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Attach to a hero. Restricted.
Limit 1 per hero.
Attached hero gains +1 . (+2
instead if attached hero has the Gondor trait.)
There flowered a White Tree, and that was for Gondor...
–The Return of the King
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Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
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Knight of the White Tower's resource cost must be paid from a single hero's resource pool.
"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King
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While the top card of your discard pile is an event, Sailor of Lune gets +1 and gains: "Cannot be damaged while committed to the quest."
"They are sailing, sailing, sailing over the Sea, they are going into the West and leaving us," said Sam, half chanting the words, shaking his head sadly and solemnly.
–The Fellowship of the Ring
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Setup: Attach to a hero in play.
Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.
Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers
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Response: After an enemy is added to the staging area, exhaust Anborn to give that enemy +5 engagement cost until the end of the round. Then, deal 1 damage to that enemy.
"Now I have him at arrow–point." –The Two Towers
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Forced: When Haradrim Pirate engages you, deal 1 damage to a character you control (2 damage instead if the active
Shadow: Defending character gets -1 Defense for each damage on it.
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Attach to a hero. Restricted.
Limit 1 per hero.
Attached hero gains +1 . (+2
instead if attached hero has the Gondor trait.)
There flowered a White Tree, and that was for Gondor...
–The Return of the King
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While attached hero is ready, shadow cards dealt to enemies engaged with you are dealt face up. (Shadow card effects are still resolved when resolving enemy attacks.)
...one of them uncovered a small lamp that gave out a slender silver beam. –The Fellowship of the Ring
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Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
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While the top card of your discard pile is an event, Sailor of Lune gets +1 and gains: "Cannot be damaged while committed to the quest."
"They are sailing, sailing, sailing over the Sea, they are going into the West and leaving us," said Sam, half chanting the words, shaking his head sadly and solemnly.
–The Fellowship of the Ring
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Knight of the White Tower's resource cost must be paid from a single hero's resource pool.
"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King
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Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 until the end of the phase. (Limit once per phase.)
“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring
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Folco Boffin gets -1 threat cost for each Hobbit hero you control.
Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)
...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring
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Setup: Attach to a hero in play.
Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.
Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers
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Response: After an enemy is added to the staging area, exhaust Anborn to give that enemy +5 engagement cost until the end of the round. Then, deal 1 damage to that enemy.
"Now I have him at arrow–point." –The Two Towers
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Forced: When Haradrim Pirate engages you, deal 1 damage to a character you control (2 damage instead if the active location is a Ship).
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Shadow: Defending character gets -1 for each damage on it.
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When Revealed: Each player deals X damage to a character he controls, where X is 1 more than the stage number of the main quest.
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Shadow: Attacking enemy gets +1 (+2
instead if the defending character has an attachment).
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When Revealed: The first player makes an escape test counting intead of
dealing 2 cards from the encounter deck. If this test is failed, place 1 resource token on Gollum and deal 1 damage to each character in play.
Escape: 3