwells within us all."
–Pendant Inscription
Attach to CĂrdan the Shipwright or Gandalf.
Attached character gains a resource icon.
Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 and +1 until the end of the phase.
"For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill."
–CĂrdan, The Return of the King
If unattached, return Gate Key to the staging and it gains:"Action: Exhaust a hero to claim Gate Key and attach it to that hero."
Action: Exhaust Gate Key and attached hero and spend 3 resources for attached hero's resource pool to look at the facedown side of a Temple of the Deceived location.
Campaign Mode only.
If unattached, return Gate Key to the staging and it gains:"Action: Exhaust a hero to claim Gate Key and attach it to that hero."
Action: Exhaust Gate Key and attached hero to look at the facedown side of a Temple of the Deceived location or secret.
When Black Key leaves play, remove it from the game.
Attached character gets +1 , +1 , +1 .
When Black Key leaves play, remove it from the game.
Attached character gets +1 +1 +1
Response: After attached character quests successfully, place 1 resource on them.
Action: Exhaust Black Key and remove 3 resources from attached character to ready them.
When Black Key leaves play, remove it from the game.
Attached enemy gets +1 +1 +1 and gainst immune to player card effects.
Forced: At the end of the quest phase, if Captain SahĂr is in play, place 1 resource on him for each player in the game.
When Black Key leaves play, remove it from the game.
Attached enemy gets +1 +1 +1 and gains immune to player card effects.
Attach to a hero. Restricted.
Attached hero gets +2 .
Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.
Attach to a Hobbit hero. Restricted
Attach hero gets +1 , +1 , and +1 .
Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.
Attach to a hero.
Response: When attached hero is dealt any amount of damage, reduce that damage by 1.
It was of silver-steel which the Elves call mithril, and with it went a belt of pearls and crystals. –The Hobbit
Attach to a hero or Gandalf. Restricted.
Attached character gets +2 .
Response: After attached character destroys an enemy, draw 1 card.
Attach to a hero.
Attached hero gets +2 and collects an additional resource during the resource phase.
...the necklace of Girion, Lord of Dale, made of five hundred emeralds green as grass, which he gave for the arming of his eldest son...–The Hobbit
Attach to a Dwarf hero.
Action: Exhaust Ring of ThrĂłr and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.
Attach to a hero.
Each unique character you control gains +1 .
Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)
If unattached, the first player claims Ashen Brazier and attaches it to a hero they control.
Action: Exhaust Ashen Brazier to look at a facedown shadow card.
Attach to a character.
Response: After you claim or play Anvil of Gundabad, search the top 5 cards of your deck for any number of Item attachments and add them to your hand. Shuffle your deck.
Action: Exhaust Anvil of Gundabad and attached character to play an Item attachment from your hand, reducing its cost by 1.
Attach to a character. Restricted.
Attached character gets +2 .
Response: After you play Axe of the Edain, deal 2 damage to a non-unique enemy engaged with you.
Attach to a character.
Attached character gets +1 .
You may play Durinâs Dagger from your discard pile.
Now the dwarves took down mail and weapons from the walls, and armed themselves.
–The Hobbit
Attach to a hero.
Action: Exhaust Dwarf-Lordâs Crown to give each ally that shares a Trait with attached hero +1 , +1 , and +1 until the end of the phase.
The King has come into his hall!
His foe is dead, the Worm of Dread,
And ever so his foes shall fall.
–The Hobbit
Attach to a character. Restricted.
Attached character gets +2 .
Response: After you play Glittering Lute, each player may discard a card from their hand. Each player who does so reduces their threat by 2.
Attach to a character. Restricted.
Attached character gets +1 and gains sentinel.
Response: Exhaust Gondolin Shield and spend 1 resource to cancel a shadow effect just triggered during an attack that attached character is defending. Then, deal the attacking enemy another shadow card.
Attach to a character. Restricted.
Attached character gets +2 .
Response: After attached character takes 1 or more damage from an enemyâs attack, add 1 resource to any heroâs resource pool.
Attach to a character.
Attached character gets +1 .
Action: Exhaust Jewels of Wilderland and discard a card from your hand to draw a card.
To say that Bilbo's breath was taken away is no description at all. There are no words left to express his staggerment...
–The Hobbit
Attach to a character. Restricted.
Attached character gets +1 and gains ranged.
Response: After attached character attacks and defeats an enemy, place 1 progress on a location in the staging area.
Attach to a hero.
Attached hero gets +1 (+2 instead if attacking an enemy with an engagement cost higher than your threat).
...these blades were forged many long years ago by Men of Westernesse: they were foes of the Dark Lord...
–The Fellowship of the Ring
Attach to the active location. Attached location gets +1 quest point.
Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.
"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring
Attach to Gandalf. Restricted.
Action: Exhaust Gandalfâs Staff to (choose one):
- choose a player to draw 1 card
- add 1 resource to a hero's resource pool
- discard a shadow card from a non-unique enemy.
...he held his staff aloft, and from its tip there came a feint radiance. –The Fellowship of the Ring
Attach to a Hobbit hero.
Attached hero gets +1 +1 and +1 .
Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's .
Attach to the Ring-bearer.
Attached hero gets +1 and +1 hit point.
"I should feel happier if I knew you were wearing it. I have a fancy it would turn even the knives of the Black Riders..." –Bilbo, The Fellowship of the Ring
Attach to a Warrior hero or Gandalf. Restricted.
Attached character gets +2 .
Response: After attached character destroys an Orc enemy, draw 1 card.
"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring
Attach to a Noble hero or Aragorn. Restricted.
Attached hero gets +1 +1 and +1 .
Response: After an attack in which the attached hero defended resolves, exhaust AndĂșril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).
Setup: The first player claims The One Ring and attaches it to the Ring-bearer.
Attached hero does not count against the hero limit. The first player gains control of attached hero.
If The One Ring leaves play, the players lose the game.
Forced: After a player draws any number of cards, Saruman attacks that player. Deal and resolve 2 shadow cards for this attack. Then, remove 1 damage from Saruman.
While Saruman has any hit points remaining, the players cannot win the game.
Quest Action: Exhaust Aragorn and PalantĂr of Orthanc to discard the top card of the encounter deck. If Aragorn's is greater than the discarded card's you may add PalantĂr of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).
Setup: The first player claims The One Ring and attaches it to the Ring-bearer.
Attached hero does not count against the hero limit. The first player gains control of attached hero.
If The One Ring leaves play, the players lose the game.