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Card Set Cycle Set Type
Scenario Encounter
Card Type Subtype Deck Type
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Character Project Creator

Resource Threat Engagement
Hit Points
Quest Points
Trait Keyword Victory
Player Encounter Quest
Region Archetype Age
Artist Popularity Errata
Results: 6 Cards
Heirs of Númenor (x3/x0)
28 2 1 1 3
Mordor. Orc.

Forced: When Orc Rabble is dealt a shadow card, it gets +2 Attack until the end of the phase.

Shadow: Deal the attacking enemy an additional shadow card for each player in the game.

Heirs of Númenor (x3)
30 3 3 2 3
Mordor. Orc.

Forced: When Orc Arsonist engages a player, deal 1 shadow card to each enemy engaged with that player.

Shadow: Attacking enemy gets +1 Attack. Deal it another shadow card.

The Blood of Gondor (x4/x2)
10 2 3 1 3
Orc. Mordor.

Forced: After Orc Ambusher engages you, discard 1 non-objective ally you control, if able.

Shadow: Attacking enemy gets +1 Attack (+3 Attack instead if undefended.)

The Blood of Gondor (x3/x1)
20 3 4 1 5
Orc. Uruk. Mordor.

Forced: After Brutal Uruk attacks and destroys a character, that character's controller turns all hidden cards in his play area faceup. Deal a shadow card to each enemy turned faceup by this effect and resolve their attacks as normal.

The Blood of Gondor Nightmare (x4)
20 3 3 2 2

Forced: After Orc Trickster is turned faceup as a hidden card, it makes an immediate attack against the engaged player.

Forced: When Orc Trickster would be damaged, a random player takes it facedown as a hidden card in his play area instead.

The Blood of Gondor Nightmare (x3)
40 4 2 2 4
Orc. Uruk. Mordor.

Archery 3.

Forced: After Uruk Marksman is turned faceup as a hidden card, deal 3 damage to a character controlled by the engaged player and return Uruk Marksman to the staging area.