Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.
"They love their horses next to their kin." โBoromir, The Fellowship of the Ring
If free of encounters, the first player gains control of Grรญma.
Action: Exhaust Grรญma to draw a card.
If Grรญma leaves play, the players lose the game.
Behind him cringing between two other men, came Grรญma the Wormtongue. โThe Two Towers
While Erkenbrand is defending, he gains:
Response: Deal 1 damage to Erkenbrand to cancel a shadow effect just triggered.
Down from the hills leaped Erkenbrand, lord of Westfold. โThe Two Towers
They now learned to their joy that Erkenbrand had left many men to hold Helm's Gate, and more had since escaped thither. โThe Two Towers
Each hero with an attached Mount gets +1
Each hero with an attached Mount gets +1
Each hero with an attached Mount gets +1
Ahead nearer the walls Elfhelm's men were among the siegeโengines, hewing, slaying, driving their foes into the fireโpits.
โThe Return of the King
While a side quest is in the victory display, Rider of Rohan does not exaust to quest.
"Who are you, and what are you doing in this land?" said the Rider, using the Common Speech of the West...
โThe Two Towers
Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)
"King's man! King's man!" his heart cried within him.
โThe Return of the King
Response: After Riddermark Knight is declared as an attacker, it gets +2 for this attack. At the end of this attack, discard Riddermark Knight.
Action: Discard Rohirrim Scout to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this round.
Swiftly a scout rode back and reported that wolfโriders were abroad in the valley...
โThe Two Towers
Response: After Westfold Lancer quests successfully, discard it to choose a non-unique enemy in the staging area. Deal 2 damage to the chosen enemy.
...the white fury of the Northmen burned the hotter, and more skilled was their knighthood with long spears...
โThe Return of the King
Combat Action: Ready Hรกma. He gets +3 until the end of the phase. At the end of the phase, discard Hรกma. (Limit once per round.)
"I am the Doorward of Thรฉoden," he said. "Hรกma is my name." โThe Two Towers
Response: After a Rohan ally you control is discarded from play, exhaust Gamling to return that ally to your hand.
"...we have a thousand fit to fight on foot," said Gamling, an old man, the leader of those that watched the Dike. โThe Two Towers
Setup: Reduce your threat by 3.
Action: Raise your threat by 3 to ready รowyn. She gets +9 until the end of the phase. (Limit once per game for the group.)
"But no living man am I! You look upon a woman. รowyn I am, รomund's daughter."
โThe Return of the King
Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack that player this phase.
Grimbold's men turned aside and passed round to a great gap in the wall further eastward.
โThe Return of the King
Response: After รomer commits to the quest, spend 1 resource from his resource pool to immediately declare him as an attacker (and resolve his attack) against an enemy in the staging area.
...he was young, and he was king; the lord of a fell people.
โThe Return of the King
Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if he is still in play.
"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."
โThe Return of the King
Action: Discard 1 card from your hand to give รowyn +1 until the end of the phase. This effect may be triggered by each player once each round.